GGWaW and HOI 2

Gary Grigsby's World At War gives you the chance to really run a world war. History is yours to write and things may turn out differently. The Western Allies may be conquered by Germany, or Japan may defeat China. With you at the controls, leading the fates of nations and alliances. Take command in this dynamic turn-based game and test strategies that long-past generals and world leaders could only dream of. Now anything is possible in this new strategic offering from Matrix Games and 2 by 3 Games.

Moderators: Joel Billings, JanSorensen

User avatar
Graymane
Posts: 584
Joined: Wed Mar 30, 2005 11:21 pm
Location: Bellevue, NE

RE: GGWaW and HOI 2

Post by Graymane »

ORIGINAL: Grotius

I like the detail of HOI2, but I prefer the turn-based style of GGWaW. To be honest, for me the "dream game" would be a global-WW2 game with GGWaW's turn-based styole and HOI2 (or WITP's) detail.

You can also just pause HOI to you heart's content :) If one wants to draw comparisions, I think it is the scale and scope of the game that is the vital difference. WaW can have a decent AI because the game mechanics in WaW are fairly simple. There are vastly fewer countries and options in WaW, so it makes for a cleaner game to implement and model. It also makes it a lot easier to balance the combat and understand the different 'fronts' it must defend. It would be hard to implement WaW at the scope of HOI. WaW already is a massive resource hog, imagine that playing a full world scenario with about 20x the provinces. I don't even want to think about unit production or supply at that scale :)

Not all things scale easily and some games are just right at a certain size. I think WaW hit that just fine.
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
eggmansdaddy
Posts: 80
Joined: Fri Mar 25, 2005 7:44 am

RE: GGWaW and HOI 2

Post by eggmansdaddy »

I agree with you wholeheartedly.
User avatar
nukkxx5058
Posts: 3141
Joined: Thu Feb 03, 2005 2:57 pm
Location: France

RE: GGWaW and HOI 2

Post by nukkxx5058 »

I'm glad that both games are very different. I hate clones. It would have be a pity if matrix tried to copy HOI. Fortunately, WAW is original. And thanks matrix, it's turns based ! :)
Winner of the first edition of the Command: Modern Operations COMPLEX PBEM Tournament (IKE) (April 2022) :-)
Post Reply

Return to “Gary Grigsby's World at War”