Search found 14 matches

by GeneralPatton
Sat Jul 29, 2006 5:42 pm
Forum: Gary Grigsby's World at War
Topic: The Load Counter, does it really work?
Replies: 35
Views: 1107

RE: The Load Counter, does it really work?

<t> I haven't paid too much attention to the load counter because it doesnt usually seem to work. However I think on one of my recent games I loaded the game and then before taking any moves I found out I had to leave so when I go to exit It asks to save the game - I select yes (heck it won't let me ...
by GeneralPatton
Mon Jul 24, 2006 10:39 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: AWD teaser - Allied Edition comment/question thread
Replies: 11
Views: 332

RE: AWD teaser - Allied Edition comment/question thread

<t> I really like most of the changes to the game. Random events, random reactions by neutrals, random spy results will make each game different and thus pose new challenges and choices for the grand strategist. Thus, each game will have a different flavor to it. Hopefully the random events ...
by GeneralPatton
Sat Jul 22, 2006 10:13 pm
Forum: After Action Reports
Topic: AAR - A World Divided teaser (completed)
Replies: 104
Views: 3103

RE: AAR - A World Divided teaser

Thanks a ton Timmeh. I can't wait to play the game. Since I can't play it now, I'll have to live vicariously thru you. Post another game if you have time =)
by GeneralPatton
Sat Jul 22, 2006 8:39 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: AWD teaser AAR comment/question thread
Replies: 38
Views: 809

RE: AWD teaser AAR comment/question thread

It appears that territories of Britian and the British Empire are brown and the other western allied nations are Green. Is there any new difference between the two or is this just a cosmetic thing?
by GeneralPatton
Fri Jul 21, 2006 10:04 pm
Forum: Opponents Wanted
Topic: wanted Good ally player: 1.201 or 1.202
Replies: 0
Views: 525

wanted Good ally player: 1.201 or 1.202

<t> I like to play the axis with no end date and no auto victory.<br/>
FOW on<br/>
Advanced Supply on<br/>
Auto Supply off<br/>
Area Supply off<br/>
<br/>
I am eastern time zone and can usually play 2-3 turns an evening and more on the weekends.<br/>
<br/>
Send me a PM with your email or ...
by GeneralPatton
Fri Jul 21, 2006 9:03 pm
Forum: Gary Grigsby's World at War: A World Divided
Topic: AWD teaser AAR comment/question thread
Replies: 38
Views: 809

RE: AWD teaser AAR comment/question thread

What do the big white circles with a number in them in England/Moscow/Stalingrad indicate? Factories?
by GeneralPatton
Fri Jul 21, 2006 6:30 am
Forum: Gary Grigsby's World at War: A World Divided
Topic: AWD teaser AAR comment/question thread
Replies: 38
Views: 809

RE: AWD teaser AAR comment/question thread

<t> The stealing technology feature sounds good. (Though why in the world would China have a higher tech value for bombers I don't know). I was wondering if there is any sharing of tech between allies. The Axis (especially Japan) have a lot of problems keeping up tech wise even if they cripple or ...
by GeneralPatton
Tue Jun 27, 2006 10:27 pm
Forum: Gary Grigsby's World at War - Support
Topic: repair bug?
Replies: 11
Views: 889

RE: repair bug?

<t> I'm not sure if this explains the entire problem with the repair bug but I think it at least partially explains it.<br/>
<br/>
If you are in the move phase and you click on a territory that has 5 supplies it will pick up one of those supplies if that is the only unit there or you have clicked ...
by GeneralPatton
Sat Jun 17, 2006 1:08 am
Forum: Opponents Wanted
Topic: 2v1 or 2v2 (v 1.201)
Replies: 8
Views: 159

RE: 2v1 or 2v2 (v 1.201)

I'll be glad to play russia/china. I'll pm you guys with my email address.
by GeneralPatton
Fri Jun 09, 2006 3:22 pm
Forum: Opponents Wanted
Topic: Looking for 2vs2 game, ver 1.201
Replies: 10
Views: 249

RE: Looking for 2vs2 game, ver 1.201

Sent Russia/China Move to Veritech
by GeneralPatton
Tue Jun 06, 2006 6:19 pm
Forum: Opponents Wanted
Topic: Looking for 2vs2 game, ver 1.201
Replies: 10
Views: 249

RE: Looking for 2vs2 game, ver 1.201

I'll take Russia/China.

by GeneralPatton
Tue Jun 06, 2006 6:01 pm
Forum: The War Room
Topic: Naval movement and supply question
Replies: 1
Views: 122

RE: Naval movement and supply question

Well you can plan on moving supplies to the unit on the next turn. The unit will also draw supplies from an adjacent sea zone so you can move a transport one sea zone away and move supplies onto that transport and then the combat unit will be able to move.
by GeneralPatton
Fri Jun 02, 2006 10:26 pm
Forum: The War Room
Topic: Russian Research/Build Strat
Replies: 4
Views: 258

RE: Russian Research/Build Strat

<t> The first turn I pause the contruction of the Heavy fleet in Leningrad.<br/>
I might want the Heavy fleet but not until late in the game.<br/>
<br/>
I don't upgrade the AA guns but instead upgrade the Attack Aircraft rating of my Artillery and use the Artillery in a multi-function mode.<br ...
by GeneralPatton
Wed May 31, 2006 10:05 pm
Forum: Gary Grigsby's World at War - Support
Topic: OpFire Different for Heavy Bombers vs Tact/Fighters?
Replies: 1
Views: 95

OpFire Different for Heavy Bombers vs Tact/Fighters?

<t> I'm the allies and have control of all the french territories and the axis have the netherlands.<br/>
I move 3 heavy bombers from Paris thru Eastern France into West Germany.&nbsp; No op fire encountered even though there was an aa and fighter in the netherlands.&nbsp; I try the same move with ...

Go to advanced search