Search found 826 matches

by Saint Ruth
Thu Sep 10, 2026 9:33 am
Forum: WEGO World War II: Overlord
Topic: nice game, sometimes can't move units into hex with other units in it
Replies: 12
Views: 301

Re: nice game, sometimes can't move units into hex with other units in it

Hi, you can't over-stack a hex so if there's 7 stacking points used of a max of 9 then you can't move onto or even through that hex with a unit of 3 stacking points.

Why can't you move through it, it's not like it's ending its turn in that hex, you might ask?

Well, because when the orders resolve ...
by Saint Ruth
Fri Aug 21, 2026 4:43 pm
Forum: WEGO World War II: Overlord
Topic: open HQ hierarchy
Replies: 3
Views: 141

Re: open HQ hierarchy

Will have a look and fix it, cheers!
by Saint Ruth
Mon Aug 17, 2026 3:53 pm
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: impossible to resume saved games
Replies: 1
Views: 332

Re: impossible to resume saved games

Sorry, missed this. Is this still a problem?

If it is can you email me your saved game:

They'll be in OneDrive dir under My Games/Stalingrad/save directory.

If you send me the files (there'll be 2 files per game) to saint_ruth1691@yahoo.ie and I'll have a look,

Cheers,
Brian
by Saint Ruth
Mon Aug 10, 2026 10:35 pm
Forum: WEGO World War II: Overlord
Topic: Fixed unit able to be moved T1? (Overlord Scenerio)
Replies: 8
Views: 413

Re: Fixed unit able to be moved T1? (Overlord Scenerio)

Fixed it now. Will be in the next patch, cheers, Brian
by Saint Ruth
Fri Jul 24, 2026 11:14 pm
Forum: WEGO World War II: Overlord
Topic: Fixed unit able to be moved T1? (Overlord Scenerio)
Replies: 8
Views: 413

Re: Fixed unit able to be moved T1? (Overlord Scenerio)

Hi,
No, they shouldn't be able to move. But I tried it here now and they can't move.
What did you do to get them to move?

Sorry but I'm away for the next week so I won't be able to get back to you immediately!

Cheers,
Brian
by Saint Ruth
Wed Jul 22, 2026 6:55 pm
Forum: WEGO World War II: Overlord
Topic: Current V2.02
Replies: 2
Views: 293

Re: Current V2.02

Hi, yes there'll be an update with a few minor improvements in a couple of weeks.
Cheers,
Brian
by Saint Ruth
Mon Jul 06, 2026 10:20 pm
Forum: Tech Support
Topic: Strange combat results
Replies: 2
Views: 257

Re: Strange combat results

That's a bug. Will get a fix out ASAP
Cheers
by Saint Ruth
Fri Jul 03, 2026 5:10 pm
Forum: Tech Support
Topic: Strange combat results
Replies: 2
Views: 257

Re: Strange combat results

Hi, do you have a autosave of the previous turn? I.e. before the film was made?
If you do, can you email it to saint_ruth1691@yahoo.ie
Because that doesn't look right.
cheers,
Brian
by Saint Ruth
Wed Jul 01, 2026 10:56 pm
Forum: Mods and Scenarios
Topic: PzK Mods for Desert War v.2.00.01
Replies: 5
Views: 604

Re: PzK Mods for Desert War v.2.00.01

Nice job!
by Saint Ruth
Sun Jun 28, 2026 10:34 pm
Forum: WEGO World War II: Stalingrad
Topic: Start Date
Replies: 2
Views: 504

Re: Start Date

Hi,

Yes, you can do that. In the install directory:

which will be this for steam:
C:\Program Files (x86)\Steam\steamapps\common\WEGO World War II Stalingrad

or this for Matrix/Slitherine:
C:\Program Files (x86)\Matrix Games\Stalingrad

There's a directory called data and in that you can change a ...
by Saint Ruth
Thu Jun 25, 2026 8:27 pm
Forum: Desert War 1940 - 1942
Topic: Problem with patch 2.00.1
Replies: 6
Views: 1097

Re: Problem with patch 2.00.1

Seems to be something wrong with the installer, I'll get someone to have a look!
Thanks for your patience,
Brian
by Saint Ruth
Wed Jun 24, 2026 9:15 pm
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Losses not showing in popup
Replies: 4
Views: 1290

Re: Losses not showing in popup

I'll experiment a bit, cheers
by Saint Ruth
Tue Jun 23, 2026 12:29 am
Forum: WEGO World War II: Stalingrad: Tech Support
Topic: Losses not showing in popup
Replies: 4
Views: 1290

Re: Losses not showing in popup

Oh, is that when there's unit eliminated?

I checked and it's not when units eliminated. Do you have any idea when this happens? I've been trying to reproduce but haven't so far...

Thanks
by Saint Ruth
Tue Jun 23, 2026 12:18 am
Forum: WEGO World War II: Stalingrad
Topic: Hold at All Costs / Units Retreats
Replies: 1
Views: 328

Re: Hold at All Costs / Units Retreats

Oh, you're right. Will fix.
by Saint Ruth
Tue Jun 23, 2026 12:17 am
Forum: WEGO Series
Topic: Multiplayer doesn't work with Steam WEGO Desert War
Replies: 4
Views: 1116

Re: Multiplayer doesn't work with Steam WEGO Desert War

Aaaargh... I noticed that too... shouldn't be that manual! Will fix ASAP... cheers
by Saint Ruth
Mon Jun 22, 2026 5:15 pm
Forum: WEGO Series
Topic: Multiplayer doesn't work with Steam WEGO Desert War
Replies: 4
Views: 1116

Re: Multiplayer doesn't work with Steam WEGO Desert War

Oh, I know what the problem is. It will be patched ASAP.
Thanks,
Brian
by Saint Ruth
Thu Jun 11, 2026 4:39 pm
Forum: WEGO World War II: Stalingrad
Topic: Weather
Replies: 4
Views: 457

Re: Weather

Yep, I've changed it so you can set it per scenario now. We're just testing the patch at the mo so it should be released soon.
Cheers,
Brian
by Saint Ruth
Thu Jun 11, 2026 4:39 pm
Forum: WEGO World War II: Stalingrad
Topic: CCV Delay
Replies: 4
Views: 471

Re: CCV Delay

Hi,

Yes, so a 60% means a 40% chance of being delayed, so you're right actually.

Higher CCV is good, lower CCV is bad.

So I guess that really should be "Command and Control Value", not "Command and Control Delay Value" so the abbreviation is right but the name is wrong.

Cheers,
Brian
by Saint Ruth
Mon Jun 08, 2026 8:43 pm
Forum: WEGO World War II: Stalingrad
Topic: CCV Delay
Replies: 4
Views: 471

Re: CCV Delay

Mmmm... the explanation isn't good.

That 100% means there's a 100% chance of moving, and 80% means there's an 80% chance of moving (20% chance of delay)
but it's called a "Delay" so you'd think a 100% "Delay" means 100% chance of delay.

So 100% = 0% chance of delay
80% = 20% chance of delay etc ...
by Saint Ruth
Mon Jun 08, 2026 8:17 pm
Forum: WEGO World War II: Stalingrad
Topic: Weather
Replies: 4
Views: 457

Re: Weather

Oh, weather is actually turned "off" for Stalingrad. It was only added for Overlord so it doesn't save it when you play Stalingrad and Desert War.
And also you cannot access the Weather Display for Stalingrad/Desert War either in the game.

I can see about having the option to turn it on/off per ...

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