2. Keep track of results somewhere, even if just a basic text file that has the following information:
Code: Select all
Defense Yardage Tackled By Player Thrown To Completed Intercepted By3. Let the user load up multiple defenses at once with the option to pick each play from the test screen, or to run it randomly. Having to go back out each time to load a new defense is time consuming.
4. Have at least an option where the user doesn't have to click Save for each new command point for it to take hold. Way too much clicking here.
5. When a play is loaded for the first time, you should be able to immediately practice it. Seems weird that you have to save a play that hasn't been changed before you practice.
6. Does 'Run Rush' (or whatever it's called - don't have the game available right now) do what it's supposed to when the offense is pass protecting? The defensive players just stand there like statues if the offense pass protects and the defensive players have a Run Rush command set.

