Possible bug

WarPlan Pacific is an operational level wargame which covers all the nations at war in the Pacific theatre from December 1941 to 1945 on a massive game scale.

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Darojax
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Possible bug

Post by Darojax »

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So, landed a Japanese division on the beach hex NORTH of the port. The hex SW of that is another beach hex and my division can not reach it. I.e. it's not possible to reach the port. My unit is stuck and will die.

Besides the bug report, one thing I would like to suggest for this game is the possibility to move units off islands even if they are not sitting in a port. I wouldn't mind if it was costly somehow, but especially if assaulting an island fails there should be some way to retreat your units. Right now any failed island invasion and you'll simply have to leave your units there to die, or keep supplying them for the rest of the game. (Or try to invade again in a not too distant future, if there are free hexes other units can land on).

Other than that, thanks for a great game, thoroughly enjoying myself. <3
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AlvaroSousa
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Re: Possible bug

Post by AlvaroSousa »

Yea that's an issue with how the map was made. WP2 will have landing zones and make it easier. I will also have more tiles so these things don't happen.
Creator Kraken Studios
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Re: Possible bug

Post by AlvaroSousa »

You have to land to a connecting tile to the port. Like the one NW of it.
Creator Kraken Studios
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Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
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Darojax
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Re: Possible bug

Post by Darojax »

AlvaroSousa wrote: Tue Aug 08, 2023 6:06 pm You have to land to a connecting tile to the port. Like the one NW of it.
Yep, wont make that mistake again. Thanks for your reply, and thanks for a brilliant game. Any rough non-committing estimate on when WP2 will come out? :)
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Re: Possible bug

Post by AlvaroSousa »

Probably initial alpha will be late 2024.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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AlvaroSousa
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Re: Possible bug

Post by AlvaroSousa »

And thanks for the compliment.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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DeepTyphoon
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Re: Possible bug

Post by DeepTyphoon »

AlvaroSousa wrote: Wed Aug 09, 2023 3:00 pm And thanks for the compliment.
This game is the best.

It's better than WITP AE hands down.

And ya know, I've seen some people knockin this games AI. As if WITP AE's AI is better? It's not.

WITP AE's AI is not good at all.

Every sophisticated wargame's AI is less than desirable. They are all less than desirable and really just something to learn a games mechanics.

What this game needs is better art presentation. Some inspiring cover art to catch the imagination. Think Axis & Allies box cover artwork.

More attractive and inspiring packaging. Something that grabs the imagination. Something like this...

But yeah, great game. Five stars.
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AlvaroSousa
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Re: Possible bug

Post by AlvaroSousa »

My next set of games have better art. WP was my 1st game I ever published
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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DeepTyphoon
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Re: Possible bug

Post by DeepTyphoon »

AlvaroSousa wrote: Thu Aug 10, 2023 11:36 am My next set of games have better art. WP was my 1st game I ever published
I can't speak to Warplan Europe as I've bought it but haven't got around to it yet. I'm more of a Pacific theatre fan. But Warplan Pacific is really good. It does a great job of simulating a theatre that's very difficult to simulate.

Strategic Command is too simple and too open to ahistorical approaches and outcomes. And although WITP AE has a lot more moving parts, I don't consider it a more sophisticated simulation. Being able to simulate a gargantuan theatre like the Pacific with less while still keeping the game a satisfying recreation is actually much harder.

Warplan Pacific is excellent for my tastes and time constraints.

The artistic presentation is its weakest link I think.

Check out these as good examples.

Book covers sell books, right?

MCFS2 :idea:
https://www.youtube.com/watch?v=BFVOuCWww_g
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Tanaka
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Re: Possible bug

Post by Tanaka »

DeepTyphoon wrote: Wed Aug 09, 2023 4:58 pm
AlvaroSousa wrote: Wed Aug 09, 2023 3:00 pm And thanks for the compliment.
This game is the best.

It's better than WITP AE hands down.

And ya know, I've seen some people knockin this games AI. As if WITP AE's AI is better? It's not.

WITP AE's AI is not good at all.

Every sophisticated wargame's AI is less than desirable. They are all less than desirable and really just something to learn a games mechanics.

What this game needs is better art presentation. Some inspiring cover art to catch the imagination. Think Axis & Allies box cover artwork.

More attractive and inspiring packaging. Something that grabs the imagination. Something like this...

But yeah, great game. Five stars.
POSTER.jpg
Better than WITPAE? Woah that is some high praise. Other than the AI what do you think makes it better? Just curious?
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Check out my mod for Strategic Command American Civil War!

https://forums.matrixgames.com/viewtopic.php?t=413785
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stjeand
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Re: Possible bug

Post by stjeand »

Tanaka wrote: Thu Aug 10, 2023 4:40 pm
Better than WITPAE? Woah that is some high praise. Other than the AI what do you think makes it better? Just curious?
Personally, I have never played WITP because I don't have a few years to play a game.

Different type of game all together.

I LOVE the concept of WITP...just too much for me to deal with overall.
I used to play games that took weeks to play...could not imagine years.

WPP certainly has some issues, mainly naval wise but outside of that I like the "level"

I believe WP2 will be a lower scale, more division based than Corps / Army with for me will be the sweet spot.
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DeepTyphoon
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Re: Possible bug

Post by DeepTyphoon »

Tanaka wrote: Thu Aug 10, 2023 4:40 pm
DeepTyphoon wrote: Wed Aug 09, 2023 4:58 pm
AlvaroSousa wrote: Wed Aug 09, 2023 3:00 pm And thanks for the compliment.
This game is the best.

It's better than WITP AE hands down.

And ya know, I've seen some people knockin this games AI. As if WITP AE's AI is better? It's not.

WITP AE's AI is not good at all.

Every sophisticated wargame's AI is less than desirable. They are all less than desirable and really just something to learn a games mechanics.

What this game needs is better art presentation. Some inspiring cover art to catch the imagination. Think Axis & Allies box cover artwork.

More attractive and inspiring packaging. Something that grabs the imagination. Something like this...

But yeah, great game. Five stars.
POSTER.jpg
Better than WITPAE? Woah that is some high praise. Other than the AI what do you think makes it better? Just curious?
Being able to simulate the Pacific theatre with a lot fewer moving pieces while remaining an entertaining experience makes Warplan Pacific the better game for me.

By far.

I can move one game piece representing the 6th Air division in Warplan Pacific in a perfectly satisfyingly way without needing to know the commanders name and rank and those of the other members in the unit and their individual attributes as in WITP AE. As an example.

Going down to that level of detail in a simulation covering the entire Pacific theatre is not necessary in my opinion and is needlessly time consuming. All of those tiny details in WITP AE can be summarized greatly while taking nothing away from an enjoyable recreation of the Pacific theatre.

I don't feel I lose anything by not going down to that level of detail.

And I feel I gain having those details consolidated as in Warplan Pacific because I can go through a turn in twenty to thirty minutes and that allows me to get through more games with more people.

This is how I look at it and why I consider Warplan Pacific better than WITP AE.
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AlvaroSousa
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Re: Possible bug

Post by AlvaroSousa »

Different players like different games.

WarPlan is probably the highest before WitE or WitP. But the difference is like...

Other games, 1, 3, 5, 7, 10, 10, 12, WarPlan = 15 complexity.... WITE 200.

WP2 will be higher complexity than WP1 but the same ease of play.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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