Getting a Fatal Exception Error

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Col. Blackwolf
Posts: 5
Joined: Sat May 08, 2004 8:16 pm

Getting a Fatal Exception Error

Post by Col. Blackwolf »

Progam keeps trying to access restricted memory. Seems to be happening in after the first kill in a fighter battle.

Here's the error, I've attached the whole log.

*********************************************
FATAL EXCEPTION:

Registers:
EAX: 1f697170
EBX: 2a70cd20
ECX: 3329b7c0
EDX: 005fa8dc
EDI: 00000000
ESI: 1f72e880
EBP: 0012f9b8

CS:EIP: 001b:00502715
SS:ESP: 0023:0012f910
DS: 0023
ES: 0023
FS: 0038
GS: 0000
Flags: 00010206

Exception Code: c0000005 ACCESS_VIOLATION
Exception Addr: 00502715
Program attempted to READ from address 0x3329b950

--- could not Initialize IMAGEHLP.DLL (c0000005) ---

Stack Trace (Intel):
Address Frame Logical addr Module
00502715 0012F9B8 0001:00101715 H:\games\Starshatter\Stars.exe

*********************************************
PROGRAM TERMINATED.
Attachments
errlog.txt
(13.61 KiB) Downloaded 7 times
rkhigdon
Posts: 24
Joined: Mon Sep 30, 2002 10:30 pm

RE: Getting a Fatal Exception Error

Post by rkhigdon »

It's a known issue. Will probably be cleared up by tomorrow if 4.0.1b is as stable as it appears.
Keith
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