Search found 168 matches

by m5000.2006
Wed Aug 08, 2012 7:35 pm
Forum: Panzer Corps
Topic: Question about v1.10 update
Replies: 2
Views: 136

RE: Question about v1.10 update

Thanks for the answer.

Gosh! These patches are huuuuge... It's like another full game [:D]
by m5000.2006
Wed Aug 08, 2012 6:00 pm
Forum: Panzer Corps
Topic: Question about v1.10 update
Replies: 2
Views: 136

Question about v1.10 update

Hi,

is v1.10 update comprehensive (the news listing article doesn't state clearly), or do I first have to run v.1.05?
by m5000.2006
Thu Aug 02, 2012 9:55 am
Forum: Tech Support
Topic: installation order
Replies: 3
Views: 209

installation order

<t> Hi,<br/>
<br/>
I have a silly question regarding installation order. I have Distant Worlds and also Return of the Shakturi, and I don't know exactly in what order to install them, considering the patches.<br/>
<br/>
For example, Distant Words has the following patches: v104, v1049, v1060 ...
by m5000.2006
Sat Jul 02, 2011 10:32 am
Forum: General Discussion
Topic: Russo-German War - AAR
Replies: 53
Views: 900

RE: Russo-German War - AAR

<r>
<QUOTE><s>[quote]</s>ORIGINAL: spelk<br/>
<br/>
Would be interesting to hear WHY you think the UI spoiled the fun, since you appreciate the historic accuracy of the title.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
I didn't say I appreciated its historic accuracy, I said that "historically it ...
by m5000.2006
Sat Jul 02, 2011 3:14 am
Forum: General Discussion
Topic: Russo-German War - AAR
Replies: 53
Views: 900

RE: Russo-German War - AAR

<r>
<QUOTE><s>[quote]</s>ORIGINAL: marjur<br/>
<br/>
The interface is the most awkward, clunky, unfriendly, and unnecessarily complicated I've come across in a wargame for Windows, comparable only to equally abysmal user interfaces in the wargames produced in the DOS era. It relies on numerous ...
by m5000.2006
Mon Dec 03, 2007 10:41 pm
Forum: Panzer Command Support
Topic: Cannot run the game
Replies: 2
Views: 648

RE: Cannot run the game

OK, it seems I've solved the problem by installing the game's NET Framework and DirectX, but I had to first uninstall my NET Framework because otherwise the game's NET Framework wouldn't install.

I must admit that this game IS a bit fussy...
by m5000.2006
Mon Dec 03, 2007 9:16 pm
Forum: Panzer Command Support
Topic: Cannot run the game
Replies: 2
Views: 648

Cannot run the game

<r> Hi,<br/>
<br/>
I've just bought Panzer Command (download) and can't make it run. When I try to run it, I get this error message:<br/>
<br/>
<COLOR color="#6600FF"><s>[color=#6600FF]</s>PCOWS.exe - Common Language Runtime Debugging Services Application has generated an exception that could ...
by m5000.2006
Mon Dec 03, 2007 12:18 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Uncommon Valor vs War in the Pacific
Replies: 7
Views: 392

Uncommon Valor vs War in the Pacific

hi

Does UV have something that WitP doesn't? Or does WitP include UV?

If I'm planning to buy WitP, does it make sense to buy UV too?

regards
by m5000.2006
Wed Nov 28, 2007 12:32 pm
Forum: Advanced Tactics Series
Topic: scale & unit size
Replies: 4
Views: 158

RE: scale & unit size

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Twotribes<br/>
<br/>
You decide the scope. And the range. Subformations are what ever you want them to be.<br/>
<br/>
For movement and turn you can establish your own parameters, changing movement to suit what you feel is the size of the map.<br/>
<br/>
Out ...
by m5000.2006
Wed Nov 28, 2007 10:28 am
Forum: Advanced Tactics Series
Topic: scale & unit size
Replies: 4
Views: 158

scale & unit size

<t> hi,<br/>
<br/>
considering buying this game, but have a few questions first<br/>
<br/>
it says it's an operational game, but you also get research and production options. does it mean that you command corps or armies (not something that i particularly like)? is the game engine good for ...
by m5000.2006
Sat Jul 28, 2007 4:31 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: TOAD Tuesday redux
Replies: 44
Views: 796

RE: TOAD Tuesday redux

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ralphtrick<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Veers<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: FaneFlugt.DK<br/>
<br/>
Didnt meen to be offensive Veers. Must have been the friday beers. <SM sm="Cool-049.gif">[sm=Cool-049.gif]</SM>
<e>[/quote]</e ...
by m5000.2006
Sat Jul 28, 2007 4:01 pm
Forum: TOAW III Support
Topic: Two Disasters
Replies: 11
Views: 186

RE: Two Disasters

<r> <QUOTE><s>[quote]</s>ORIGINAL: Jonny<br/>
[...]<br/>
Secondly I have been playing FitE 7.0 as the Axis. [...]<br/>
Jonny<br/>

<e>[/quote]</e></QUOTE>
<br/>
<br/>
hmmm, i've been away from the battlefield since the beginning of July... has there been relesed FitE ver 7.0 ?? the latest ...
by m5000.2006
Tue May 01, 2007 5:22 pm
Forum: Scenario Design
Topic: mrpb question
Replies: 2
Views: 111

RE: mrpb question

ok, thanks, i found it
by m5000.2006
Tue May 01, 2007 1:16 pm
Forum: Scenario Design
Topic: mrpb question
Replies: 2
Views: 111

mrpb question

according to the manual it can be set 'by using the Edit > Set Max Rounds Per Battle item in the Force and Deployment Editor menus'

i looked for it there and i can't find the bloody thing... could someone write where exactly it is?
by m5000.2006
Sat Apr 28, 2007 7:52 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Next Patch
Replies: 52
Views: 764

RE: Next Patch

<t> well, i was just under the impression that there is a focus on air cambat results fog of war, while ignoring other possible sources for fog of war, e.g. land combat results, so "the thrust of my questions" was towards the justification why so much focus on air combat while disregarding other ...
by m5000.2006
Sat Apr 28, 2007 5:18 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Next Patch
Replies: 52
Views: 764

RE: Next Patch

<r> <QUOTE><s>[quote]</s>ORIGINAL: Veers<br/>

<QUOTE><s>[quote]</s>the problem is that most other types of information display are not approximate - you get accurate readiness, proficiency, supply, even how many rounds you're left with, but all of a sudden you get a random number of destroyed ...
by m5000.2006
Sat Apr 28, 2007 4:40 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: Next Patch
Replies: 52
Views: 764

RE: Next Patch

<t> talking of displaying info - correct me if i'm wrong but i have the impression that the number of destroyed aircraft in the air briefing isn't accurate but approximate, i remember reading about it in a different thread and someone said it is approximate and random to some extend - it changes ...
by m5000.2006
Wed Apr 25, 2007 4:27 pm
Forum: General Discussion
Topic: ..Yeltsin is dead..
Replies: 16
Views: 202

RE: ..Yeltsin is dead..

ORIGINAL: Zap

Everyone in this thread agrees that he was a drunk. [...]

i didn't say a word about it [:)]
by m5000.2006
Wed Apr 25, 2007 3:19 pm
Forum: General Discussion
Topic: Suggestions for Games to make
Replies: 2
Views: 143

RE: Suggestions for Games to make

<r> oh, and i'd like to see a revamped might & magic series, with better graphics, more intelligent AI, bigger game worlds, especially m&m 6 needs revamping... [8|]<br/>
<br/>
<br/>
...in addition to what i've already written in a different thread about Alpha Centauri and Atari/Commodroe classic ...
by m5000.2006
Tue Apr 24, 2007 11:51 pm
Forum: Norm Koger's The Operational Art Of War III
Topic: fite question
Replies: 28
Views: 414

RE: fite question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: larryfulkerson<br/>
<br/>
Anybody ever see this thing before in FitE? I don't remember it being there. Somebody explain to me why it would have to be there just to increase the distance by +96. Out in the middle of nowhere....???<br/>
<br/>
<IMG src="https ...

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