** Supreme Ruler 2010 **
Moderator: maddog986
RE: ** Supreme Ruler 2010 **
Going over to the Wargamer site brought up an ad for Laser Squad Nemesis....seems like a tidy turn based Sci Fi game along the lines of XCom...for 20 bucks I may give it a try.....sometimes, advertising does work!
RE: ** Supreme Ruler 2010 **
Only thing worries me is the interface from screenshots look like a mess to navigate..hope that isnt the case. Ill be happy (even if it does have a crap UI) if its not a pile of crap like Superpower 2 was with countries like Iraq going to war along with Beligum, South Africa, South Korea and Turkey against the the US, North Korea and Iran (Im serious too that happened in one game) and somehow being able to move several hundred thousand troops to west coast of the US without even breaking a sweat.
RE: ** Supreme Ruler 2010 **
This is a "what if", there are no more "countries", but what amounts to city-states with a certain technological level depending on there pre-dissemination local.
As far as the map clutter, that was one of my first concerns. The developers assured me there would be plenty of screen filters.
As far as the map clutter, that was one of my first concerns. The developers assured me there would be plenty of screen filters.
RE: ** Supreme Ruler 2010 **
Yeah I realize that sorry I should have been clearer in saying I hope the game's ai is more realistic and doesnt just seem to do random things with no cause for it like SP2 suffered from.
RE: ** Supreme Ruler 2010 **
The real test will come when the game is released and we see how it plays.
SR2010 does have several things in its favour:
1) 4 years in development
2) 1 year in beta test
3) more features will be implemented via patches
SR2010 does have several things in its favour:
1) 4 years in development
2) 1 year in beta test
3) more features will be implemented via patches
Drinking a cool brew; thinking about playing my next wargame....
RE: ** Supreme Ruler 2010 **
ORIGINAL: J P Falcon
Going over to the Wargamer site brought up an ad for Laser Squad Nemesis....seems like a tidy turn based Sci Fi game along the lines of XCom...for 20 bucks I may give it a try.....sometimes, advertising does work!
That would be because it is developed by some of the guys from XCom
"When they get in trouble they send for the sonsabitches" - Adm. King
RE: ** Supreme Ruler 2010 **
ORIGINAL: Warfare1
The real test will come when the game is released and we see how it plays.
SR2010 does have several things in its favour:
1) 4 years in development
2) 1 year in beta test
3) more features will be implemented via patches
Man, I am juiced about this game. Curious though, how does this compare to industry norms? You would figure that if it has been in beta for a year, it should be pretty smooth right out of the door.
RE: ** Supreme Ruler 2010 **
The one good thing is that this game has been in development for 4-5 years now.
RTW was in development 4 to 5 years also and look what happened to it. While the graphics were great, the gameplay was less than challenging. If they made this game for 13 year olds, it won't be any more challenging than RTW was.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik!
and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
RE: ** Supreme Ruler 2010 **
ORIGINAL: ravinhood
The one good thing is that this game has been in development for 4-5 years now.
RTW was in development 4 to 5 years also and look what happened to it. While the graphics were great, the gameplay was less than challenging. If they made this game for 13 year olds, it won't be any more challenging than RTW was.
The BIG difference is that the publisher of RTW has only a TWO patch policy - that's it - despite the BIG problems RTW still has.
With SR2010 - the developers are already working to add NEW features to the game based on user feedback.
The demo should be out about the same time as the full game...
Drinking a cool brew; thinking about playing my next wargame....
RE: ** Supreme Ruler 2010 **
Looks like it has shipped. Nothing @ EB today, hopeful about tomorrow and having it for the weekend. [8D]
RE: ** Supreme Ruler 2010 **
so has anybody tryed the demo yet?
I put in about 10 minutes sunday night, its sure complex, I conqured washington but then got my @ss handed to me, it looks like everything is in there but I have not had the time to find if its easy to use
I did notice I could never get my airpower to the battle they would always turn back
I put in about 10 minutes sunday night, its sure complex, I conqured washington but then got my @ss handed to me, it looks like everything is in there but I have not had the time to find if its easy to use
I did notice I could never get my airpower to the battle they would always turn back
Jason Blaz
Way to much to list here!
Way to much to list here!
RE: ** Supreme Ruler 2010 **
Nope. Waiting for the game to get to EB or Gamestop. It was supposed to have been on the shelves a week ago. Looks like GGWAW was more the rule than the exception.
RE: ** Supreme Ruler 2010 **
Drinking a cool brew; thinking about playing my next wargame....
RE: ** Supreme Ruler 2010 **
Played the demo, it looks incredible but I have one major problem that might kill the game for me after reading the forums. There is no campaign world conquest mode? Everything Ive read its simply scenario based and limited to parts of the map? If thats true ugh!
RE: ** Supreme Ruler 2010 **
ORIGINAL: Lucifuge
Played the demo, it looks incredible but I have one major problem that might kill the game for me after reading the forums. There is no campaign world conquest mode? Everything Ive read its simply scenario based and limited to parts of the map? If thats true ugh!
As far as I understand it, as you win each scenario, you progress to bigger and bigger maps, until you are placed in world conquest mode.
Drinking a cool brew; thinking about playing my next wargame....
RE: ** Supreme Ruler 2010 **
From the game FAQ:
GAME PLAY
1-can I play on world map?
Yes. There is intention of 2 world maps. One with the world split into 16 regions to fit the campaign storyline. On this map however you are playing as a “United Africa” or “Conquered North America” so it has little to do with the world as it is today. The second version of the map would have 16 player regions and 15 AI regions with all remaining areas of the world as “World Market”. Full details of this map have not been decided.
2-does the scenario has the goal?
Depends on the scenario. Also depends if you are playing a Scenario, a Campaign or a Mission map. Mission maps have very distinct goals. Scenarios usually do not have goals. Campaign maps may have “sub-goals” but the Campaign goal of becoming Supreme Ruler by any means necessary is the underlying goal at all times.
3-Can I play real country or I play only "Victoria", "N. California" etc states i saw on your screenshots?
Again, depends on the country and the map. Many countries can be played as a united country at some point in the game.
4-is it real time playing or move based game? If time, can I switch the speed?
The game will support both real time and turn based gameplay. In real time speed options exist for pause/slow/normal/fast. For high end systems the existing speeds can be doubled. In turn based mode, turn resolution is simultaneous
5-Can I edit my own scenarios? maps? names of countries, leaders etc?
The Map editor will be included in the release version but this will only be able to make Scenario maps. Campaign and Mission maps will be exclusive to the game.
6-Can I win if my country has no nature resources? Or only goal is getting my borders wider?
The Goal depends on the map but you will often find that a number of resources will need to be purchased from the World Market or other players. Alternatively, conservation or synthetics can be used to meet demands. Expanding borders is however an effective way of “gathering resources”
7- Am I occupying land step by step, city by city or how?
Although not shown by default, the map is hex based. Hexes can contain one element (city, base, industry) and some elements cannot be built directly adjacent to each other. Land is conquered hex by hex.
Drinking a cool brew; thinking about playing my next wargame....
RE: ** Supreme Ruler 2010 **
I agree its awsome
I just wish I had the time to do all the tutorials it could be an amazing game
I just wish I had the time to do all the tutorials it could be an amazing game
Jason Blaz
Way to much to list here!
Way to much to list here!
RE: ** Supreme Ruler 2010 **
Still no sign of it in any stores though. They are getting a bit grumpy about too @ the SR2010 forums.
RE: ** Supreme Ruler 2010 **
It's on ebgames.com. Not pre-order, either, as far as I could see.
(Prepares to take credibility hit if memory has failed him...)
(Prepares to take credibility hit if memory has failed him...)
We are all dreams of the Giant Space Butterfly.
RE: ** Supreme Ruler 2010 **
ORIGINAL: Warfare1
As far as I understand it, as you win each scenario, you progress to bigger and bigger maps, until you are placed in world conquest mode.
Ok good now if could only find it at a store! Guess Ill just have to keep playing the damn demo until then.



