I have finished a wargame of my design sometime ago ( not my day job more like amataeour hour, basically an amalgation of some ideas I had over the years ) a boardgame - about tactical level combat in Cold war. It is a hex and counter game. It is not WITP:AE and far from it

My road plan is to introduce rules and combat resolution models for specific situations like AAW and CAS but in time...Some ppl outside my family play on their own will

Short term plan is to introduce some Fixed Wing Units that can have a ground attack role for early war ( until '60). I already considered the following ones ( sample for WP attached ) but let me know if I need to include or exclude some units ?
F-11,F9F8,F9,FH2 BANSHEE,F86,F84,SEA VENOM,MYSTERE IV,F7F
MIG 15 / MIG 17 / MIG19 , CHINESE J5 ,J7 and H5,SU-7 STRIKE FIGHTER ,YAK-9P AND IL-10 IL-28P
All input will be appreciated.
ps. I am also searching for some text on how to model Close Air Support in wargaming so any help is appreciated there also. I got Perla's book and some other similar titles but it is just one table for all.
