Hierarchy Module Document

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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Curtis Lemay
Posts: 15095
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

Re: Hierarchy Module Document

Post by Curtis Lemay »

Ratbag55 wrote: Mon Apr 06, 2026 8:07 am
Curtis Lemay wrote: Sun Apr 05, 2026 9:35 pm OK, Cpl GAC has volunteered, so that's 5.

Others who've posted on this thread but aren't on the DB:

rhinobones, Telumar, kutaycosar, tcarosil, Franciscus, joey, Ratbag55, cathar1244, wdkruger, woos1981, nemo69, Fulcrum28, William the Silent, Ranger6, LOK32MK, and Hoplite1963.

Similarly, these posted and are already members of the DB:

Lobster, josant, sPzAbt653, Larry Fulkerson, Zovs, broccolini, Simon Edmonds, ncc1701e, btd64.

Other members of the DB:

governato, BillLottJr, Raindem, thomasharvey, GoldenDelicious, Nikolai Ezhov, IslandInland.

And others that are board posters who aren't yet on the DB:

Jeremy MacDonald, macgregor.

I would kinda like to hear from as many of these as possible one way or the other.
Ratbag55 would like to playtest and be added to the DB if possible.

Thanks
You and kutaycosar are added to the list.

Edit: And Telumar makes it 6

Note that the needs will be diverse: Not just PBEM, but play against the PO, play with either updated or non-updated scenarios, and designers to make upgrades. Plenty of slots to fit into.
My TOAW web site:

Bob Cross's TOAW Site
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