The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

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tsimmonds
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by tsimmonds »

Herr General, this thread may be of interest to you.
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Gen.Hoepner
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

Very usefull guys.Thanks!

If i know my opponent a bit, he's a Fabian in his own nature[;)]. So i can say that at 90% he's going not to reinforce Palembang. If things go as planned i think i will be able to have in DEI seas, by the end of December , the Mini-KB along with Kaga. This force shoudl be able to avoid any big real convoy going from/to the resources centers.
I'll sure use those 2 divisions, attached to the Southern area HQ that are in China at Start ( 38th and 21st i think) for the operations against the main resources centers in DEI, starting from Gen/feb. 42.
If i send 2 Eng rgt to Darwin those guys could be sent back towards Malaya area by mid gen 42, when darwin will be japanese.

Tom, for what concerns China, in ur last match my opponent got screwed there. He lost all his bases in China by august 42! He's now very scared about sorroundings and envelopes, so i will try to use this fear, making some fake-flanking attempt, in order to force him to retreat from main Industrial cities like Changsha and Yenen. Wanna use a kind of "Fleet in being" strategy.
As for those 60,000 japanese......no, things don't change much from the original statlemate i guess. During the first weeks of war i've lost around Canton something like 50,000 jap troops, but still the japs can overwhelm the chinese...so whatch out and don't go overconfident!
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Gen.Hoepner
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

We're still discussing house rules, waiting for 1.5 to come out.

Mc3744 has some major concerns about India and first turn PH attack.
We agreed that Karachi can be conquered only if all the other Indian bases have been taken.
He would like to have the ability of free moving at the first turn, while i firmly believe that the allies cannot move at all-If not the surprise effect of the japanese attack would be vain....

so we aren't ready yet....
hope when 1.5 will be out we'll have finished with this theoretical discussions[;)]
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by AmiralLaurent »


I think the best setting possible is to allow full moves to British and Chinese forces, limited to Dutch/PI and none in the Pacific for Allied forces.
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

I completely disagree here Amiral.
With the ability to move freely on the first turn the Allies avoid the suprise-rule of the first turn, which is indeed, IMHO, the conditio sine qua non for Japan to begin a War. Without the PH surprise, both in terms of ships sunk or damaged and logistically, the allies can turn the tide by mid 42, no matters what the japs do.
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by AmiralLaurent »

ORIGINAL: Gen.Hoepner

I completely disagree here Amiral.
With the ability to move freely on the first turn the Allies avoid the suprise-rule of the first turn, which is indeed, IMHO, the conditio sine qua non for Japan to begin a War. Without the PH surprise, both in terms of ships sunk or damaged and logistically, the allies can turn the tide by mid 42, no matters what the japs do.

I fully agree on the PH surprise but the British were not surprised at all. Their planes were following the Japanese convoys since two days and one was even shot down the day before PH.
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Gen.Hoepner
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

But in fact i won't do any souther than Kotha Baru on the first day. I won't pass the Singapore meridian, nor i won't land in Borneo. What i really think can unbalance the game is an allied player that applies the so called "Bunker Tactic" on the first day. I made some attempts in a H2H match. The allies can put in vain every efforts of the japs.
In our last match for example, mc3744 moved away all his fighters from PH,Manila,Clark and Singapore on the 7th dec. The results were that on the first day of fighting the japs caught on the ground only 48 planes in their strikes against PH, Singapore and Clark.... and those planes, especially the P-40s , were able to fight back very soon both in Burma and in South Pacific.

If the allies would be able to move freely, they would form a TF with their BBs at PH....and i won't find anything during my port attack.
I'm ok with some limitations for the Japs on the other side. We're still discussing them....

BTW, i've almost decided the strategical priorities:

1- Northern Oz
2- Rabaul and Solomons
3- Burma and eastern India ( yes, i still believe that this little hangover will be very usefull for my defensive perimeter)
4- DEI/SRA
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by pauk »

greetings...

i strongly belive that AmiralLaurent suggested this:

1. no giving orders at the PH (no creating TF's, setting CAP... etc)
2. Your opponent have ability to move other forces west of PH.... this could be tricky in some cases, as we know that time difference doesn't allow suprise all around Pacific, SRA.... but in reality Americans at the Clark Field were suprised (or caught off guard). Most players don't move their planes from Clark Field at turn 1, but i don't demand from my opponents this.

Possible solution for your's upcoming game: no creating TF's for allies on turn 1 at all, but then Japan is not allowed for port attack (turn 1 of course) in turn 2 - giving the opportunity allies to flee without being sunk in the port. In this way, you will achive "suprise" and your esteemed opponent have a chance to flee (or do his strategic redeploy [:'(]).

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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

ORIGINAL: pauk



Possible solution for your's upcoming game: no creating TF's for allies on turn 1 at all, but then Japan is not allowed for port attack (turn 1 of course) in turn 2 - giving the opportunity allies to flee without being sunk in the port. In this way, you will achive "suprise" and your esteemed opponent have a chance to flee (or do his strategic redeploy [:'(]).


Ok, i did not explain myself enough[:'(]. That's exactly what we 've agreed. I won't port attack on the second turn with KB....i never do that. The loss of 90 crack pilots in a 2 days PH trip doesn't worth a single more BB sunk IMHO.
He will be able to move only the TFs that are already formed. I won't exploit this rule off course. My first turn will be very close to the default one.

.......how many assault points can the brits have in the area around Chandupur in mid March 42? 1500 sounds close to reality? how many divisions would i need to cut Burma from India taking Dacca,Diamond, Calcutta and Chandupur? .... The max i think i will be able to deploy is 5 or 6 divisions....will this be enough if i attack very early as soon as Singa falls?
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by kaiser73 »

ORIGINAL: Gen.Hoepner


If the allies would be able to move freely, they would form a TF with their BBs at PH....and i won't find anything during my port attack.
I'm ok with some limitations for the Japs on the other side. We're still discussing them....

BTW, i've almost decided the strategical priorities:

1- Northern Oz
2- Rabaul and Solomons
3- Burma and eastern India ( yes, i still believe that this little hangover will be very usefull for my defensive perimeter)
4- DEI/SRA

You can't defend North Australia unless you commit there 4 divs and other troops. So i don't understand why you want to go there as first priority. I invade North Australia as well, but as last priority, only after SRA/DEI/Burma is taken. But it doesn't help you a lot: you will lose it by late '42.

For India...well i still don't see why you are so concerned by Allies bombing Burma. After all, you take Burma exactly for that: as a buffer from Allied Bombers and Malaya/Bankok. You go in Chandpur and you will face the same problems: allies will bomb you and you will lose even more planes trying to defend there.
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

Consider that we will play with Andrew's Map Mod....where the road situation in Northern Oz is far more different from the normal map. It won't be easy for the allies to take Oz back...

later i'll post some screen shots to better explain my strategy
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kaiser73
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by kaiser73 »

oh, i didn't know that. If there is no railroad then yes, it's good and easy to defend North Australia.

but why India? keeping 3 SRA divisions there (+ the ones in Burma or Allies can simply cut you off by landing in Burma) seems really a lot. with 5 Divs you could conquer early New Zealand...which would really put Allies in a bad situation
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

Ok, i'm going to try to go deeper in the analysis on my plans

First of all the Oz Operation:

When Ambonia will be secured and full of betties and Mavis, the first landings will take place at Darwin and at Timor. 3 Divisions for Darwin and 1 for Timor, with 2 Engeneers rgts, 3 Constr.Bns, Base forces and 2 Tank rgts, along with one SNLF ( paras) and some NLF or Naval guard units. Mini Kb and Ambonia base will give air support, waiting for the KB to come from the central pacific. 3 or 4 BBs will bomb the place and will cover the landings.
When Darwin will be secured many zeros and Betties will be placed here, freeing up the baby KB. If and when Darwin will fall, the other bases of Northern Oz won't be a problem to be captured. The key is to close the exit door towards the middle of Australia ( that based called...mm...Alice spring?). I'm planning to use paradrops here to get Daly waters before the Darwin garrison can get there. Then my Tanks will pursuit the retreating enemy.

As you can see from the Map, Northern Oz won't be easy for the allies to get it back. The only place that has a decent road connection is Darwin, but there's no way the allies can get their heavy bombers hit my garrisons here if i hold timor. And the plan is to make Timor a real Rock, with 2 big bases for betties and Emilies, from where to rule and Master the entire Timor sea.
I think a division in Darwin will be enough to defend the place for 1942.
As soon as thes objective will be gained, i'll move 3 divisions , 2 tank units, 2 arty units and part of the fleet towards Malaya, in order to conquer Singapore ( which should be already sieged ) and set up the next operation for Eastern India.



Here's the Map for Oz..

Later the considerations for India..



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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

ORIGINAL: kaiser73

oh, i didn't know that. If there is no railroad then yes, it's good and easy to defend North Australia.

but why India? keeping 3 SRA divisions there (+ the ones in Burma or Allies can simply cut you off by landing in Burma) seems really a lot. with 5 Divs you could conquer early New Zealand...which would really put Allies in a bad situation


mmm....interesting Kaiser.
The fact is that i've been really impressed , in our last match, how fast he can put 450 and more planes in the area around Chandupur and start to bomb to dust everything from Bankok to Hanoi. In these conditions i do not hold the supremacy of the Bengal Sea, so every naval activity is for me forbidden since may 42.
while if i manage to get the right corner of the Bengal Bay ( from Diamond to Akyab and Rangoon) i can easily place my betties at Mandalay ,Akyab and Rangoon, closing "de facto" the whole bay for the RN.
Another consideration will be the fact that the border of my empire would be really thiner, being closed in the north by the Himalaya mountains ( so easier to defend).
when you get those bases in eastern India, there are not so many bases left close to Burma from where he can bomb my Oilplants and my AFs....




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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

As we can see from the Map above, i consider the best place to Land in India Diamond Harbour. It's a clear hex and from there , once captured, you can avoid some dangerous river crossings ( like Chandupur - Dacca). If the Janshedpur-Ansalon-Rangpur area can be secured, and filled with operational AFs, the allies won't have many bases close enough to the front from where to launch their bombers. Well, i mean, there's no base close enough from where to launch escorted bombing raids. If the night bombing has really been tuned down, these AFs should be defendable with some 4 Experienced zero Daitais supported by some oscars.
These considerations lead directly to another important point: Akyab MUST be taken in order to secure the right flank of the landings.
Probably the best thing should be to land at Akyab first asap, while my land troops conquer Mandalay and the rest of Burma. Then order to the Burma based troops ( the 33rd and the 55th division perhaps) to march towards Imphal and Chandupur from Mandalay and Akyab. These actions should force the allies to mass his defensive troops on the eastern Indian border, so that Diamond will be a bit less covered. But....there's always a "but".... how the RN will react? The only way to pevent the RN not to come and ruin my plans would be to have the controll over the Bengal Bay during the operation. So i will need my Long Range torpedo bombers to be at full efficiency. along with the mighty KB, the betties whould be able to force the RN not to go further than Columbo.
Again: how many divisions will i need? Let's say that 2 Divisions and 2 Mixed Regiments can conquer Mandalay......I need at least 1 division for Akyab...then, I'd say 5 divisions for Diamond? How many Assault point will the japs have to face in Eastern India by April? 2,500?
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RE: The Italian Job 2- Gen.Hoepner(J)-vs.-Mc3744

Post by Gen.Hoepner »

It's been a while since i did not update this thread. Now we finally started our match using Andrew's Map Mod and his modified scen 15.

I'm making the first turn in these hours, so i think for this week end the war should start.
I'm keeping the strategy stated above. There are only little changes due to some new features of 1.5 ( ex. the new air bombing results).
As soon as i finish the first turn orders i'll post the entire strategy.

Thanks
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Alea Iacta Est

Post by Gen.Hoepner »

Ok, time has come.
Japanese turn sent to my Italian mate.
Andrew's Map, scenario 15
No particular house rule, except for some common sense[:)]

The japanese startin' plan, as exposed above, is simple:
4 Divisions,2 Bdes and 2 Tank Rgts for Malaya
1 Division , 1 Bde and 1 Tank Rgt for Burma
1 Division, 1 Bde, plus some naval units for PI( Luzon)
1 Bde for Ambonia and Mindanao
4 Divisions, 2 Tank rgts and some minor units for Northern Oz
Guam, Wake,Rabaul and Tarawa as usual with S.S. Det and naval units

KB will strike PH

I know this is not a well done summary....as soon as i have the first combat replay i'll post something more accurate.

Alea Iacta Est
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Tom Hunter
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RE: Alea Iacta Est

Post by Tom Hunter »

I now have an objection to Andrews map and the map provided with the game as well.

In the game map a player can RR troops to Darwin, which was not possible in real life. This helps the Allies lauch attacks into the NEI.

With Andrews map a player cannot do this, but the player cannot send troops by sea either, since Australian troops will not get on transports without spending PPs.

So either way we are left with a gamey system. Personally I think playing "gamey" is fine, this is a game after all.

Its good to see some one taking advantage of the map and the rules, go get em!
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RE: Alea Iacta Est

Post by Gen.Hoepner »

Your point is good Tom. No way to get those Aus Divs on ships and send to darwin. This is a limitation for sure, but i'm quite sure that the allies have their chances anyway. If those 4 divisions will go for Darwing they won't go for an early "Indian gamble", nor in the DEI or somewhere else...so it's just a matter of choices. This time i'l try the Oz adventure:-)

BTW i think that with the KB moving fast across the pacific it would be very very risky to send a big convoy by sea to Darwin.... By the 3rd day of War my baby KB, along with 5 BBs and many DDs will be in the waters around Darwin....while the KB will be sailing from PH to Palau or Truk....i cannot see how can the allies organize a big TF of troops with the air support needed in 3 days and send it north to Darwin....it would be a suicide, nothing more ( Imho)

I do not want to play gamey. Under my point of view if the Imperial Navy had agreed with the Jap Army for Oz as a primary obj this "scenario" could have been realistic.

Let's see how my opponent will react ( i'm very curious!)

Thanks for comments
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We started here....

Post by Gen.Hoepner »

So here we are. The first combat report is ready and the first day of war has passed by.

Strangly enough all his planes were down, waiting to be destroyed. Not a single fighter on cap...very unusual...instead there were many fighters set to naval attack...few bombs on some transports but nothing serious.
Made an HUGe mistake, sending a CAs TF to bomb Midway instead of Wake...so stupid...i confused the two isles:-(...useless to say that my wake invasion forces have been annihilated on the beaches[:@]
The PH raid was unsignificant..some damage but not a good raid at all.... lost few planes ( 25 on total) aganist his 200 between clark, singa and PH

The Oz invasion force is assembling around Palau. In 2 days it will sail towards Darwin..let's hope for the best

He moved up towards Singora ( songhia) a division or two ...my 5th div hasn't started unloading yet...hope he does not get it:-(((

2 good paras drops today. Bataan Island and Tavoy conquered with these special forces. The road towards Rangoon has been closed with this blitz! Banzai!

His CVs have been spotted moving southwards towards Palmyra...my KB is already on the run!

I will stay quite in the southpac for the moment. My first objs are Oz and Sra.

Let's see how he moves his force Z



AFTER ACTION REPORTS FOR 12/07/41

--------------------------------------------------------------------------------
Sub attack at 26,45

Japanese Ships
AK Nissyu Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KXII

Japanese ground losses:
85 casualties reported

[:(] not the best beginning
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Day Air attack on Kota Bharu , at 24,45

Japanese aircraft
C5M Babs x 3
Ki-21 Sally x 28

Japanese aircraft losses
Ki-21 Sally: 3 damaged

Airbase hits 1
Runway hits 5

Aircraft Attacking:
12 x Ki-21 Sally bombing at 10000 feet
16 x Ki-21 Sally bombing at 10000 feet
--------------------------------------------------------------------------------
Day Air attack on Singapore , at 22,51

Japanese aircraft
G3M Nell x 97

Allied aircraft
no flights

Japanese aircraft losses
G3M Nell: 1 destroyed, 2 damaged

Allied aircraft losses
Swordfish: 2 destroyed
Vildebeest IV: 4 destroyed
Buffalo I: 5 destroyed
Blenheim IV: 1 destroyed


Allied ground losses:
71 casualties reported
Vehicles lost 1

Airbase hits 6
Airbase supply hits 2
Runway hits 29

Aircraft Attacking:

some torp bombers destroyed...not bad
--------------------------------------------------------------------------------
Day Air attack on Clark Field , at 43,51

Japanese aircraft
A6M2 Zero x 35
G4M1 Betty x 54
Ki-46-II Dinah x 2
Ki-15 Babs x 8

Allied aircraft
no flights

Japanese aircraft losses
G4M1 Betty: 1 damaged

Allied aircraft losses
B-17C Fortress: 2 destroyed
P-35A: 5 destroyed
P-40B Tomahawk: 6 destroyed
P-26A: 3 destroyed
P-40E Warhawk: 5 destroyed


Allied ground losses:
71 casualties reported
Guns lost 1

Airbase hits 24
Airbase supply hits 5
Runway hits 83

Aircraft Attacking:
--------------------------------------------------------------------------------
Day Air attack on Clark Field , at 43,51

Japanese aircraft
A6M2 Zero x 37
G3M Nell x 36
C5M Babs x 2

Allied aircraft
no flights

Japanese aircraft losses
G3M Nell: 1 damaged

Allied aircraft losses
P-40E Warhawk: 3 destroyed
P-40B Tomahawk: 1 destroyed


Allied ground losses:
35 casualties reported

Airbase hits 7
Airbase supply hits 2
Runway hits 57

Aircraft Attacking:

--------------------------------------------------------------------------------
Day Air attack on Clark Field , at 43,51

Japanese aircraft
G4M1 Betty x 27

Allied aircraft
no flights

Japanese aircraft losses
G4M1 Betty: 4 damaged

Allied aircraft losses
P-40B Tomahawk: 2 destroyed
P-40E Warhawk: 1 destroyed


Allied ground losses:
7 casualties reported

Airbase hits 9
Airbase supply hits 3
Runway hits 39

Aircraft Attacking:
9 x G4M1 Betty bombing at 10000 feet
18 x G4M1 Betty bombing at 10000 feet

ok...not a funny day for the AA guys at Clark[:'(]
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Day Air attack on Pearl Harbor , at 114,72

Japanese aircraft
A6M2 Zero x 11
D3A Val x 135
B5N Kate x 143

Allied aircraft
no flights

Japanese aircraft losses
D3A Val: 5 destroyed, 44 damaged
B5N Kate: 7 destroyed, 34 damaged

Allied aircraft losses
P-40B Tomahawk: 20 destroyed
SBD Dauntless: 4 destroyed
PBY Catalina: 16 destroyed
F4F-3 Wildcat: 4 destroyed
P-36A Mohawk: 7 destroyed
B-18A Bolo: 6 destroyed
A-20B Boston: 2 destroyed
B-17E Fortress: 3 destroyed

Allied Ships
BB West Virginia, Bomb hits 7, Torpedo hits 3, on fire, heavy damage
BB Tennessee, Bomb hits 9, Torpedo hits 1, on fire, heavy damage
BB Oklahoma, Bomb hits 2, Torpedo hits 1
BB Maryland, Bomb hits 3, on fire
BB Nevada, Bomb hits 2, Torpedo hits 2, on fire, heavy damage
CA New Orleans, Torpedo hits 1, on fire
BB Pennsylvania, Bomb hits 5, Torpedo hits 1, on fire, heavy damage
BB California, Bomb hits 2, Torpedo hits 1, on fire
BB Arizona, Bomb hits 3, Torpedo hits 3, on fire
CL Helena, Torpedo hits 1, on fire
DM Ramsay, Torpedo hits 1, on fire, heavy damage
SS Cachalot, Torpedo hits 1, on fire
CA San Francisco, Bomb hits 1, on fire
CL Phoenix, Bomb hits 1, on fire
DM Breese, Torpedo hits 1, on fire, heavy damage
DD Bagley, Torpedo hits 1, on fire, heavy damage
DD Dale, Bomb hits 1, on fire
DD Tucker, Bomb hits 1, on fire
DD Cassin, Bomb hits 1, on fire


Allied ground losses:
140 casualties reported
Guns lost 3

Airbase hits 27
Airbase supply hits 1
Runway hits 133

Aircraft Attacking:
14 x D3A Val bombing at 2000 feet
26 x B5N Kate bombing at 3000 feet
27 x D3A Val bombing at 2000 feet
25 x B5N Kate launching torpedoes at 200 feet
18 x D3A Val bombing at 2000 feet
17 x B5N Kate bombing at 3000 feet
18 x D3A Val bombing at 2000 feet
15 x B5N Kate launching torpedoes at 200 feet
27 x D3A Val bombing at 2000 feet
26 x B5N Kate bombing at 3000 feet
26 x D3A Val bombing at 2000 feet
27 x B5N Kate bombing at 3000 feet

none of those BBs sunk...and very few hardly damaged....upset[:(]
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Day Air attack on TF, near Amboina at 40,74


Allied aircraft
Brewster 339D x 3
Hudson I x 3


No Allied losses

Japanese Ships
AP Somedono Maru, Bomb hits 2, on fire

Japanese ground losses:
34 casualties reported
Guns lost 1

Aircraft Attacking:
3 x Hudson I bombing at 5000 feet

2 lucky hits...and some brave men are gone. BTW Ambonia must be mine as soon as possible cause i must cover the movements of my invasion forces for Oz
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
Naval bombardment of Brunei, at 33,56

Japanese Ships
DD Hayabusa
DD Otori
DD Sagiri
CA Chokai


Allied ground losses:
93 casualties reported
Guns lost 1
Vehicles lost 2

Airbase hits 1
Airbase supply hits 1
Runway hits 2
Port hits 3
Port fuel hits 3
Port supply hits 3

--------------------------------------------------------------------------------
Naval bombardment of Kota Bharu, at 24,45


Allied aircraft
no flights


Allied aircraft losses
Hudson I: 3 destroyed

Japanese Ships
DD Hibiki
DD Akatsuki
DD Arashio
DD Michishio
DD Oshio
DD Asashio
CL Jintsu
CA Atago
CA Takao
BB Haruna
BB Kongo


Allied ground losses:
799 casualties reported
Guns lost 16

Airbase hits 33
Airbase supply hits 7
Runway hits 160
Port hits 1
Port fuel hits 2

OUCH!

--------------------------------------------------------------------------------
Naval bombardment of Midway Island, at 97,63 - Coastal Guns Fire Back!


Allied aircraft
no flights


Allied aircraft losses
PBY Catalina: 1 destroyed

21 Coastal gun shots fired in defense.
Japanese Ships
CA Kako, Shell hits 9
CA Furutaka
CA Kinugasa, Shell hits 2
CA Aoba


Allied ground losses:
329 casualties reported
Guns lost 11

Airbase hits 4
Airbase supply hits 1
Runway hits 15


I feel so idiot.........[:o]--------------------------------------------------------------------------------
Naval bombardment of Jolo, at 39,59

Japanese Ships
DD Inazuma
DD Ikazuchi


Allied ground losses:
21 casualties reported
Guns lost 1

Airbase hits 1
Runway hits 2
Port fuel hits 1

--------------------------------------------------------------------------------
Naval bombardment of Kota Bharu, at 24,45

Japanese Ships
DD Hagikaze
DD Arashi
DD Nowaki
DD Maikaze
CA Kumano
CA Suzuya
CA Mikuma
CA Mogami


Allied ground losses:
339 casualties reported
Guns lost 2

Airbase hits 12
Airbase supply hits 9
Runway hits 219[:D]
Port hits 3
Port supply hits 3

--------------------------------------------------------------------------------
Naval bombardment of Vigan, at 44,49

Japanese Ships
DD Samidare
DD Yudachi
DD Harusame
DD Murasame
DD Asagumo
DD Minegumo
DD Natsugumo
CL Naka


Allied ground losses:
109 casualties reported
Guns lost 3
Vehicles lost 1

Airbase hits 10
Airbase supply hits 2
Runway hits 27
Port hits 10
Port fuel hits 7
Port supply hits 12

--------------------------------------------------------------------------------
Naval bombardment of Amboina, at 40,74


Allied aircraft
no flights


Allied aircraft losses
No Allied losses

Japanese Ships
DD Shiokaze
DD Suzukaze
DD Umikaze
DD Kawakaze
DD Yamakaze
DD Tokitsukaze
DD Yukikaze
CL Nagara


Allied ground losses:
71 casualties reported
Guns lost 1
Vehicles lost 1

Airbase hits 10
Airbase supply hits 9
Runway hits 69
Port hits 1

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Naval bombardment of Aparri, at 45,49

Japanese Ships
DD Hatakaze
DD Harukaze
DD Nagatsuki
DD Fumizuki
DD Minazuki
DD Satsuki
CL Natori


Allied ground losses:
136 casualties reported
Guns lost 3

Airbase hits 4
Airbase supply hits 1
Runway hits 21
Port hits 4
Port fuel hits 2
Port supply hits 12

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Naval bombardment of Aparri, at 45,49

Japanese Ships
DD Matsukaze
DD Asakaze
CL Kuma
CA Ashigara
CA Maya


Allied ground losses:
178 casualties reported

Airbase hits 9
Airbase supply hits 2
Runway hits 17
Port hits 7
Port fuel hits 3
Port supply hits 15

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Naval bombardment of Jolo, at 39,59

Japanese Ships
DD Kamo
DD Kiji
CL Isuzu


Allied ground losses:
14 casualties reported
Guns lost 1

Airbase hits 2
Runway hits 2
Port hits 1

ok...my Ships bombed the hell out of the allied positions today! was really the naval gun day!

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Coastal Guns at Wake Island, 85,72, firing at TF 16
TF 16 troops unloading over beach at Wake Island, 85,72


401 Coastal gun shots fired in defense.
Japanese Ships
DD Mutsuki, Shell hits 6
AK Usa Maru, Shell hits 25, on fire, heavy damage[X(]
DD Kisaragi, Shell hits 3
DD Hayate, Shell hits 1
AP Kinryu Maru, Shell hits 8, on fire
CL Tenryu, Shell hits 2

Japanese ground losses:
735 casualties reported[:@][:@][:@][:@][:@]
Guns lost 7

Allied ground losses:
4 casualties reported
Guns lost 2

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Coastal Guns at Kota Bharu, 24,45, firing at TF 62
TF 62 troops unloading over beach at Kota Bharu, 24,45


7 Coastal gun shots fired in defense.
Japanese Ships
DD Kasasagi

Japanese ground losses:
137 casualties reported


I'll leave all these boring unloading reports so that you can know where i'm attacking
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TF 83 troops unloading over beach at Jesselton, 35,56


Japanese ground losses:
19 casualties reported

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TF 84 troops unloading over beach at Puerto Princesa, 39,55


Japanese ground losses:
58 casualties reported

--------------------------------------------------------------------------------
TF 86 troops unloading over beach at Brunei, 33,56


Japanese ground losses:
191 casualties reported

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TF 87 troops unloading over beach at Lingayen, 43,49


Japanese ground losses:
505 casualties reported

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TF 88 troops unloading over beach at Vigan, 44,49


Japanese ground losses:
249 casualties reported

--------------------------------------------------------------------------------
TF 89 troops unloading over beach at Legaspi, 45,54


Japanese ground losses:
176 casualties reported

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TF 90 troops unloading over beach at Aparri, 45,49


Japanese ground losses:
154 casualties reported

--------------------------------------------------------------------------------
TF 92 troops unloading over beach at Miri, 32,56


Japanese ground losses:
24 casualties reported

--------------------------------------------------------------------------------
TF 129 troops unloading over beach at Jolo, 39,59


Japanese ground losses:
281 casualties reported

--------------------------------------------------------------------------------
TF 134 troops unloading over beach at Sandakan, 36,58


Japanese ground losses:
28 casualties reported

--------------------------------------------------------------------------------
TF 188 troops unloading over beach at Amboina, 40,74


Japanese ground losses:
356 casualties reported

--------------------------------------------------------------------------------
TF 190 troops unloading over beach at Butuan, 44,59


Japanese ground losses:
190 casualties reported

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TF 191 troops unloading over beach at Bula, 41,75


Japanese ground losses:
62 casualties reported

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TF 192 troops unloading over beach at Weda, 42,70


Japanese ground losses:
79 casualties reported

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TF 198 troops unloading over beach at Guam, 63,66


Japanese ground losses:
73 casualties reported

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TF 203 troops unloading over beach at Buin, 64,95


Japanese ground losses:
66 casualties reported

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TF 204 troops unloading over beach at Nauru Island, 77,95


Japanese ground losses:
34 casualties reported


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Ground combat at Nanchang

Japanese Deliberate attack

Attacking force 18242 troops, 178 guns, 0 vehicles

Defending force 7457 troops, 51 guns, 0 vehicles

Japanese assault odds: 6 to 1


Japanese ground losses:
142 casualties reported
Guns lost 3

Allied ground losses:
113 casualties reported
Guns lost 2


Defeated Allied Units Retreating!


China will be quite for the next couple of weeks
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Ground combat at Nauru Island

Japanese Shock attack

Attacking force 739 troops, 6 guns, 0 vehicles

Defending force 0 troops, 0 guns, 0 vehicles

Japanese assault odds: 7 to 1 (fort level 0)

Japanese forces CAPTURE Nauru Island base !!!



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Ground combat at Wake Island

Allied Bombardment attack

Attacking force 1451 troops, 35 guns, 0 vehicles

Defending force 2584 troops, 18 guns, 0 vehicles


Japanese ground losses:
242 casualties reported
Guns lost 3

Ouch....35 guns and these are the results??!??--------------------------------------------------------------------------------
Ground combat at Tavoy

Japanese Shock attack

Attacking force 664 troops, 5 guns, 0 vehicles

Defending force 734 troops, 6 guns, 2 vehicles

Japanese assault odds: 5 to 1 (fort level 2)

Japanese forces CAPTURE Tavoy base !!!



Allied ground losses:
45 casualties reported
Guns lost 1


Defeated Allied Units Retreating!

Yes!....these Paras are just great!--------------------------------------------------------------------------------
Ground combat at Batan Islands

Japanese Shock attack

Attacking force 446 troops, 3 guns, 0 vehicles

Defending force 622 troops, 6 guns, 1 vehicles

Japanese assault odds: 8 to 1 (fort level 0)

Japanese forces CAPTURE Batan Islands base !!!


Japanese ground losses:
12 casualties reported
Guns lost 1

Allied ground losses:
1018 casualties reported
Guns lost 5
Vehicles lost 1


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Ground combat at Wake Island

Japanese Shock attack

Attacking force 2315 troops, 13 guns, 0 vehicles

Defending force 1891 troops, 35 guns, 2 vehicles

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0


Japanese ground losses:
113 casualties reported
Guns lost 2

Allied ground losses:
110 casualties reported
Guns lost 2
Vehicles lost 1

Hope to get rid of these tough bastards the next turn...if i fail i'll have to leave Wake
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