Search found 27 matches

by maxfra
Sun Jun 15, 2008 1:04 pm
Forum: Advanced Tactics Series
Topic: Call for random game ideas
Replies: 65
Views: 1245

RE: Random Allies

<t> In addition to the possibility to build new factories I would really like to have a new research tree for increasing factory production.<br/>
Es. lev 1 --> 100% lev 2 --> 10%....<br/>
<br/>
The addition of new terrain type would be nice also.<br/>
For ex. Desert or tundra errain could ...
by maxfra
Sat May 24, 2008 4:38 pm
Forum: Advanced Tactics Series
Topic: Changing password.
Replies: 3
Views: 117

RE: Changing password.

pbem
by maxfra
Sat May 24, 2008 2:00 pm
Forum: Advanced Tactics Series
Topic: Changing password.
Replies: 3
Views: 117

Changing password.

Is it possible to change the password chosen on the first turn?
by maxfra
Fri May 16, 2008 9:57 pm
Forum: Mods and Scenarios
Topic: U.S. Entry in WaW33
Replies: 21
Views: 384

RE: U.S. Entry in WaW33

<t> Another rule that should be imported from WiF is different production increase for different powers or a change in garrison ratios. If Germany and japan do not attack Russia and China, even if the garrison between Germany and Russia lowers to 1:1 in 1942 it would be possible for both power to ...
by maxfra
Fri May 16, 2008 9:15 pm
Forum: Mods and Scenarios
Topic: Production BUG in WAW
Replies: 7
Views: 174

RE: Production BUG in WAW

I've done another try, both using a heavy tank in berlin and a cv in london, in both cases sing 100% production for building the unit.

the prloblem is that in 3 turns you should be producing 4 sftypes, and not just 3.....
by maxfra
Fri May 16, 2008 8:10 pm
Forum: Mods and Scenarios
Topic: Production BUG in WAW
Replies: 7
Views: 174

Production BUG in WAW

<t> I've found a behaviour in unit production which seems to be a bug.<br/>
If I produce a heavy tank (cost = 6000) in a town producing 8000 (for ex. Berlin) the production details show on:<br/>
Turn 1 --> 1x heavy tank - prod: 1,3 and left: 0<br/>
Turn 2 --> 1x heavy tank - prod: 1,3 and left: 0 ...
by maxfra
Mon Dec 24, 2007 10:25 pm
Forum: Advanced Tactics Series
Topic: Entrenchment
Replies: 6
Views: 193

Entrenchment

<t> The entrenchment stat is a value for the whole unit and not for the single SFType (as it is for ex. readiness or experience).<br/>
So, if I want to use a unit as a garrison in a urban environment (where the auto entr. value is 100 for inf) is it the same using one of the following?<br/>
1 ...
by maxfra
Fri Dec 07, 2007 11:10 pm
Forum: Advanced Tactics Series
Topic: Wish List
Replies: 295
Views: 10236

RE: Wish List

<t> I would improve a little engineers.<br/>
1) I'd like the chance to blow to be displayed.<br/>
2) The EP needed to build something (for ex a fortress or an airport) should be the sum of all EP staked in that hex, not the EP of the single units. So if u have 2 different engineering unit having ...
by maxfra
Wed Dec 05, 2007 11:26 am
Forum: Advanced Tactics Series
Topic: Upgrading.
Replies: 3
Views: 123

Upgrading.

<t> What units is usually best to upgrade before others? And to what level?<br/>
I think fighters would be a good choice (above all for the increased intercept range), but what else?<br/>
Airdefenses are good to improve at least to lev 3 to have increased radius...<br/>
<br/>
I'm looking forward ...
by maxfra
Mon Dec 03, 2007 6:09 pm
Forum: Advanced Tactics Series
Topic: Engineering and blowing points
Replies: 4
Views: 167

RE: Engineering and blowing points

Are they cumulative - sum of points of all stacked formation - or do I have to have all points in a single unit?
by maxfra
Mon Dec 03, 2007 5:02 pm
Forum: Advanced Tactics Series
Topic: Blowing Bridges
Replies: 2
Views: 90

Blowing Bridges

Is there a way to blow my bridges apart from using engineers? And how many eng. points do they use in this way?
I many scenarios I see that my AI enemy destroys his bridges even without using engineers....
by maxfra
Sun Dec 02, 2007 12:33 pm
Forum: Advanced Tactics Series
Topic: Little Square in unit icon
Replies: 2
Views: 125

Little Square in unit icon

Sorry for this noob question, but what is the litte square on the bottom left side of a unit's icon? It may be green, yellow or red, but does it mean? Is it bound to supply or something else?

Thanks.

Max.
by maxfra
Fri Nov 23, 2007 1:27 pm
Forum: Advanced Tactics Series
Topic: What's the difference between Stock and Real Supply?
Replies: 2
Views: 156

What's the difference between Stock and Real Supply?

What's the difference between Stock and Real Supply in the supply stats of an HQ?

Thanks.
by maxfra
Wed Nov 21, 2007 1:27 pm
Forum: Advanced Tactics Series
Topic: WW2 Scenario - Unit Transfer problem
Replies: 3
Views: 76

RE: WW2 Scenario - Unit Transfer problem

It seems to work now... don't know why didn't before.

Thanks.
by maxfra
Wed Nov 21, 2007 12:46 pm
Forum: Advanced Tactics Series
Topic: WW2 Scenario - Unit Transfer problem
Replies: 3
Views: 76

RE: WW2 Scenario - Unit Transfer problem

What about the possibility to transfer a subformation form a unit without CP to an AH with CP?
by maxfra
Wed Nov 21, 2007 10:20 am
Forum: Advanced Tactics Series
Topic: Engineering and blowing points
Replies: 4
Views: 167

Engineering and blowing points

Where is it possible to see how many points an engineering unit has got?

Thanks.
by maxfra
Wed Nov 21, 2007 10:18 am
Forum: Advanced Tactics Series
Topic: WW2 Scenario - Unit Transfer problem
Replies: 3
Views: 76

WW2 Scenario - Unit Transfer problem

<t> I've tried in many random games and scenarios the transfer of units and always it worked in this way:<br/>
it is possible to transfer subformations from a unit to an HQ with enough Trucks (land capacity points) even if the starting unit does not have any truck (= 0 CP).<br/>
<br/>
In the WW2 ...
by maxfra
Tue Nov 20, 2007 2:31 pm
Forum: Advanced Tactics Support
Topic: WW2 scenario: Milan renamed Venice
Replies: 0
Views: 131

WW2 scenario: Milan renamed Venice

In the WW2 scenario, in Italy, Milan has been renamed Venice.

by maxfra
Sun Nov 18, 2007 1:52 pm
Forum: Advanced Tactics Series
Topic: WW2 Europe 1939
Replies: 1
Views: 45

WW2 Europe 1939

What are the differences between different scenario version (es. a, b, f...)?

Thanks.
by maxfra
Sat Nov 17, 2007 11:17 am
Forum: Advanced Tactics Support
Topic: CHEAT POSSIBLE !!
Replies: 29
Views: 553

RE: CHEAT POSSIBLE !!

<t> I agree with Vic.<br/>
AT is a much better anticheat game then PT1. In PT1 if u did a wrong attack you could replay your turn, in AT you can't.<br/>
And the fact that in your "test session" the attack has gone well does not mean that in the "real session" it will.<br/>
I' ve tried to use the ...

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