Search found 797 matches

by Saint Ruth
Mon Mar 30, 2026 8:01 pm
Forum: WEGO World War II: Stalingrad
Topic: Hotseat - Axis always going first
Replies: 2
Views: 117

Re: Hotseat - Axis always going first

Default just means that when the scenario is selected in the Create Game, then the Axis or Allies will be set as the starting player.

As it's WEGO, there's no real "starter" player. Both turns execute together so even though the Axis takes his turn first, it doesn't make any real difference to play ...
by Saint Ruth
Mon Mar 30, 2026 7:59 pm
Forum: WEGO World War II: Stalingrad
Topic: Smaller movement arrows
Replies: 2
Views: 157

Re: Smaller movement arrows

Hi, no those arrows are drawn on the map, and don't use images. Maybe they are a bit big all rihgt. Can look at making them smaller.
by Saint Ruth
Mon Mar 09, 2026 7:17 pm
Forum: WEGO World War II: Stalingrad
Topic: Setting Strength/Readiness in Editor vs campaign
Replies: 3
Views: 543

Re: Setting Strength/Readiness in Editor vs campaign

Yes, it'll use the values from the first scenario. The other values in the scenario will be used if you're playing that scenario by itself and not part of a campaign.
Cheers,
Brian
by Saint Ruth
Mon Mar 09, 2026 7:15 pm
Forum: WEGO World War II: Stalingrad
Topic: Save Replay
Replies: 2
Views: 116

Re: Save Replay

Well you could just play the full scenario though and video the screen using Snipping Tool or something like that.
by Saint Ruth
Thu Mar 05, 2026 7:32 pm
Forum: WEGO World War II: Stalingrad
Topic: Hotseat game but with units under AI control
Replies: 3
Views: 251

Re: Hotseat game but with units under AI control

Oh, well, there's the AI controls that'll assign your Artillery, or Air/Ground Assets etc, but nothing more than that I'm afraid.
by Saint Ruth
Mon Mar 02, 2026 9:13 pm
Forum: WEGO World War II: Stalingrad
Topic: I love how flexible the "Fixed" system is
Replies: 1
Views: 202

Re: I love how flexible the "Fixed" system is

Cheers, glad you like it!
by Saint Ruth
Mon Mar 02, 2026 9:12 pm
Forum: WEGO World War II: Stalingrad
Topic: Hotseat game but with units under AI control
Replies: 3
Views: 251

Re: Hotseat game but with units under AI control

It depends on the scenario, but some units have a free setup within their zones if that's what you mean?
by Saint Ruth
Sat Jan 31, 2026 8:24 pm
Forum: WEGO World War II: Stalingrad
Topic: Airfields
Replies: 1
Views: 194

Re: Airfields

Hi,

If the airfield cannot be supplied from a normal supply source (as it's encircled) then you can use an Air Transport to supply it. It will only give units Extended Supply and its supply range is limited to whatever the range of the airfield is (usually 4 - it's written on the map).

That range ...
by Saint Ruth
Tue Jan 20, 2026 7:39 pm
Forum: WEGO World War II: Overlord
Topic: Odd issue with game turn being to large for a two player game.
Replies: 3
Views: 3396

Re: Odd issue with game turn being to large for a two player game.

Try it again, if it doesn't work, there should be a save game in the
My Games/WEGO WWII Overlord directory with "PBEM" in the file name.
Can you email it to me please? To saint_ruth1691@yahoo.ie

Many thanks!
Brian
by Saint Ruth
Thu Jan 15, 2026 8:14 pm
Forum: WEGO World War II: Overlord
Topic: Odd issue with game turn being to large for a two player game.
Replies: 3
Views: 3396

Re: Odd issue with game turn being to large for a two player game.

Oh, I'll have a look and try and figure out what's going on.

Have you autosave turned on?
by Saint Ruth
Sun Jan 11, 2026 10:11 pm
Forum: WEGO World War II: Overlord
Topic: Selecting units
Replies: 1
Views: 3528

Re: Selecting units

Hi,

If you're using click move (as oppose to drag and drop) then once you've clicked on the stack, you can change the selected unit by clicking a unit in the smaller right hand panel like this:

https://i.postimg.cc/PqGBnT97/Screenshot-2026-01-11-215847.png

You can select all the units in a hex ...
by Saint Ruth
Wed Dec 24, 2025 4:29 pm
Forum: WEGO World War II: Stalingrad
Topic: Losses/Unit Strength
Replies: 2
Views: 327

Re: Losses/Unit Strength

Hi, it's percentage loss, not number. So I didn't want to go down the The Operational Art of War route where everything is modeled, and where the 10 of the attack is just a guess of the attack of 10 Stugs and 20 squads or whatever.

So an attack of 10 is an attack of 10 regardless.

Cheers,
Brian
by Saint Ruth
Fri Dec 19, 2025 9:13 pm
Forum: Desert War 1940 - 1942
Topic: Monty's Front Desert War Upgrade
Replies: 26
Views: 4139

Re: Monty's Front Desert War Upgrade

Oh, strange. It should work... Desert War is being completely revamped so these issues and others will all be fixed.
by Saint Ruth
Fri Dec 19, 2025 9:11 pm
Forum: WEGO World War II: Overlord
Topic: When will WEGO World War II: Overlord be available on Steam?
Replies: 8
Views: 1660

Re: When will WEGO World War II: Overlord be available on Steam?

Early next year hopefully. Needs some changes for Stream PBEM...
Cheers,
Brian
by Saint Ruth
Fri Dec 19, 2025 9:10 pm
Forum: WEGO World War II: Overlord
Topic: Overlord Manual
Replies: 1
Views: 400

Re: Overlord Manual

Yep, cheers, I've highlighted that to Matrix so they'll fix it, but I guess with Christmas, they're a bit busy so might be fixed in the new year... (In the actual game, the manual is correct!)

Thanks,
Brian
by Saint Ruth
Tue Dec 16, 2025 10:51 pm
Forum: Desert War 1940 - 1942
Topic: Monty's Front Desert War Upgrade
Replies: 26
Views: 4139

Re: Monty's Front Desert War Upgrade


I tried starting the game in English to test if it was also in English. I probably need to reinstall it. It's now in German!

It's "41_11_The Rats vs The Ram" that I tested.

Please look Page 2

Hi, you should be able to change the language from the start menu, down the bottom, if you select the ...
by Saint Ruth
Tue Dec 16, 2025 10:23 pm
Forum: WEGO Series
Topic: Ground scales and PDF Manual
Replies: 6
Views: 1240

Re: Ground scales and PDF Manual

oh, cheers... I asked someone to fix it... I'll try again. Cheers
by Saint Ruth
Mon Dec 08, 2025 6:28 pm
Forum: WEGO World War II: Overlord
Topic: WEGO Overlord - Retreat Question
Replies: 5
Views: 680

Re: WEGO Overlord - Retreat Question

Hi, sometimes the odds are inaccurate too due to Fog Of War. The odds being based on an invalid estimate of the defender. Not sure of the actual battle there, but yes, a 15:1 attack not getting ashore isn't normal!
by Saint Ruth
Tue Dec 02, 2025 7:24 pm
Forum: WEGO World War II: Stalingrad
Topic: Turns per Day (1) and Combat
Replies: 5
Views: 513

Re: Turns per Day (1) and Combat

Yep, once you edit the scenario, it'll load the new data.

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