Search found 247 matches

by Texican
Thu Aug 25, 2016 1:05 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Need Lite version of this game
Replies: 39
Views: 740

Need Lite version of this game

<t> Would like to see simplified land/amphib action, elimination of headquarters and the minutiae of non-combat units, some way to get rid of a turn spending 10 minutes on stuff like the Dutch launching a 3-plane raid that hits nothing, etc... And make "quiet China" really quiet, by roping off that ...
by Texican
Thu Aug 11, 2016 7:34 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Move this beast to STEAM
Replies: 9
Views: 349

Move this beast to STEAM

<t> Current game requires patching that never seemed to work (for me) in automated fashion, and on Windows 10, it requires special tweaking of the exe. app. to run the game correctly.<br/>
<br/>
Please move this game to Steam, so updates are automatic and have the game run smoothly on all major ...
by Texican
Sun May 22, 2016 11:55 pm
Forum: Command: Modern Operations series
Topic: Paradigm Shift
Replies: 5
Views: 695

Paradigm Shift

I have a concept. Why not drop the "Modern" from the title, and expand the game to cover from 1910 or so to the modern era. Would really like to see some WWI, Interwar, and WWII naval operation scenarios.
by Texican
Tue Nov 17, 2015 7:49 pm
Forum: Strategic Command WWII War in Europe
Topic: New screens for SC3
Replies: 51
Views: 2528

RE: New screens for SC3

<r> Map looks much better than earlier iterations with their bland golf-green look. Would like to see even more detail and character.<br/>
<br/>
Take a look at this old map from Avalon Hill's 1914 game from fifty years ago. Now this is a map:<br/>
<br/>
<URL url="http://www.ebay.com/itm/like ...
by Texican
Sun Nov 15, 2015 9:45 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Stupid Question...
Replies: 12
Views: 451

RE: Stupid Question...

<r> I ran into the same problem last week and was advised to read up in the technical section on fixes.<br/>
<br/>
This was my fix. I right-clicked on the desktop icon, and in the box under "Target:" I modified the text to look like this (literally)<br/>
<br/>
<COLOR color="#990033"><s>[color ...
by Texican
Sun Nov 15, 2015 11:45 am
Forum: War in the Pacific: Admiral's Edition
Topic: Doolittle Raid
Replies: 17
Views: 893

RE: Doolittle Raid

<t> Better yet, they could just introduce the one-use unit into the game and say if it attacks Tokyo, it earns the Allied player 300 victory points or something. Just make it a B25 unit that can be added to a carrier in Pearl, fly one time off a carrier deck to make a max range attack, then it ...
by Texican
Sat Nov 14, 2015 2:05 am
Forum: War in the Pacific: Admiral's Edition
Topic: Doolittle Raid
Replies: 17
Views: 893

Doolittle Raid

<r> Carriers can load land-based planes and "transfer" them or unload them. Not sure which. Can they fly land-based planes off their deck in a transfer mission?<br/>
<br/>
<U><s>[u]</s>Doolittle Raid<e>[/u]</e></U><br/>
<br/>
Now ... if a carrier were not above 115% capacity, could it not launch ...
by Texican
Thu Nov 12, 2015 3:51 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Optimization?
Replies: 11
Views: 260

Optimization?

<t> I have a new, excellent computer system, Windows 10, and this game does not run optimally. Loads fast enough, but when I click on a map or an icon, I can count to 5, slowly, before change pops up. And that's even setting the scroll delay down to 1 or 0.<br/>
<br/>
Any ways to get this game to ...
by Texican
Mon Nov 09, 2015 4:10 am
Forum: War in the Pacific: Admiral's Edition
Topic: Evacuatign MacArthur?
Replies: 8
Views: 302

Evacuatign MacArthur?

<t> I find the lack of rules and tutorials frustrating in this game, especially in regards to transport and loading. Have tried to load General MacArthur on PBY's or B17's to get him and staff out of Phillipines, and it doesn't seem to work?<br/>
<br/>
How is this done? Is he and HQ to be shipped ...
by Texican
Mon Nov 09, 2015 4:08 am
Forum: War in the Pacific: Admiral's Edition
Topic: Semi OT..Are carriers obsolete?
Replies: 51
Views: 957

RE: Semi OT..Are carriers obsolete?

<t> Aircraft carriers don't rule anything in equally matched, high-tech standoffs. They go bye-bye real fast. The sub is the strategic weapon.<br/>
<br/>
However, in dealing with 2nd and 3rd world countries, aircraft carriers do just fine. And that's the reality we have right now.<br/>
<br/>
But ...
by Texican
Sun Nov 01, 2015 2:57 pm
Forum: Order of Battle : World War II
Topic: Bug in Cartwheel scenario?
Replies: 0
Views: 133

Bug in Cartwheel scenario?

<r> Normally, early in the game, I can get about 15 air command points, so about 5 air units. However, I find that if I buy a bomber for the fifth unit when the air command point tally left is 3, it remains as 3. Meaning, for some reason, it doesn't subtract. I bought a fighter as a sixth unit and ...
by Texican
Sun Oct 25, 2015 3:09 pm
Forum: Command: Modern Operations series
Topic: Chance of WW2
Replies: 19
Views: 949

RE: Chance of WW2

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Rongor<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Texican<br/>
THIS is what's really needing in the gaming market today, a badass WW2 Pacific operational game. Even better, set it up as a campaign. (And no, Order of Battle: Pacific does not count. While a ...
by Texican
Sun Oct 25, 2015 11:53 am
Forum: Command: Modern Operations series
Topic: Chance of WW2
Replies: 19
Views: 949

RE: Chance of WW2

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Jokco Clark<br/>
<br/>
Don't know if this was asked before. Is there a way that this game engine can be adapted to World War 2 naval and air battles
<e>[/quote]</e></QUOTE>
<br/>
THIS is what's really needing in the gaming market today, a badass WW2 Pacific ...
by Texican
Fri Oct 02, 2015 10:54 am
Forum: Panzer Corps
Topic: Upgradeable ANZAC and Allied Units
Replies: 0
Views: 243

Upgradeable ANZAC and Allied Units

<t> Seems you can buy them in scenarios, but not in the campaign. I would like Allied Corps to allow you to buy and upgrade ANZAC and similar units. It's kind of cool to have a tough Australian infantry unit or that French or Polish Armored division, etc... Ghurkas who get a close combat bonus!<br ...
by Texican
Fri Oct 02, 2015 10:51 am
Forum: Order of Battle : World War II
Topic: Game worth buying?
Replies: 5
Views: 250

RE: Game worth buying?

<t> Yes, it is worth buying. It could use two things, IMO:<br/>
<br/>
1) Just a little more branching in the campaign tree<br/>
2) About two or three random AI setups in some of the scenarios, so they play slightly differently.<br/>
<br/>
I find the game enjoyable, but once I figure out a ...
by Texican
Fri Oct 02, 2015 10:48 am
Forum: Order of Battle : World War II
Topic: SC Pacific
Replies: 1
Views: 91

RE: SC Pacific

It's like Panzer Corps or Panzer General.
by Texican
Fri Sep 11, 2015 1:47 am
Forum: Order of Battle : World War II
Topic: Can't seem to win on scenario
Replies: 5
Views: 213

RE: Can't seem to win on scenario

<r>
<QUOTE><s>[quote]</s>ORIGINAL: speef<br/>
<br/>
I recently got the game, and it has been really fun and really challenging. I don't mind a challenge, but I also don't like getting stuck on a scenario after several attempts. <br/>
<br/>
I haven't been able to beat the Coral Sea scenario (in ...
by Texican
Tue Aug 11, 2015 2:48 am
Forum: Order of Battle : World War II
Topic: How to capture runway within 45 turns in New Georgia
Replies: 6
Views: 395

RE: How to capture runway within 45 turns in New Georgia

<r> <QUOTE><s>[quote]</s>ORIGINAL: dtx1759<br/>
<br/>
I agree with everyone that this is a fun game. I also like reading the posts on strategy. For example, Texican's excellent suggestion of a CVE in the Coral Sea was simple & effective idea. <br/>
<br/>
What strategies to do use to get to the ...
by Texican
Fri Jul 31, 2015 5:17 am
Forum: Order of Battle : World War II
Topic: Indian Ocean Scenario
Replies: 0
Views: 99

Indian Ocean Scenario

Enough said.
by Texican
Fri Jul 31, 2015 5:15 am
Forum: Order of Battle : World War II
Topic: Subs are too weak
Replies: 0
Views: 120

Subs are too weak

A sub torpedo hit should be devastating to a capital ship and fatal to a destroyer. Yet, in the game, they barely do any damage.

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