Search found 25 matches

by Hohenlohe
Mon Feb 14, 2011 9:17 am
Forum: After Action Reports
Topic: A Bolshevik PBEM-AAR at SI-Games.com
Replies: 1
Views: 708

A Bolshevik PBEM-AAR at SI-Games.com

<r> Dear fellows, dear grognards,<br/>
<br/>
as a longtime old strategy games fan I am not only a great Grigsby fan but since 2006 even a great AGEOD fan and so I have played most of the AGEOD titles based on the different AGE-Engines many times. Now I have started my first PBEM and at the same ...
by Hohenlohe
Mon Nov 22, 2010 4:43 am
Forum: Gary Grigsby's War in the East Series
Topic: Released 23 november?
Replies: 96
Views: 2197

RE: Released 23 november?

<t> As one of the silent majority at Matrix I am in a way happy that I cannot explain that you publish again a game of the great Grigsby about the War in the East like War in Russia more than 20 years ago.<br/>
It's a "MustHave" for me...*ggg*[&o][&o][&o]<br/>
<br/>
Thank you so much...[:D][&o ...
by Hohenlohe
Thu Oct 21, 2010 11:19 pm
Forum: After Action Reports
Topic: AAR Jon vs Soviet AI 41
Replies: 180
Views: 20023

RE: AAR Jon vs Soviet AI 41

<t> Hello Pyledriver, your AAR is very interesting and informative.<br/>
Do you think you can clear Leningrad before the mud appears...?? In the South the AI have apparently not much of a defens on the Crimea and therefore you can easily catch Sevastopol before Mud as I think.<br/>
Where will you ...
by Hohenlohe
Thu Oct 21, 2010 10:57 pm
Forum: Gary Grigsby's War in the East Series
Topic: Russian Paratroopers
Replies: 7
Views: 317

RE: Russian Paratroopers

<t> I think about playing a WITE game on Russian side like my last Sovjet campaign with WIR. If I assemble all existing Il-4 Bomber squadrons on the Crimea plus addittional MiG-3 and Lagg-1 fighters plus some decent FLAK and some infantry,pioneers and ARI. I could withhold any german attack long ...
by Hohenlohe
Sun Oct 10, 2010 12:30 pm
Forum: War In Russia: The Matrix Edition
Topic: HELP!! Germans do NOT shatter in Blizzard
Replies: 5
Views: 339

RE: HELP!! Germans do NOT shatter in Blizzard

<t> As I remember from my old game experience with WIR long time ago you should first consider the game setting for the axis. Then you should take in account that german troops can reach a very good combat experience until winter. The other factors are the actual supply situation and the range to ...
by Hohenlohe
Sun Oct 10, 2010 12:00 pm
Forum: The War Room
Topic: Ally found World Destroyer, what shall I do?
Replies: 9
Views: 593

RE: Ally found World Destroyer, what shall I do?

<t> It is new to me that you could inherit the enemy ships in such a manner. In my recent games I won two subsequent wars against two slightly weaker opponents as I was the strongest one ingame with a similar tactic. After my learning from the first war I consquently prepared my forces for invading ...
by Hohenlohe
Sat Oct 09, 2010 10:19 pm
Forum: The War Room
Topic: Ally found World Destroyer, what shall I do?
Replies: 9
Views: 593

RE: Ally found World Destroyer, what shall I do?

<t> I would prefer this way:<br/>
1.) send your two best forces in the system attacking the ally constructor manually and the manually attacking the next biggest enemy ships until no one remains and then claim the WD for you and send two escorted construction ships to him repairing him. <br/>
2 ...
by Hohenlohe
Sat Oct 09, 2010 10:00 pm
Forum: Tech Support
Topic: The World Destroyer
Replies: 1
Views: 101

The World Destroyer

<t> Sometimes in an advanced game you can encounter the superduper unique World Destroyer. Then you should send as soon as possible two or three construction ships and a decent protection force to protect him. Use the construction ships to repair the great capital ship. Often it will be surrounded ...
by Hohenlohe
Sat Oct 09, 2010 9:46 pm
Forum: Tech Support
Topic: 1.0.5.7 mining ships should have an energy collector
Replies: 3
Views: 130

RE: 1.0.5.7 mining ships should have an energy collector

<t> It belongs all to your proper handling of the ship designer. Your private companies will use your improved designs very soon. I suggest that you give the mining ships even some armor and a beam weapon with a targetting system and later on a repair bot component.<br/>
And do not forget some ...
by Hohenlohe
Sat Oct 09, 2010 9:43 pm
Forum: Tech Support
Topic: 1.0.5.6 Death ray accuracy
Replies: 3
Views: 190

RE: 1.0.5.6 Death ray accuracy

<t> If you encounter the two main superweapons like Detah Ray(Area?) and Devastator Pulse(Beam?) you can use them normally without any problems either both or one ot them in your designs, but you must first consider that it is right to use them mostly in Capital ships this is related to the maximum ...
by Hohenlohe
Sat Oct 09, 2010 9:17 pm
Forum: Tech Support
Topic: 1.0.4.9 new empire message about a long destroyed faction
Replies: 1
Views: 129

RE: 1.0.4.9 new empire message about a long destroyed faction

this is WAD not a bug, because by given startup conditions independant colonies will be able to build Empires of their own. So in your case this empire name was used again.

greetings

Hohenlohe

by Hohenlohe
Sat Oct 09, 2010 9:13 pm
Forum: Tech Support
Topic: 1.0.6.0 Pure human colony produced a keratov colony ship
Replies: 3
Views: 211

RE: 1.0.6.0 Pure human colony produced a keratov colony ship

<t> I think that this will not always the case. For example you have a multiracial colony, then you go to the Colony and Expansion Planner and you choose eventually a volcan planet to colonize which you will normally not able to colonize but you have a related alien race in one of your colony ...
by Hohenlohe
Thu Nov 19, 2009 6:56 am
Forum: Gary Grigsby's War in the East Series
Topic: Relocation of Axis Forces
Replies: 6
Views: 176

Relocation of Axis Forces

<t> In the former predecessor "War in Russia", it was possible to relocate some forces from the other theaters to the Eastern Front to strengthen the frontline. Will this be possible with the upcoming WitE or not??<br/>
Will it be possible to send an additional Fallschirmjägerdivision (Paratroopers ...
by Hohenlohe
Thu Nov 19, 2009 6:46 am
Forum: Gary Grigsby's War in the East Series
Topic: AXIS Allied Troops
Replies: 42
Views: 629

AXIS Allied Troops

<t> Which Axis allied forces will arrive during the game?? I know that were Romanians, Hungarians,Italians, Slovaks, Finns and the famous spanish "Divison Azul", but how many units of these kind will appear and in which time frame...<br/>
Is it possible to get a certain timeframe for the appearance ...
by Hohenlohe
Mon Aug 18, 2008 10:52 am
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese Ship Production
Replies: 14
Views: 309

RE: Japanese Ship Production

<r>
<QUOTE><s>[quote]</s>ORIGINAL: jwilkerson<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: John 3rd<br/>
<br/>
I come back to my favorite repeat question of: Are NIsshin and Mizuho allowed to be converted into CVLs like Chitose/Chiyoda? Just the other day I found a 'Carriers of the 20th Century ...
by Hohenlohe
Sun Aug 17, 2008 2:27 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese Ship Production
Replies: 14
Views: 309

RE: Japanese Ship Production

<r>
<QUOTE><s>[quote]</s>ORIGINAL: jwilkerson<br/>
<br/>
I don't remember off the top of my head - all the different conversions in AE - but in case you have not seen earlier discussions on this topic - I will point out that now - in AE - all conversions are defined in the editor (none are hard ...
by Hohenlohe
Sun Aug 17, 2008 8:28 am
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese Ship Production
Replies: 14
Views: 309

RE: Japanese Ship Production

Ok,short answer.But I have still some questions.What Shiptypes can I convert based on AKs??

greetings

Hohenlohe
by Hohenlohe
Sun Aug 17, 2008 7:44 am
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese Ship Production
Replies: 14
Views: 309

Japanese Ship Production

<t> Sorry,if this was answered before,but I do not have seen it.Is it possible for the Japanese to build additional ships like CVs,CVLs without converting other ones or is this not implemented in AE??And if so,can I build additional CLs,DDs and so on,too??<br/>
<br/>
greetings<br/>
<br ...
by Hohenlohe
Sun Jul 10, 2005 6:49 am
Forum: Crown Of Glory Support
Topic: a bug during gameplay
Replies: 5
Views: 150

RE: a bug during gameplay

thank you very much for your good and helpful advice.now i can play on with this savegame. I am playing France and they defeated first the austrians and now the prussians.
by Hohenlohe
Fri Jul 08, 2005 5:42 pm
Forum: Crown Of Glory Support
Topic: a bug during gameplay
Replies: 5
Views: 150

RE: a bug during gameplay

hi erik,
i hope you could help me with some advice to my problem.
i want to play on with that savegame.[&o]

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