But after finishing a game against the AI, I think I can safely say that there is a serious problem. Checking out what the AI had after the game, I came across this:
3/E-1 Daitai
Daitai - IJ Navy (27)
Attached to: Independent
Based at: Truk
A6M3 Zero - Fighter
Aircraft Ready: 5
Aircraft being Repaired: 0
Aircraft in Reserve: 0
Ready Pilots: 173
Average Experience: 64
Morale: 99
Fatigue: 0
Kills: 27
I believe these are left overs from some massacres of carrier groups. Many of the pilots are fairly sucky (60ish), but there's a good chunck of 80-90 pilots in there that could have been used to good effect down south.
I don't even think a human player could recifty this problem. Disbanding the airgroup would just combine it with yet *another* airgroup of the same type. Withdrawing it would make the pilots come back later, but would they all just pile back into the same unit?
So -- the problem is chronically overmanned squadrons. How does this get resolved?