TGW 1941-1945

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sPzAbt653
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TGW 1941-1945

Post by sPzAbt653 »

winkr7 found a flaw in this scenario which has been corrected. Feel free to delete any original versions of this scenario that exist in your East Front Folder. Here is the corrected file:

Now including the following revisions:
for v1.14
PO modifications

for v1.13
Added some German divisions that were missing
Some organizational changes to Axis formations [to improve PO play]

for v1.12
Soviet Air Force adjustments
Corrected TOAW IV Character Errors
Minor adjustments after playing as the Soviets vs. the PO Axis

for v1.11
Weather improvements

for v.1.10
Changed most engineer squads to assault squads
More Luftwaffe corrections

for v1.9
Luftwaffe corrections
Fixed hex 62,28 to include badlands
Attachments
TGW.zip
Add the SCE file to the Scenario Folder of your choice. Add the 'TGW 1941-1945' folder to your 'Graphics Override' folder.
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Last edited by sPzAbt653 on Thu Aug 04, 2022 2:20 am, edited 4 times in total.
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bru888
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RE: TGW 1941-1945

Post by bru888 »

Will the fix be included in a future patch?
Meyer1
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RE: TGW 1941-1945

Post by Meyer1 »

ORIGINAL: bru888

Will the fix be included in a future patch?
No idea.. but why wait? you have it now [:)]
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bru888
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RE: TGW 1941-1945

Post by bru888 »

True, and done. I'm just wondering whether to keep this download file itself which will not be necessary if they include it in a patch. I imagine they will.
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sPzAbt653
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RE: TGW 1941-1945

Post by sPzAbt653 »

ORIGINAL: bru888
Will the fix be included in a future patch?
I have to choose my words carefully here ... let's see ... hmmm ... Got it! 'It would only make sense to do so, therefore I would suspect that it will, however I am not an employee of Matrix and therefore I cannot answer for them'. [;)]
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sPzAbt653
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RE: TGW 1941-1945

Post by sPzAbt653 »

v1.13 now attached to Post #1.
stolypin
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RE: TGW 1941-1945

Post by stolypin »

ORIGINAL: sPzAbt653

v1.13 now attached to Post #1.

Thanks. Next on my list.
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RE: TGW 1941-1945

Post by larryfulkerson »

ORIGINAL: sPzAbt653

v1.13 now attached to Post #1.
Thanks Steve. I should have said something before now.
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Cpl GAC
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RE: TGW 1941-1945

Post by Cpl GAC »

My dad and I used to play GDW's boardgame Drang Nach Osten/Unentschieden in the 70s. Looking at all the East Front scenarios TGW seems to be the same scale/most similar - with all the added depth and automated bookkeeping that a computer brings. I actually counted map hexes between cities on both maps and they are the same distances.

Am I seeing coincidence or intention? TGW is the computer version of GDW's Drang Nach Osten/Unentschieden?

FYI - we often would sit on the phone - each with a copy of McBride's DNO open discussing it and "insane" was the word he used most.

(sorry, Larry, this was meant for sPzAbt653)
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selfoe
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Re: TGW 1941-1945

Post by selfoe »

Dear Great Author of TGW, I wonder if there exists a detailed scenario description txt or scenario design txt that explains the mechanics in detail.

Any designer's note will be very helpful!
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Cpl GAC
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Re: TGW 1941-1945

Post by Cpl GAC »

selfoe wrote: Fri Mar 18, 2022 11:23 pm Any designer's note will be very helpful!
Because the Soviet's main formation is Corps for this scenario I ended up creating a pivot table for each formation so I could move them between armies and have a sense of where everything is, and, of course, I recolored them as I do not like looking at gray versus red counters.

Please, Larry and Steve, any commentary or insight on this scenario would be appreciated. I'm approaching it as RGW/D21 lite.
If you're STILL making Panzer IIs after seeing your first T-34... you're probably going to lose.
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sPzAbt653
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Re: TGW 1941-1945

Post by sPzAbt653 »

If I remember correctly, Larry and I both had the same idea of taking the Barbarossa '41 scenario and expanding it out to 1945. The idea was to have the same scope, but at an easier to manage scale. It ended up using a different map and the OOB from FitE/D21, modified to fit the new scale.
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Cpl GAC
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Re: TGW 1941-1945

Post by Cpl GAC »

I have started a few times and each time it is a lot of watching Soviet divisions become regiments and the requisite reuniting housekeeping that becomes. So, I let Elmer play Elmer for 18 turns and I call it The Great Popcorn Explosion.

Would it be difficult/change play too much to set TGW like the Russo-German War where Soviet divisions do not divide?
Attachments
the great popcorn explosion from outer space.jpg
the great popcorn explosion from outer space.jpg (1.4 MiB) Viewed 2890 times
the great popcorn explosion.jpg
the great popcorn explosion.jpg (1.46 MiB) Viewed 2890 times
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Cpl GAC
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Re: TGW 1941-1945

Post by Cpl GAC »

Also, I got around to re-coloring the axis minors - themed on uniforms.

Romania - uniform color/helmet color
Hungary - helmet color/uniform color
Italy - Summer uniform tunic (sun-bleached)/shirt
Slovakia - uniform color - that odd blue strip color

What's with that fat blue stripe around the helmet, Slovakia?
TGW colors 2.jpg
TGW colors 2.jpg (638.05 KiB) Viewed 2879 times
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fulcrum28
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Re: TGW 1941-1945

Post by fulcrum28 »

thanks for the report. What is the main difference between TGW and D21 scenario? I think D21 solved the problem you mentioned by assigning some of the initial soviet division as platoons so they cannot divide further even though they have division level components.
Is there Axis PO too for TGW?
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fulcrum28
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Re: TGW 1941-1945

Post by fulcrum28 »

I quickly checked, D21 is 10 km per hex and TGW is 25 km. I think WITE2 scale is 10 miles (16 km). So it is something between both D21 and WITE2 in scale.
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Cpl GAC
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Re: TGW 1941-1945

Post by Cpl GAC »

Yes - division level but week turns and 25km/hex - a less consuming D1/Russo-German(RGW).

In between D21/RGW and East Front in scale. I'm impressed with both scenarios in the spectrum they cover, but playing D21/RGW is a huge commitment and East Front is a larger unit scale than I like (not to take anything away from the really well-thought-out dynamics of East Front.)
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golden delicious
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Re: TGW 1941-1945

Post by golden delicious »

Cpl GAC wrote: Thu May 05, 2022 11:00 pm Would it be difficult/change play too much to set TGW like the Russo-German War where Soviet divisions do not divide?
Assign them the section icon. This wouldn't be too time consuming.
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Cpl GAC
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Re: TGW 1941-1945

Post by Cpl GAC »

Okay - I made the Soviet divisions indivisible and ran Elmer v Elmer 17 turns. Very similar loss results on the Soviet side - without the popcorn explosion of regiments.

Neither Elmer used the rail to move troops up. (Hence the red conga lines to the east).

On the German side three things jumped out at me; the rail repair troops barely moved into the interior and rail repair was awful, the Luftwaffe didn't move their bases up, and a lot of Romanian infantry didn't advance from Romanian - they stayed put but had objective tracks to advance.

The overall Axis thrust was definitely north instead of south this time.
indivisible from outer space.jpg
indivisible from outer space.jpg (1.42 MiB) Viewed 2708 times
the great popcorn explosion from outer space.jpg
the great popcorn explosion from outer space.jpg (1.4 MiB) Viewed 2708 times
If you're STILL making Panzer IIs after seeing your first T-34... you're probably going to lose.
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sPzAbt653
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Re: TGW 1941-1945

Post by sPzAbt653 »

the rail repair troops barely moved into the interior and rail repair was awful, the Luftwaffe didn't move their bases up, and a lot of Romanian infantry didn't advance from Romanian
Thanks for this report, I'll take a look when I get a chance.
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