ORIGINAL: zeeshan145
Very great service you give on this forum which tell every thing about their features briefly
Thank you. Hope you enjoyed the read! [:)]
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: zeeshan145
Very great service you give on this forum which tell every thing about their features briefly

ORIGINAL: venividivici10044a
Thanks for a really engaging AAR; I hope to see a world view map again soon.

ORIGINAL: Bullwinkle58
No real comments. I know you have a plan or plans.
But consider that China, while having appeal, requires walking everywhere across vast distances on often crappy roads. The rail network runs where it runs and that's not really where you want to go. OTOH, you have the greatest amphibious lift capability the world has ever seen or will likely see.
Also, while 32,000 VP gains are great, you still have not faced the kamis. The ships in 1945 are big and VP-rich. Now you lose APAs, not xALKs. No matter your route you are heading into dense air fields from now on. You don't need a Level 9 AF to fly kamis from. A 2 works OK for sniping.
And, as you say, tick tock. [:)]

ORIGINAL: JocMeister
ORIGINAL: Bullwinkle58
No real comments. I know you have a plan or plans.
But consider that China, while having appeal, requires walking everywhere across vast distances on often crappy roads. The rail network runs where it runs and that's not really where you want to go. OTOH, you have the greatest amphibious lift capability the world has ever seen or will likely see.
Also, while 32,000 VP gains are great, you still have not faced the kamis. The ships in 1945 are big and VP-rich. Now you lose APAs, not xALKs. No matter your route you are heading into dense air fields from now on. You don't need a Level 9 AF to fly kamis from. A 2 works OK for sniping.
And, as you say, tick tock. [:)]
That is my worry about China too...easy to bog down and it will take forever to shift.
Kamis is a worry. As you say Erik havn´t used it in great numbers yet. The key will be to get a massive CAP up soaking the strikes and defeating them one by one. Last strike at the CVs I had a 750 plane CAP up. I hope to be able to boost that to 1100-1200 fighters on CAP using reinforcements and decreasing the strike package escort. This should allow the CAP to stay strong during the 100s of fragments that will launch.
A big worry here is that LBA strikes will come first slowly wearing the CAP down and lastly a KB strike that will manage to punch through...

ORIGINAL: Lokasenna
Kind of a side comment, but strikes from CVs seem to be better coordinated than strikes from airfields. I may have to experiment with kami units on CVs. Even with air HQ(s) and aviation support, it's tough to get much coordination in the strikes. Maybe numbers can overwhelm, but it would take a lot.

ORIGINAL: JocMeister
ORIGINAL: Lokasenna
Kind of a side comment, but strikes from CVs seem to be better coordinated than strikes from airfields. I may have to experiment with kami units on CVs. Even with air HQ(s) and aviation support, it's tough to get much coordination in the strikes. Maybe numbers can overwhelm, but it would take a lot.
From what I can tell from the game (havn´t tested it in sandbox) the CV strikes were completely unchanged from whatever michaelm changed in the BETA. So they seem to work the same as "pre BETA". LBA strikes though are horrible and against a massive CV CAP I just can´t imagine anything getting through.
Again, I might come to regret that belief eventually! [:D]
ORIGINAL: Bullwinkle58
ORIGINAL: JocMeister
ORIGINAL: Lokasenna
Kind of a side comment, but strikes from CVs seem to be better coordinated than strikes from airfields. I may have to experiment with kami units on CVs. Even with air HQ(s) and aviation support, it's tough to get much coordination in the strikes. Maybe numbers can overwhelm, but it would take a lot.
From what I can tell from the game (havn´t tested it in sandbox) the CV strikes were completely unchanged from whatever michaelm changed in the BETA. So they seem to work the same as "pre BETA". LBA strikes though are horrible and against a massive CV CAP I just can´t imagine anything getting through.
Again, I might come to regret that belief eventually! [:D]
I want to see you risk a dozen carriers to kamis. Please! I REALLY want to see!!! [:)]
Remember too, kamis might all be 400 kt. fighters, not high and slow torpedo bombers with the fighters poking along in escort. Five-hundred Jacks coming at 100 feet? And 300 at 20,000? Run that and let us know. I'm willing to be wrong.

ORIGINAL: Bullwinkle58
ORIGINAL: JocMeister
ORIGINAL: Lokasenna
Kind of a side comment, but strikes from CVs seem to be better coordinated than strikes from airfields. I may have to experiment with kami units on CVs. Even with air HQ(s) and aviation support, it's tough to get much coordination in the strikes. Maybe numbers can overwhelm, but it would take a lot.
From what I can tell from the game (havn´t tested it in sandbox) the CV strikes were completely unchanged from whatever michaelm changed in the BETA. So they seem to work the same as "pre BETA". LBA strikes though are horrible and against a massive CV CAP I just can´t imagine anything getting through.
Again, I might come to regret that belief eventually! [:D]
I want to see you risk a dozen carriers to kamis. Please! I REALLY want to see!!! [:)]
Remember too, kamis might all be 400 kt. fighters, not high and slow torpedo bombers with the fighters poking along in escort. Five-hundred Jacks coming at 100 feet? And 300 at 20,000? Run that and let us know. I'm willing to be wrong.
ORIGINAL: Lokasenna
Not going under 4k is really going to limit the effectiveness of kamis, IMO.
ORIGINAL: Bullwinkle58
ORIGINAL: JocMeister
From what I can tell from the game (havn´t tested it in sandbox) the CV strikes were completely unchanged from whatever michaelm changed in the BETA. So they seem to work the same as "pre BETA". LBA strikes though are horrible and against a massive CV CAP I just can´t imagine anything getting through.
Again, I might come to regret that belief eventually! [:D]
I want to see you risk a dozen carriers to kamis. Please! I REALLY want to see!!! [:)]
Remember too, kamis might all be 400 kt. fighters, not high and slow torpedo bombers with the fighters poking along in escort. Five-hundred Jacks coming at 100 feet? And 300 at 20,000? Run that and let us know. I'm willing to be wrong.
This is exactly the sort of testing I need to do before our game gets to late '43 [;)]. I think I'll keep the results secret!
ORIGINAL: Lokasenna
Not going under 4k is really going to limit the effectiveness of kamis, IMO.

ORIGINAL: Lokasenna
Early activation would be at once dreadful and fun.



But it looks like Erik has lifted out a lot of troops under my nose at CRB. I hate this aspect of the game. Nonetheless I´ve decided to let him do that. So what if he can get two IDs out? All the heavy equipment will be left making those two IDs almost useless and a lot easier to kill somewhere else without their equipment.
[/center]ORIGINAL: ny59giants
But it looks like Erik has lifted out a lot of troops under my nose at CRB. I hate this aspect of the game. Nonetheless I´ve decided to let him do that. So what if he can get two IDs out? All the heavy equipment will be left making those two IDs almost useless and a lot easier to kill somewhere else without their equipment.
Do you have an AF close by that you can base some of your long ranged fighters on LRCAP over CRB to intercept his transport planes??

ORIGINAL: michaelm
At the moment that is how it looks. Not changed from WITP.
Air transport phase is outside the normal air phase so has its own 'rules'.
The beta just released changes the formula to (3*range +2), plus lets CAP with DT get correct range.
