@beta testers and/or David Winter

Maximum-Football 2.0 is the latest and greatest release from the acclaimed sports management video game studio, Wintervalley Software. Bringing a whole host of new features like full Xbox 360 controller support, full DirectX 9.0 utilization, and scores of other upgrades and improvements, Maximum-Football 2.0 delivers on gameplay and fun like a bullet pass through double coverage. Like its predecessor, Maximum-Football 2.0 allows players to experience the thrill of managing a team in any league!

Moderator: David Winter

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redwolf1
Posts: 366
Joined: Fri May 13, 2005 12:05 am
Location: Maple Ridge, B.C., Canada

@beta testers and/or David Winter

Post by redwolf1 »

...please don't forget to check progression of players and teams as the seasons progress during franchise play. This is one area that every single edition of madden has messed up upon and can really hurt the long term playablitity of the game.

Basically, the overall (average) talent pool of the league (both on an individual and team basis) in year 1 should be the same as in year 8 or 10 or 12, etc.

I don't want to see all the teams in the league continually progressing nor do I want to see the defense, for example, progress faster than the offensive players. There should be a balance. Some teams should improve, some should decline, some players should get better, some get worse, but overall, maintaining an equilibrium of the league - otherwise, things won't be too pretty down the road.

Please have a look at this...EA doesn't get it, hopefully you guys do.

:)
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playball335
Posts: 31
Joined: Wed Feb 09, 2005 8:59 pm

RE: @beta testers and/or David Winter

Post by playball335 »

BUMP BUMP BUMP [:D]
CPTBrown
Posts: 65
Joined: Tue Jan 18, 2005 12:31 am

RE: @beta testers and/or David Winter

Post by CPTBrown »

BUMP! My Detroit Lions will dominate after one season in Madden thanks to Joey Harrington progression 2-3 points every week! It's fun, but it destroys the balance.
CPT B
FLY ARMY!
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