Search found 49 matches

by Gudadantza
Tue Aug 29, 2023 4:51 pm
Forum: MODS and Scenarios
Topic: Iron Cross 2D Counter & Map Mod Released
Replies: 273
Views: 36560

Re: Iron Cross 2D Counter & Map Mod Released

Thanks for the respnse.

The matter is that I can`t find any link for the 4.7 version, in the first post apparently it does not exist

Greetings
by Gudadantza
Sat Aug 26, 2023 12:44 pm
Forum: MODS and Scenarios
Topic: Iron Cross 2D Counter & Map Mod Released
Replies: 273
Views: 36560

Re: Iron Cross 2D Counter & Map Mod Released

Two little questions

-The Iron Cross Mod available ingame seems to be the v4 version if I am not wrong, but the one in this site seems to be 4_7 but it is not available anymore to download because we have it present into the official game bundled with the community pack. I am running the GOG ...
by Gudadantza
Mon Nov 20, 2017 7:17 am
Forum: Tech Support
Topic: 4K and other Resolution Issues.
Replies: 50
Views: 6817

RE: 4K and other Resolution Issues.

I´ve noticed that in resolution 1366x768 the orders panel is slightly cut by the down info panel. For those with the inconvenience I recomend using and app called bordeless gaming, the game will run in windowed full screen and the user gains vertical space fitting better the panels
by Gudadantza
Wed Jun 24, 2015 2:30 pm
Forum: Scourge of War Gettysburg Series
Topic: Waterloo upgrades in Gettysburg
Replies: 4
Views: 290

RE: Waterloo upgrades in Gettysburg

Ok. Thanks for the response. [:)]
by Gudadantza
Sun Jun 14, 2015 9:14 am
Forum: Scourge of War Gettysburg Series
Topic: Waterloo upgrades in Gettysburg
Replies: 4
Views: 290

RE: Waterloo upgrades in Gettysburg

Some interface improvements like the new status bar should be great. Now in waterloo the little status window can stay opened while playing and selecting things, if I am not wrong. Or make the right click orders menu possible in Getty. Just a couple of examples.

Greetins
by Gudadantza
Sat Jun 13, 2015 5:34 pm
Forum: Scourge of War Gettysburg Series
Topic: Waterloo upgrades in Gettysburg
Replies: 4
Views: 290

Waterloo upgrades in Gettysburg

Hi.

I have a question. Could we see any day some of the advancements in the Waterloo engine enabled in the Gettysburg series as a patch or something? I mean about those engine upgrades or polishment that could be compatible with civil war of course.

Greetings
by Gudadantza
Thu Jun 11, 2015 6:13 pm
Forum: Scourge of War: Waterloo
Topic: Dissapointed of formation, moddable?
Replies: 40
Views: 844

RE: Dissapointed of formation, moddable?

<t> But seriously speaking and to be honest I understand. <br/>
It is not the same accepting decissions of the AI according to the officer in charge than looking an overlapping mess, or a regiment being shot innecesarely in colummn or crossed. Gettysburg had those defects occasionaly. Even more ...
by Gudadantza
Thu Jun 11, 2015 5:49 pm
Forum: Scourge of War: Waterloo
Topic: Dissapointed of formation, moddable?
Replies: 40
Views: 844

RE: Dissapointed of formation, moddable?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: oho<br/>
<br/>
Amalur: you can't control all units by yourself, but you can give decent comands to at least brigades so they don't mess up with each other when marching towards the enemy for example to use attack column with battalions in column by division ...
by Gudadantza
Thu Jun 11, 2015 4:51 pm
Forum: Scourge of War: Waterloo
Topic: Dissapointed of formation, moddable?
Replies: 40
Views: 844

RE: Dissapointed of formation, moddable?

<r> <QUOTE><s>[quote]</s>ORIGINAL: jglazier<br/>
<br/>
I keep reading about switching AI on. Can you play this game by controlling all units yourself, or does it become to much to handle? Is it necessary to have the AI control portions of your army? I think I would like to control everything in a ...
by Gudadantza
Thu Jul 28, 2011 11:54 pm
Forum: John Tiller's Campaign Series
Topic: Progress on Patch 1.05
Replies: 28
Views: 288

RE: Progress on Patch 1.05

<r> The game is what it is and a 3d graphics engine is for now irrealistic.<br/>
<br/>
-The game needs and cry for an interface revision:<br/>
Resscaling of the fixed info and menu boxes. They are too Tiny on new monitors and are innefficient for the text descriptions. In fact I love the menu ...
by Gudadantza
Thu Jul 28, 2011 8:29 pm
Forum: Mods and Scenarios
Topic: Port of MapMod for JTCS? (2d graphics)
Replies: 15
Views: 795

RE: Port of MapMod for JTCS? (2d graphics)

<t> Mapmod is Amazing, one of the finests in PzC modding.<br/>
<br/>
There are a lot of similarities in concept between Panzer campaigns and Campaign Series. A lot. <br/>
<br/>
And On the small 2d level the game is visually the same. <br/>
Mapmod is a favourite in graphics mods for PzC and if ...
by Gudadantza
Tue Jul 26, 2011 5:28 pm
Forum: Mods and Scenarios
Topic: retro counter view in 3d mod
Replies: 20
Views: 1026

RE: retro counter view in 3d mod

<t> To me it looks great. The counters should have more definition but the concept is great.<br/>
<br/>
Why? because if it is intended for a small 3d view level it can help differentiating units. Something like the small 2d view but in small 3d.<br/>
<br/>
Someone has put the example of panzer ...
by Gudadantza
Tue Jul 26, 2011 11:06 am
Forum: Norm Koger's The Operational Art Of War III
Topic: Question about convenient opart.exe to use
Replies: 0
Views: 53

Question about convenient opart.exe to use

<t> Hi all. <br/>
<br/>
Id like to make a question. My computer is an AMD Sempron 64 3000+ 1800 Ghz<br/>
2 gigs ram <br/>
and windows xp<br/>
<br/>
Which should be most convenient exe from the launcher for my configuration? I make the question because I have not noted any apparent difference ...
by Gudadantza
Mon Nov 08, 2010 10:23 am
Forum: TOAW III Support
Topic: Slow zoom
Replies: 0
Views: 53

Slow zoom

<t> I readed some time ago that the new patch would make the zoom and unzoom option more responsiveness and fast due to code optimitations, but with the new beta patch I think The zoom and unzoom lag is the same as before.<br/>
<br/>
Will it be fixed in final version? Or am I wrong?<br/>
<br ...
by Gudadantza
Mon Nov 08, 2010 10:05 am
Forum: John Tiller's Campaign Series
Topic: Modern Wars: Volume I: Poll 2
Replies: 9
Views: 357

RE: Modern Wars: Volume I: Poll 2

<t> I think making the tutorial scens covering new stuff is more time compsuming that making a video of them, and the usefulness for a player should be the same. So if the development time is the problem can the tutorials be fired?<br/>
If the developers think making the videos is too time ...
by Gudadantza
Sun Nov 07, 2010 6:04 pm
Forum: John Tiller's Campaign Series
Topic: Modern Wars: Volume I: Poll 2
Replies: 9
Views: 357

RE: Modern Wars: Volume I: Poll 2

If the hardcore user, whatever that mean, does not need the videos, the solution is not opening the videos.
by Gudadantza
Wed Aug 22, 2007 12:59 pm
Forum: John Tiller's Campaign Series
Topic: JTCS Unit Viewer
Replies: 161
Views: 10456

RE: JTCS Unit Viewer

excellent application!! Congrats!
by Gudadantza
Wed Aug 08, 2007 11:34 am
Forum: John Tiller's Campaign Series
Topic: Review at Out of Eight PC Game Review
Replies: 12
Views: 233

RE: Review at Out of Eight PC Game Review

<t> Rational and organizated formation movements in an easy way, with a change in the interface to easy use of that option. Now that exist as a mix of keys. why not add interface and visual aids to it? Why not add things for the less obvious mechanisms of the game?<br/>
&nbsp;<br/>
I think an ...
by Gudadantza
Wed Aug 08, 2007 11:01 am
Forum: John Tiller's Campaign Series
Topic: Review at Out of Eight PC Game Review
Replies: 12
Views: 233

RE: Review at Out of Eight PC Game Review

<t> I love this game and the series a lot of years ago&nbsp;but I personally agree with the two last points of the reviewer.<br/>
&nbsp;<br/>
It is not bad criticism it is only a real&nbsp;fact interface related due to the long way the game has.<br/>
&nbsp;<br/>
It is not heresy to say that the ...
by Gudadantza
Tue Aug 07, 2007 11:47 am
Forum: Mods and Scenarios
Topic: 18th-19th Century Warfare
Replies: 20
Views: 597

RE: 18th-19th Century Warfare

The age of Rifles with Campaign series engine? mmm... I think It is possible and very interesting... :)

Go to advanced search