Search found 146 matches

by Zanthras
Thu Sep 11, 2008 8:46 am
Forum: Starshatter: The Gathering Storm
Topic: 5.02a patch
Replies: 16
Views: 427

RE: 5.02a patch

<r> ...from an industrious member of <LINK link="http://www.starshattermods.com"><s>[link=http://www.starshattermods.com]</s>starshattermods.com<e>[/link]</e></LINK><br/>
<br/>
as he states, this may or may not be the problem...and there could be more than just this error.<br/>
<br/>
thanks T ...
by Zanthras
Fri Aug 24, 2007 6:11 pm
Forum: Starshatter: The Gathering Storm
Topic: Promotion points
Replies: 2
Views: 172

RE: Promotion points

<t> You can earn command points by issuing commands to ships under your command. I don't know the exact point values and structure, but by selecting and then right clicking on ships under your command you can issue orders. i.e. Move patrol or perform an action.<br/>
You can also radio commands, but ...
by Zanthras
Tue Aug 21, 2007 11:24 pm
Forum: Starshatter: The Gathering Storm
Topic: Virtual bridges?
Replies: 20
Views: 472

RE: Virtual bridges?

<r> wdboyd is founder and admin for the&nbsp;most active of any&nbsp;Starshatter site![X(]<br/>
&nbsp;<br/>
His mod and others created by members can be found there...ships, tutorials, missions, and much more![8D]<br/>
&nbsp;<br/>
visit <LINK link="http://www.starshattermods.com"><s>[link=http ...
by Zanthras
Thu Aug 09, 2007 11:37 pm
Forum: Starshatter: The Gathering Storm
Topic: Cap ship strikes. . . smart or suicide?
Replies: 4
Views: 194

RE: Cap ship strikes. . . smart or suicide?

I was playing 3.9 when I completed the entire campaign originally, lots changed since then. I have played some of the campaigns since, but not Op Nightfall.
&nbsp;
I will say there have been scattered reports of issues with some of the campaigns. &nbsp;
by Zanthras
Thu Aug 09, 2007 8:05 pm
Forum: Starshatter: The Gathering Storm
Topic: Cap ship strikes. . . smart or suicide?
Replies: 4
Views: 194

RE: Cap ship strikes. . . smart or suicide?

<t> I believe approach vector is everything with fighter strikes, hulls have weak points. <br/>
&nbsp;<br/>
Use caution when comparing how the enemy fairs or what they can do for damage, all ships and fighters are different. It really doesnt have much to do with what they can or cannot do, it is ...
by Zanthras
Tue Jul 31, 2007 5:20 pm
Forum: Starshatter: The Gathering Storm
Topic: Anyone know how EMCOM is modeled in Starshatter?
Replies: 4
Views: 190

RE: Anyone know how EMCOM is modeled in Starshatter?

I have been able to approach within 55km of the stern enemy ships at emcon one before being detected. I have never tried a frontal assualt as a 'stealth attack method' so I couldn't report if it matters on approach vectors.
by Zanthras
Thu Jul 26, 2007 11:06 pm
Forum: Tech Support
Topic: Please help with my persistent server
Replies: 1
Views: 121

RE: Please help with my persistent server

ask hornet, it would appear he was semi-successful.
by Zanthras
Thu Jul 26, 2007 11:05 pm
Forum: Tech Support
Topic: Observer Mode
Replies: 2
Views: 148

RE: Observer Mode

have you verified you are using a multiplayer game?
&nbsp;
it may seem simple but could be overlooked by a rookie.
&nbsp;
they should have the option of selecting a playable ship.
&nbsp;
&nbsp;
by Zanthras
Mon Jul 16, 2007 9:01 am
Forum: Starshatter: The Gathering Storm
Topic: Day 2 Firestorm campaign
Replies: 5
Views: 231

RE: Day 2 Firestorm campaign

The Zolon consular ship is scripted to die. I have saved it before, but it&nbsp;is still recorded as a loss.
by Zanthras
Fri Jul 13, 2007 12:34 am
Forum: Starshatter Modding Forum
Topic: Carrier retreat...
Replies: 2
Views: 446

RE: Carrier retreat...

<r> the ZONELOCK needs to be true...<br/>
<br/>
<br/>
element: {<br/>
name: "Boris"<br/>
design: "Devastator"<br/>
mission: "Misc"<br/>
<br/>
intel: "Secret"<br/>
count: 1<br/>
command_ai:1<br/>
iff: 1<br/>
playable: false<br/>
region: "Adonai"<br/>
zonelock: true <br/>
loc: (-7000 ...
by Zanthras
Sun Jun 24, 2007 8:54 pm
Forum: Starshatter Modding Forum
Topic: Fixing the Broadsword
Replies: 13
Views: 946

RE: Fixing the Broadsword

Bravo...yngvef, bravo indeed! [8D]
by Zanthras
Fri May 25, 2007 11:11 pm
Forum: Starshatter: The Gathering Storm
Topic: battleships and dreadnaughts
Replies: 18
Views: 193

RE: battleships and dreadnaughts

I&nbsp;beg to differ, check out the 4.5 download section...the BBs there do work in 5.0, but dont look all that great with the newer engine. Functionality is not lost though...
&nbsp;
Zolons are easily destroyed...with the right methods. [:D]
by Zanthras
Tue Mar 27, 2007 10:50 pm
Forum: Starshatter: The Gathering Storm
Topic: How to properly lead a fighter attack on a ship *need demo help*
Replies: 11
Views: 315

RE: How to properly lead a fighter attack on a ship *need demo help*

<t> certainly an interesting tactic and one that, apparently,&nbsp;does work.<br/>
&nbsp;<br/>
Different tactics will reap different results. Some may be more effective than others. Along with that, one may feel a specific tactic is far more effective than another. <br/>
&nbsp;<br/>
The world is ...
by Zanthras
Sun Mar 25, 2007 5:55 pm
Forum: Tech Support
Topic: Starshatter 4.0 virtual cockpit?
Replies: 5
Views: 171

RE: Starshatter 4.0 virtual cockpit?

I stand corrected...
by Zanthras
Sat Mar 24, 2007 9:36 am
Forum: Tech Support
Topic: Starshatter 4.0 virtual cockpit?
Replies: 5
Views: 171

RE: Starshatter 4.0 virtual cockpit?

V/R cockpit came out in 5.0
by Zanthras
Fri Mar 23, 2007 11:50 pm
Forum: Tech Support
Topic: install help
Replies: 4
Views: 141

RE: install help

Did you read the min specs?
your computer has insufficent memory, you have 400mb
TGS&nbsp;calls for 512mb min. or 1gb recommended.
&nbsp;
you'll need to buy more RAM
by Zanthras
Fri Mar 23, 2007 1:20 pm
Forum: Tech Support
Topic: Vector Please!
Replies: 34
Views: 810

RE: Vector Please!

<t> At some point we need to put this to rest, people have varying opinions and I am not looking to support anyone's in particular. This forum has seen it's fair share of opinions, good, bad and indifferent. <br/>
&nbsp;<br/>
Things might get said you disagree with, state that you disagree and ...
by Zanthras
Sun Mar 18, 2007 10:18 am
Forum: Tech Support
Topic: support for flying intrests
Replies: 3
Views: 117

RE: Father Ted St. Patrick humor

<t> Rainbowbeamer,<br/>
I'm here share knowledge about Starshatter, a space simulation game. <br/>
&nbsp;<br/>
Typically people post things about the game, problems, bugs, new things they discovered or mods they might be working on. They share thoughts and ideas that relate to the game, or TV ...
by Zanthras
Mon Mar 12, 2007 5:36 pm
Forum: Tech Support
Topic: Starshatter - install, patch
Replies: 10
Views: 211

RE: Starshatter - install, patch

<r>
<QUOTE><s>[quote]</s>ORIGINAL: rainbowbeamer<br/>
<br/>
Starshatter, The Gathering Dust, junk in manufacture and distribution has been removed and assigned to the dead droid box.<br/>
<br/>
No demo for the, what did you call it, a upgrade.<br/>
<br/>
Screw you all to hell and back.<br ...
by Zanthras
Mon Mar 12, 2007 5:24 pm
Forum: Tech Support
Topic: Another game wont start (warning: DXDiag + errlog.txt included!)
Replies: 7
Views: 239

RE: Another game wont start (warning: DXDiag + errlog.txt included!)

<t> along with that you might consider shutting down any background programs that are running. <br/>
&nbsp;<br/>
I am currently on a marginal machine and&nbsp;running the bare minimum for effects and it still crashes. The only way it will run on my machine is to shut down every non-essential ...

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