Search found 248 matches

by quertice
Fri Mar 20, 2020 5:30 am
Forum: Gary Grigsby's War in the West
Topic: Axis is able to resupply an encircled italian city by sea (?)
Replies: 4
Views: 328

RE: Axis is able to resupply an isolated italian city by sea (?)

<r> Pescara has finally fallen, but (not actually) encircled axis units were able to retreat (routed) towards the north... is this a bug? I play with latest beta 1.02.59<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/26442/357848B926B640D7989E5B7B4A5281FC.jpg"><s>[img]</s><URL url ...
by quertice
Fri Mar 20, 2020 5:13 am
Forum: Gary Grigsby's War in the West
Topic: Axis is able to resupply an encircled italian city by sea (?)
Replies: 4
Views: 328

RE: Axis is able to resupply an isolated italian city by sea (?)

<r> situation:<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/26442/780BE58FD7954E1C8BCADD3D90C90382.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/26442/780BE58FD7954E1C8BCADD3D90C90382.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by quertice
Fri Mar 20, 2020 5:11 am
Forum: Gary Grigsby's War in the West
Topic: Axis is able to resupply an encircled italian city by sea (?)
Replies: 4
Views: 328

Axis is able to resupply an encircled italian city by sea (?)

<r> Operation diadem to the gothic line scenario:<br/>
<br/>
Enemy AI axis units are encircled at Pescara town for 3-4 weeks, but their hex is still not isolated, why allied naval patrol missions automatic system can't stop this resupply by sea? <br/>
<br/>
In the previous turn I attacked at ...
by quertice
Sun Sep 02, 2018 5:28 am
Forum: Command: Modern Operations series
Topic: Italian C:MANO Commuity HAS ARRIVED!
Replies: 20
Views: 534

RE: Italian C:MANO Commuity HAS ARRIVED!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: [BSM]Roby7979<br/>
<br/>
some new Italian player?<br/>
<br/>
<br/>
qualche nuovo italiano?<br/>
<br/>
<br/>
[:)]
<e>[/quote]</e></QUOTE>
<br/>
<br/>
eccomi! / here I am!<br/>
<br/>
molto utili i tuoi tutorial, grazie / really useful your tutorials ...
by quertice
Wed Aug 29, 2018 4:28 am
Forum: Mods and Scenarios
Topic: Directive 21 1941-1945 V4.5
Replies: 9
Views: 650

RE: Directive 21 1941-1945 V4.5

this is the latest version tm.asp?m=4471552
by quertice
Fri Dec 29, 2017 7:16 pm
Forum: The Operational Art of War IV
Topic: what are the best scenarios to play against PO?
Replies: 7
Views: 247

what are the best scenarios to play against PO?

I mean the esiest ones to handle for PO and so the more satisfying to play, or just those with opponent programmed at best
by quertice
Thu Dec 28, 2017 7:25 am
Forum: Mods
Topic: My personal mod ....and yes i'm back :)
Replies: 34
Views: 1240

RE: My personal mod ....and yes i'm back :)

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Telumar<br/>
<br/>
Yes, i am back.... <br/>
<br/>
I couldn't resist to fiddle around with the new graphics and thought i'd share my personal mod. It doesn't deviate much from the original graphics, just some minor modifications.<br/>
<br/>
Preview in the ...
by quertice
Thu Dec 28, 2017 6:45 am
Forum: The Operational Art of War IV
Topic: This or WiTE/ WiTW
Replies: 17
Views: 642

RE: This or WiTE/ WiTW

<t> I think that an half-week time scale is a little excessive for an operational (battalion-regiment-division) level scale, it's just a nearly acceptable compromise not to have too long games... but let alone the week turn of WITE... a too long time, too much aberration because of the IGO/UGO ...
by quertice
Mon Dec 25, 2017 10:06 pm
Forum: The Operational Art of War IV
Topic: What are you playing now?
Replies: 52
Views: 1745

RE: What are you playing now?

<t> This is my first toaw, I've just finished kasserine as axis side and now I'm playing South front 1942 still as axis, I'm having a great fun saving von Paulus's army therefore changing history, despite it's not a real challenge as playing versus ai<br/>
<br/>
In future I'll try directive 21 for ...
by quertice
Fri Dec 22, 2017 10:24 am
Forum: The Operational Art of War IV
Topic: MVSN/CCNN(camicie nere/italian fascist black shirts) units proficiency
Replies: 1
Views: 275

MVSN/CCNN(camicie nere/italian fascist black shirts) units proficiency

<t> Relatively to kind of equal experienced units, for a question of morale italian fascist black shirt units should always have a proficiency higher than that of regular italian infantry units, like waffen SS with regard to wehrmacht black shirts were fascist fanatics.<br/>
<br/>
in some ...
by quertice
Mon Dec 18, 2017 11:15 am
Forum: Mods and Scenarios
Topic: Tutorial '42 - Editor... Or how to create units for Bella Italia!
Replies: 27
Views: 1724

RE: Tutorial '42 - Editor... Or how to create units for Bella Italia!

thank you for your very interesting tutorials, in particular this for me [:D]
by quertice
Mon Dec 18, 2017 11:09 am
Forum: Mods and Scenarios
Topic: Africa Orientale Italiana
Replies: 3
Views: 538

RE: Africa Orientale Italiana

thank you!
by quertice
Mon Nov 27, 2017 9:16 pm
Forum: Gary Grigsby's War in the West
Topic: AI on the Defense
Replies: 6
Views: 269

RE: AI on the Defense

In the italian wargaming forum a player has said this bug may be also into operation dragon scenario.
by quertice
Mon Nov 27, 2017 2:59 pm
Forum: Gary Grigsby's War in the West
Topic: Question about east front box and realism
Replies: 4
Views: 274

RE: Question about east front box and realism

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Joel Billings<br/>
<br/>
From a west front perspective, the game is arguably more realistic without the East Front box. It's there to provide more choices for the player, but in theory the historic losses, production split and comings and goings of units is ...
by quertice
Sun Nov 26, 2017 9:06 pm
Forum: Gary Grigsby's War in the West
Topic: Question about east front box and realism
Replies: 4
Views: 274

Question about east front box and realism

<t> Do games become more realistic by setting EFB on? <br/>
or is it just to give more choices to the player on changing history?<br/>
<br/>
I'm used with WITP, on switching units with european theater there are fixed arrivals and withdrawals, I'm just interested into having historic games<br ...
by quertice
Tue Nov 21, 2017 2:53 pm
Forum: Opponents Wanted
Topic: Husky scenario
Replies: 10
Views: 387

RE: Rommel attacks 43

if someone would like to play as allied I have just created an open game on multiplayer matrix mode with 1.01.72 beta patch (I'm not a newbie)
by quertice
Wed Aug 23, 2017 9:49 pm
Forum: Gary Grigsby's War in the West
Topic: Battleground Italy 43-45 scenario: AI Allies stops attacking after 43
Replies: 8
Views: 212

RE: Battleground Italy 43-45 scenario: AI Allies stops attacking after 43

I have read about a similar allied ai issue on this scenario (no landings) one or two years ago, I thought it was solved.

I'm interested to begin the same scenario with axis, I'll wait for replies hoping for good news.

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