Here is the list of changes in this patch
Changes
- Updated redoubt hex side graphics to look like gabions and added the three-sided redoubt graphics to the buildings terrain type.
- Adjustments and corrections to several scenarios
- Overstacking error fixed
- Disengage fixed
- Leader Radius error fixed
- Removed Cavalry Sub-type from unit editor in dialog.
- Corrected the code to read the Combat Target Modifiers. This corrects cav. not taking men or morale damage when charged.
- Objectives now change hands during remote play.
- Fixed - Can't initialize remote games do to the scenario not being found.
- Fixed Crash-to-desktop during alt-tab.
- Fixed - Game crashing during remote games.
- Fixed version number on the Main Screen.
- Updated four scenarios to use these new graphics.
- Added Scenario Editor Users Guide
- Added Second Silesian War Scenerio (this is a user designed scenario, which currently doesn't have a display map when your choosing which battle to play)
- Unit Description Screen fixed
- This was based on the Cavalry Type (light/medium/heavy) which is no longer defined
- Graphic displayed was unspecified then, usually just being the last one to display
- Now checks the Type Name for "Light", "Medium" and "Heavy"
- If not defined, such as "Dragoon", defaults to the Heavy graphic.
