ORIGINAL: V22 Osprey
I'm very surprised, I though it would be a boring Naval simulation....it's actually.....fun.[X(]
Amazing what things you discover when you try new things.[:)]
Hard to think of a 'boring' Naval simulation. Good Naval wargames of all periods are a lot of fun because they don't actually have to be that complicated to be better simulations than most land warfare games actually are, particularly now real-time is pretty much the standard approach. You can therefore concentrate on learning and applying real-world tactics which a quality game will suitably reward. The Harpoon games, particularly ANW, are maybe a little harder than historical ones to get to grips with, but not unbearably so.
With Storm Eagle's 'Jutland' for example there isn't anything more 'complicated' than a few standard formations, changing course and speed and picking targets - and watching thirty or so virtual battleships blast the c**p out of each other. [:D] The trick, of course, is which of those things you do when and (my usual trouble) avoiding a complete pigs-breakfast in trying to co-ordinate everything, with ships going in all directions trying to avoid the collisions your orders encouraged. With 'Age of Sail' games (and we really are due another one of those!) you are trying to do much the same things, but with a completely different set of constraints and challenges.