Search found 8 matches

by tbp
Fri Dec 12, 2008 10:54 am
Forum: Hired Guns: The Jagged Edge
Topic: Heres how to stop the enemy using grenades.
Replies: 6
Views: 234

RE: Heres how to stop the enemy using grenades.

<t> Personally, i find retribution much more satisfying. For that you need 2 key ingredients, money and dynamite. There's plenty dynamite available each day at DJ's; it's quite expensive but sustainable with a proper economy.<br/>
Have a couple of mercs start battles with some of those to instill ...
by tbp
Tue Dec 09, 2008 8:41 am
Forum: Hired Guns: The Jagged Edge
Topic: Spoiler question ...
Replies: 4
Views: 135

RE: Spoiler question ...

Railroad station, house left of fried mushrooms point of sale.
by tbp
Tue Dec 09, 2008 6:28 am
Forum: Hired Guns: The Jagged Edge
Topic: Spoiler question ...
Replies: 4
Views: 135

RE: Spoiler question ...

If you talk to Louis, journal then says it's been traded for rebel location - happens even if it's not in anyone's inventory - but, apparently, you get to keep it anyway. Now, i'd like to know what we're supposed to do with Jojo.
by tbp
Mon Dec 08, 2008 3:29 pm
Forum: Hired Guns: The Jagged Edge
Topic: increase stats
Replies: 7
Views: 297

RE: increase stats

I think i've seen dex/agi being bumped in-sector. Hmm. Anyway, it's easier to trigger while not in-sector simply by repairing/healing - possibly a lot.
As to str, i guess the only option is to have much patience and throw much stuff around.
by tbp
Mon Dec 08, 2008 10:10 am
Forum: Hired Guns: The Jagged Edge
Topic: MOVED: [SPOILER] IPA quiz
Replies: 0
Views: 78

MOVED: [SPOILER] IPA quiz

The War Room: fb.asp?m=1973206
by tbp
Mon Dec 08, 2008 6:40 am
Forum: Hired Guns: The Jagged Edge
Topic: Maybe a wish list
Replies: 85
Views: 2020

RE: Maybe a wish list

<r> Rationally, if you don't tweak the breath-per-shot cost, the only squad that makes sense has 6 snipers, with 6 sniping riffles, shooting once per turn trying to maximize damage; anything else is rather useless being that you have to dig in once for all - moving is too expensive - to waste hordes ...
by tbp
Mon Dec 08, 2008 6:16 am
Forum: The War Room
Topic: [SPOILER] IPA quiz
Replies: 19
Views: 1324

RE: [SPOILER] IPA quiz

I got tired of trying to get that stealthy trait again and i took that filename basis/scripts/logic/quiz.xml as hint ;)
by tbp
Mon Dec 08, 2008 6:07 am
Forum: The War Room
Topic: [SPOILER] IPA quiz
Replies: 19
Views: 1324

[SPOILER] IPA quiz

<t> Nomenclature S:skill, A:attitude, P:phobia<br/>
<br/>
Q1<br/>
1) S:martialarts<br/>
2) A:loner<br/>
3) S:handtohand<br/>
4) S:lockpicking<br/>
5) S:throwing<br/>
6) A:optimist<br/>
Q2<br/>
1) S:teaching<br/>
2) S:stealthy<br/>
3) P:psycho<br/>
4) A:friendly<br/>
Q3<br/>
1) S ...

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