Multi players game ( 3x3 or 2x2)....

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Przemcio231
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RE: Multi players game ( 3x3 or 2x2)....

Post by Przemcio231 »

yech im from Warsaw[:D] any way could you send my your e-mail in the PM as i need to contact you[:D]
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Gen.Hoepner
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RE: Multi players game ( 3x3 or 2x2)....

Post by Gen.Hoepner »

Kkvovvoo, contact me or Prze via e-mail so we can start talking about strategy[:D]

If it's up to me guys...i'd wait few days for the formal beginning wating for patch 1.7 to come out...it's always better to wait:-)

in the meanwhile the Japanese HQ has many things to discuss...right?[:D]

let's keep in touch

ciao
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wobbly
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RE: Multi players game ( 3x3 or 2x2)....

Post by wobbly »

All good by me.

Allied team - how do we carve up the responsibilites?
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BLurking
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RE: Multi players game ( 3x3 or 2x2)....

Post by BLurking »

I figured we'd just assign responsibility based on our real-life locations. I'd take US, you'd get SWPAC/DEI/Phillipines, and toss the Brit to the wolf in CBI.
Otherwise, I don't have a real preference - I'd be happy to take on GH in Asia. So, if you've got a preference - speak up now or forever hold your peace...
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Hoplosternum
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RE: Multi players game ( 3x3 or 2x2)....

Post by Hoplosternum »

Well we could divide up as BLurking suggests. I am happy to play the Brits, but I'll happily swap for either of the other commands too.

Obviously the Brits / Chinese usually get a lot to do early on (unlike the Central / South Pacific). But then the roles are completely reversed and the British player can switch to auto pilot unless the IJ are going for India while South / Central Pac has a lot to do and plenty of toys [:)] SW Pac / Phil and DEI has a bit of both. I am not sure that there is a really good divide and of course it depends a lot on what the IJ do.

Or we could split up the commands in a different way completely. For example we could break up the commands in to their constituant parts - RAF, USAAF, US Army, US Marines, US Navy (CVs and supporting ships), US Navy (Main Surface vessels), All Submarines, Master of Supplies (runs all supply transporting), Master of Fuel (transports all fuel) etc. etc. Then divide them up between the three of us! Not a recipe for a smoothly coordinated defence of course and would probably end in a few early war uncoordinated disasters but it's an option [:D]

We could do with a little strategy discussion of our own too [:)]
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BLurking
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RE: Multi players game ( 3x3 or 2x2)....

Post by BLurking »

Personally, I'd like to keep the commands geographically separated, if only to avoid confusion. It's true that US/CentPAC/South PAC has less to do initially - but I'd be happy to manage the logistics, and fend off any IJN thrusts through the Center. You two would have the lion's share of the fighting, but we could always set up some smaller commands to share the load as the Japanese plans become more evident.

Further discussions may need to be offline via email. Drop me a line when you feel like it. I've got to step out for a bit, get back to y'all later...
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Hoplosternum
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RE: Multi players game ( 3x3 or 2x2)....

Post by Hoplosternum »

Thats fine with me BLurking [:)]
wobbly
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RE: Multi players game ( 3x3 or 2x2)....

Post by wobbly »

All good with me too. Bring the Imperial pretenders!
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BLurking
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RE: Multi players game ( 3x3 or 2x2)....

Post by BLurking »

Because the Allies are all over the globe, I think we need to synchronize the order of our turn entry. Maybe England/Texas/N.Z. - that way we can follow the sun...
wobbly
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RE: Multi players game ( 3x3 or 2x2)....

Post by wobbly »

Very good idea
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scott64
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RE: Multi players game ( 3x3 or 2x2)....

Post by scott64 »

You guys have a lot to catch up to Fear and Loathing [:'(]
Lucky for you, tonight it's just me


Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/
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Gen.Hoepner
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RE: Multi players game ( 3x3 or 2x2)....

Post by Gen.Hoepner »

Just a line about Russia...

as i said in the House rules suggested, i'd like to have the chance of attacking Russia, but still i haven't decided to go for it.
So, as long as i think it's a gamey tactic to attack Russia without giving to it time to redeploy, i'd suggest that one Jap unit would cross the border, so activating the reds...then it will go back. Russia won't do any offensive operation untill japan declares formally a war....so it will be just an house rule to give the allies time to redeploy and get ready.

What do you think?
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BLurking
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RE: Multi players game ( 3x3 or 2x2)....

Post by BLurking »

I've got no problem with that, but since Hoplosternum will be in charge of that theatre I'd like to give him the final word.
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Gen.Hoepner
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RE: Multi players game ( 3x3 or 2x2)....

Post by Gen.Hoepner »

Yes, i mean..it's not a priority for me,...just an idea
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Przemcio231
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RE: Multi players game ( 3x3 or 2x2)....

Post by Przemcio231 »

anyway when the 1.7 path will be realesed[&:]
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Hoplosternum
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RE: Multi players game ( 3x3 or 2x2)....

Post by Hoplosternum »

No problem with me not doing anything offensive as Russia. Are you happy for me to move my units around in Russia though? Obviously no other allied unit will voluntarily enter Russia while 'peace' lasts.
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Gen.Hoepner
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RE: Multi players game ( 3x3 or 2x2)....

Post by Gen.Hoepner »

Yes, the rule is studied just to let you move your units as you like ( inside your borders), just to be ready when and if the storm will come[;)]
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jwilkerson
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RE: Multi players game ( 3x3 or 2x2)....

Post by jwilkerson »

What about Russian air units before "activiation" ? In one game we had to make house rule prohibiting use of Russian air units prior to activation as otherwise they can be used for like naval recon missions ... which IRL they could've but the intel goes to the USN and RN and it should not ... hence we restricted it to nada.

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Gen.Hoepner
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RE: Multi players game ( 3x3 or 2x2)....

Post by Gen.Hoepner »

Well..russian air units should stand down in training mode utill a formal war declaration is delivered...right?
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BLurking
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RE: Multi players game ( 3x3 or 2x2)....

Post by BLurking »

I wouldn't worry about the Ruskies too much. They've got pretty short legs, and can't see much beyond Soviet territorial waters anyway. And what would the IJN be doing up there anyway? Hmmmm...[;)]
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