Any news yet

The Seven Years’ War was fought across the globe and called by some the first “World War” as virtually every major power participated. In the center of events was Prussia, almost constantly at war and lead by the now legendary Frederick the Great.

Relive the exciting and trying days of Frederick the Great in Horse and Musket: Volume I, the improved and expanded combination of the previous Prussian War Machine and Prussia’s Glory titles. Horse and Musket: Volume I is a reboot of the successful Horse and Musket series, including not only two solid historical titles in one package, but also many new game features, a powerful new editor, and a complete graphics overhaul to an already acclaimed gaming system.

Moderators: Tim Coakley, Sertorius

PrinzHenrich
Posts: 815
Joined: Mon Mar 17, 2008 6:30 pm
Location: Poland

RE: Any news yet

Post by PrinzHenrich »

Hmm, in this resolution it is very difficult saw that the buttom are gold or silver, but the color of some typical regiments are all right as in historical sources:
This is the largest picture you can see in the game

Image

p.S> What book do you have?
Attachments
tim8.jpg
tim8.jpg (6.73 KiB) Viewed 332 times
Changes....
User avatar
Magnus
Posts: 299
Joined: Fri Sep 09, 2005 12:00 am
Location: Sweden
Contact:

RE: Any news yet

Post by Magnus »

Actually the units is very detailed if they would have been in a larger scale. I have added all buttons, knapsacks, laces, lapels etc etc to the textures of the units. However the small scale we are using for them you mostly don´t see them at all.
/Magnus
User avatar
Uffz Feuerhake
Posts: 137
Joined: Mon Jul 19, 2010 5:29 pm
Location: Germany / NRW
Contact:

RE: Any news yet

Post by Uffz Feuerhake »

To Tim:

Tim wrote: "I do know what you mean by the unit portraits on the side in the HPS games. It is a nice feature, but would require a huge investment in time to get all those graphics for all units."

I don' t think so. It would be sufficient for the basic game to use one portrait for one type of soldier like Musketier / Fusilier / Grenadier / Husar / Kürassier etc. etc. for every nation.
Ok, f.e the basic game of HPS Jena & Auerstaedt is using "only" 120 portraits for all armies.

But it is easy - and of course time-consuming - for modders to "inflate" the graphic file to historic correct 1:1.

Yes, the H&M vol. 1-engine with the wonderful editor etc. seems to be a shade more sophisticated and the original HPS games are graphically suboptimal too, but there is a bigger modding scene because the HPS-engine offers a bigger "graphic modding-playground"

In combination with the great 3D-unit pics of Prinz Heinrich it would be really a nice feature to see simulaneous the painted / scanned and reversed portrait of an individual unit.

To Magnus:
So it would be no problem to see buttons, knapsacks, laces and lapels etc. AND to move your great 3D-units.


BUT...gentlemen... this is only MY taste   
PrinzHenrich
Posts: 815
Joined: Mon Mar 17, 2008 6:30 pm
Location: Poland

RE: Any news yet

Post by PrinzHenrich »

Uffz this that are you talking about is HnM vol. 1 also easy as in HPS. You can do this by your own, the only problem is to find anyone who would like to "modding" HnM
In editor is also option:

Image
Attachments
tim9.jpg
tim9.jpg (96.01 KiB) Viewed 331 times
Changes....
User avatar
Magnus
Posts: 299
Joined: Fri Sep 09, 2005 12:00 am
Location: Sweden
Contact:

RE: Any news yet

Post by Magnus »

To Uffz

Yes, here is one example of the 3D units I use for HnM, rendered in a larger scale. Here you can see most details like the knapsack, water bottle, buttons on the gaiters and on cuffs, Pom Pom and Side Bobs :)

Image
Attachments
PrussiaLarge.jpg
PrussiaLarge.jpg (46.92 KiB) Viewed 332 times
/Magnus
User avatar
Uffz Feuerhake
Posts: 137
Joined: Mon Jul 19, 2010 5:29 pm
Location: Germany / NRW
Contact:

RE: Any news yet

Post by Uffz Feuerhake »

To Magnus:

Indeed a great possibility to create many unit portrait. When I am owner of this game, I will do my very best to create a lot of (scanned and reversed) pics.
Do we know, how many units per side we can use on a battlefield with this gameengine? 1:1 ??

To Magnus:

Sjysst [X(].....is it "handmade"?


Greetings to both

Andi
PrinzHenrich
Posts: 815
Joined: Mon Mar 17, 2008 6:30 pm
Location: Poland

RE: Any news yet

Post by PrinzHenrich »

I think first Magnus is ME, yes 1:1

Changes....
Gribeauval
Posts: 242
Joined: Sun Sep 06, 2009 5:33 am

RE: Any news yet

Post by Gribeauval »

New engine version :
To Prinz Heinrich or Tim Coackley :
will H&M volume 1 and H&M volume 2 have the same engine ( the same .exe ) ? When H&m volume 1 will be updated later, will it have the ability to use 5 command levels (even if it uses only 3 command levels in all its scenarios) ?
User avatar
Magnus
Posts: 299
Joined: Fri Sep 09, 2005 12:00 am
Location: Sweden
Contact:

RE: Any news yet

Post by Magnus »

Uffz the units is actually real 3D models and textured using Photoshop.
/Magnus
Post Reply

Return to “Horse and Musket: Volume I, Frederick the Great”