[WAD + FIXED] B1892 LRASMs missiles detected too late by russian warships and then unable to defend themselves

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
Nikel
Posts: 3271
Joined: Tue Mar 24, 2009 10:51 am

[WAD + FIXED] B1892 LRASMs missiles detected too late by russian warships and then unable to defend themselves

Post by Nikel »

Discussed in several threads before, we do not know whether the late detection by naval assets, and impossibility to defend themselves is considered correct or not.

https://forums.matrixgames.com/viewtopi ... 1#p5284011

https://forums.matrixgames.com/viewtopi ... 2#p5265122

Load the save in the editor and switch to russian side.

3 LRASMs and later 13 more are directed to the Nakhimov group. They cannot defend themselves, detected too late (earlier by a Felon sensor), and then OODA, CEC problem and no directors and lack of illumination. The laser dazzlers are not fired at all (WRA), they are useless anyway. Growlers and Gargoyles are finally launched too late.


External link, size bigger than 10 Mb. I will upload elsewhere if there is any problem with this link.

https://www.mediafire.com/file/xclpb5li ... s.zip/file



ND.png
ND.png (63 KiB) Viewed 266 times
Dimitris
Posts: 15878
Joined: Sun Jul 31, 2005 10:29 am
Contact:

Re: B1892 LRASMs missiles detected too late by russian warships and then unable to defend themselves

Post by Dimitris »

WAD for the too-late detection; That's kind of the point for VLO-heavy weapons like the LRASM.

(One of its more interesting features, the ability to autonomously identify ships and finetune the impact point, thus greatly magnifying effective damage, is something that's on our stack too.)

The no-detection by point-defence systems is likely another manifestation of this: https://forums.matrixgames.com/viewtopic.php?t=418077 . It should be fixed on the next update.
Nikel
Posts: 3271
Joined: Tue Mar 24, 2009 10:51 am

Re: [WAD + FIXED] B1892 LRASMs missiles detected too late by russian warships and then unable to defend themselves

Post by Nikel »

Thanks for testing the scenario.

I will try again when the new build is released.

What works is to add the IRST sensor suite of the Felons, 101KS-V Atoll with several components. They can detect the LRASMs earlier with it and also due to the altitude I guess.

If you add it to the Gorshkov frigates, they will defend the naval group with Growlers. If you manage the attack manually, all the warships may survive. Automatically they waste a lot of missiles and some are sunk.

Apparently the russian navy has no sensors like this installed :)
Raptorx7_slith
Posts: 892
Joined: Fri Jul 26, 2013 10:14 pm

Re: [WAD + FIXED] B1892 LRASMs missiles detected too late by russian warships and then unable to defend themselves

Post by Raptorx7_slith »

Even with IR sensors missiles like the growler require a radar return so if they can't acquire the missile that way they won't fire
Nikel
Posts: 3271
Joined: Tue Mar 24, 2009 10:51 am

Re: [WAD + FIXED] B1892 LRASMs missiles detected too late by russian warships and then unable to defend themselves

Post by Nikel »

Raptorx7_slith wrote: Tue Aug 04, 2026 9:10 pm Even with IR sensors missiles like the growler require a radar return so if they can't acquire the missile that way they won't fire

Then the frigates should not fire? But there is a difference adding those Felon sensors.

Videos comparing the default Gorshkov vs the "improved" Gorshkov when the first LRASMs arrive, automatic mode. The radars are the same.


D.gif
D.gif (3.31 MiB) Viewed 164 times
I.gif
I.gif (1.83 MiB) Viewed 164 times
Post Reply

Return to “Tech Support”