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by gwgardner
Wed Nov 19, 2025 10:54 pm
Forum: WEGO World War II: Overlord
Topic: balloon battalion mission assignment
Replies: 1
Views: 61

balloon battalion mission assignment

see screenshot, where a balloon battalion can be designated to defend a unit, whereas the text for allowed actions is counter-air only

it's a turn 6 special action

the other balloon unit pictured can indeed only do counter-air
by gwgardner
Fri Nov 07, 2025 8:32 pm
Forum: WEGO World War II: Overlord
Topic: request - no map jumping when clicking on a special action button
Replies: 1
Views: 281

request - no map jumping when clicking on a special action button

Example, I'm looking at the 6th Airborne over on he eastern side of the campaign map, I click on he special action button to select a command or logistics option, and the map jumps all the way to the west side of the map.

Please have the map stay where it is before clicking on a the special action ...
by gwgardner
Sun Oct 19, 2025 2:22 pm
Forum: WEGO World War II: Overlord
Topic: Multiplayer Anyone?
Replies: 10
Views: 599

Re: Multiplayer Anyone?

Timian wrote: Sun Oct 19, 2025 4:20 am D-Day Multiplayer challenge posted.
accepted
by gwgardner
Sat Oct 18, 2025 12:10 pm
Forum: WEGO World War II: Overlord
Topic: Multiplayer Anyone?
Replies: 10
Views: 599

Re: Multiplayer Anyone?

Timian wrote: Fri Oct 17, 2025 6:28 pm Sure . . . Which side do you want to play? Don.
Your choice, go ahead and setup the challenge at your convenience. Thx.
by gwgardner
Fri Oct 17, 2025 1:55 pm
Forum: WEGO World War II: Overlord
Topic: Multiplayer Anyone?
Replies: 10
Views: 599

Re: Multiplayer Anyone?

If you are ok with a slow game, I'll play either side of the campaign scenario.

No more than a turn a day, sometimes less.
by gwgardner
Mon Oct 13, 2025 12:59 pm
Forum: WEGO World War II: Overlord
Topic: highly recommended after playtesting
Replies: 12
Views: 1249

Re: highly recommended after playtesting

It's very much like Stalingrad, with the addition of amphibious landings. And with a grand campaign scenario.

It's been a long while since I played the North Africa game. The UI has been enhanced over that.

I'm not what is often referred to a game-playing grognard, so am probably not the best ...
by gwgardner
Mon Oct 06, 2025 2:34 pm
Forum: WEGO World War II: Overlord
Topic: Casualties
Replies: 9
Views: 605

Re: Casualties

The tutorial is designed to illustrate the features/mechanics of the game, and may not be historically accurate with regard to casualties. The AI stance, whether hold or withdraw, would have an effect too.

One of the other beachhead scenarios may be a better indicator whether the game is properly ...
by gwgardner
Sun Oct 05, 2025 2:08 am
Forum: WEGO World War II: Overlord
Topic: the W function
Replies: 4
Views: 401

Re: the W function

tombo wrote: Sat Oct 04, 2025 6:54 pm This is from the Desert War manual...When a unit is ordered to Wait, a dark triangle will appear in
the lower right of the counter.

Not sure still used. Need to check.

cheers.
Confirmed, it's in the Overlord manual.
by gwgardner
Mon Sep 29, 2025 3:53 pm
Forum: WEGO World War II: Overlord
Topic: multiplayer Operation Jupiter mini AAR
Replies: 5
Views: 670

Re: multiplayer Operation Jupiter mini AAR

more detail on that battle [I don't know why some pics are duplicated] :
Clipboard_09-29-2025_10.jpg

Note the difference between basic odds and final odds. The key difference is the effect of support, weaponry, morale, command. Those are easy to discern by simply hovering the cursor over the odds ...
by gwgardner
Mon Sep 29, 2025 3:43 pm
Forum: WEGO World War II: Overlord
Topic: multiplayer Operation Jupiter mini AAR
Replies: 5
Views: 670

Re: multiplayer Operation Jupiter mini AAR

1st turn

British 7th Corps has two brigades of the 43rd Infantry across the Odon River attempting to move up Hill 112, along with two battalions of armor.

The German 12th SS Panzer is defending the hill and counter-attacks.
by gwgardner
Mon Sep 29, 2025 3:20 pm
Forum: WEGO World War II: Overlord
Topic: multiplayer Operation Jupiter mini AAR
Replies: 5
Views: 670

multiplayer Operation Jupiter mini AAR

I'm playing the Germans in this battle for Hill 112 southwest of Caen, starting on July 9. Caen is still the scene of a vicious fight for control, and the British are tasked with taking the commanding Hill 112.

There are two Panzer Divisions holding Caen and Hill 112, with 2 divisions in reserve ...
by gwgardner
Sun Sep 28, 2025 5:31 pm
Forum: WEGO World War II: Overlord
Topic: Panning with mouse
Replies: 2
Views: 485

Re: Panning with mouse

Works for me panning down, full screen. On the main options screen, what are your settings? And in-game.
by gwgardner
Sat Sep 27, 2025 12:43 pm
Forum: WEGO World War II: Overlord
Topic: highly recommended after playtesting
Replies: 12
Views: 1249

Re: highly recommended after playtesting

Krupinski wrote: Sat Sep 27, 2025 10:57 am Ok thanks. I bought it. Does anyone know if there are smaller scenarios that play well from the German side?
The introductory/tutorial scenario is balanced. There is a lot of scope for maneuver and counter-attack in other scenarios.
by gwgardner
Sat Sep 27, 2025 2:34 am
Forum: WEGO World War II: Overlord
Topic: highly recommended after playtesting
Replies: 12
Views: 1249

Re: highly recommended after playtesting

Krupinski wrote: Fri Sep 26, 2025 7:52 pm I’ve played Stalingrad before. Is Overlord also worth playing from the German side?
Certainly. IMO.
by gwgardner
Fri Sep 26, 2025 1:59 am
Forum: WEGO World War II: Overlord
Topic: highly recommended after playtesting
Replies: 12
Views: 1249

Re: highly recommended after playtesting


How large is the map? Big enough for Cobra, and Falaise? To Paris?


No. The focus is the firm establishment of the Allied forces into Normandy and bocage area. The map is large enough that at a good part, perhaps the greatest part, of the Falaise situation and Cobra could be made into scenarios ...
by gwgardner
Thu Sep 25, 2025 8:25 pm
Forum: WEGO World War II: Overlord
Topic: highly recommended after playtesting
Replies: 12
Views: 1249

Re: highly recommended after playtesting

The Grand Campaign is 135 turns continuous.

There are also some linked scenario campaigns, related scenarios which can be completed one after the other to comprise a campaign.

And then multiple small scenarios and a tutorial scenario of 8 turns I believe.
by gwgardner
Thu Sep 25, 2025 3:59 pm
Forum: WEGO World War II: Overlord
Topic: highly recommended after playtesting
Replies: 12
Views: 1249

highly recommended after playtesting

For anyone considering a purchase of the game, in playtesting I found it to be outstanding. The GUI is innovative and intuitive. There are depths to the combat, movement, supply, tactical and strategic support, that are not obvious right away, but they are not hidden - they are spelled out clearly ...

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