Search found 38 matches

by B455
Mon Jan 22, 2018 11:57 am
Forum: Mods and Scenarios
Topic: Decision in the North
Replies: 4
Views: 222

RE: Decision in the North

<t> Hmmm, in case you would mean my scenario Decision in the North 1941-42 about Finnish and German joint operations during Barbarossa... then NO, it´s not ready yet! I am upgrading it for TOAW IV, though slowly. If it is "available" in somewhere else, please don´t play it. I will publish it here ...
by B455
Mon Jan 22, 2018 11:30 am
Forum: The Operational Art of War IV
Topic: TOAW III Owners
Replies: 30
Views: 394

RE: TOAW III Owners

<t> This is exactly what I was talking about in another thread. I noticed event and reinforcement/withdrawal issues when upgrading one of my old scenario to TOAW IV and playing it out myself. These things need to be checked by designer. It simply is not loading up old stuff with the editor, save ...
by B455
Thu Jan 18, 2018 12:28 pm
Forum: The Operational Art of War IV
Topic: TOAW vs GG-WITE
Replies: 33
Views: 1007

RE: TOAW vs GG-WITE

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Silvanski<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Olorin<br/>
Yes, I demand it.[:@]<br/>
Please?[&o]
<e>[/quote]</e></QUOTE>
<br/>
Let me get a second opinion...[;)]<br/>
<br/>
What do you think Klink[&:]<br/>
<br/>

<e>[/quote]</e></QUOTE>
<br/>
Well ...
by B455
Fri Feb 17, 2012 8:39 am
Forum: Gary Grigsby's War in the East Series
Topic: So how easy is it to run away from the enemy?
Replies: 46
Views: 1167

RE: So how easy is it to run away from the enemy?

<t> As for WitE...how about reducing Soviet rail capacity so that it would be more difficult and slow to evacuate those factories? So that the Soviet player would really have to think whether he can afford to run and give ground around key industrial cities if he is going to save his war-economy ...
by B455
Thu Jan 20, 2011 7:52 am
Forum: Scenario Design and Modding
Topic: Editor manual
Replies: 4
Views: 131

RE: Editor manual

<t> <br/>
I have scenarios in mind that I would like to try out with the editor, but frankly I don't even know how to start. How to cut the map/define the playable area for instance? How I build the OB? I am missing all the basics. Is it intended that there would not be a lot of "user-created ...
by B455
Tue Jan 18, 2011 1:30 pm
Forum: Scenario Design and Modding
Topic: Editor manual
Replies: 4
Views: 131

Editor manual


Been wondering about what's up with the documentation about how to actually use the editor and create scenarios? The one that came with the game is...hmm, too general and a bit short. So any update on that? Thanks.
by B455
Sat Jan 15, 2011 9:06 am
Forum: The War Room
Topic: What's the verdict?
Replies: 13
Views: 312

RE: What's the verdict?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Navodchik<br/>
<br/>
I like the game itself very much, however it has been a while (some years actually) since I have played this kind of complex and grand scale strategy game, and personally I would have been more than delighted to have full and complete ...
by B455
Sat Jan 15, 2011 8:29 am
Forum: Scenario Design and Modding
Topic: [REL] German symbols + GUI Mod v1.1 (Landser Edition)
Replies: 62
Views: 2076

RE: [WIP] WWII German military symbols on counters

<r>
<QUOTE><s>[quote]</s>ORIGINAL: dlazov66<br/>
<br/>
I just looked and it does not appear that there is a way to mod the HQ to use multiple flags, icons or other images. All counters get one type of icon. So you can mod the HQ icon to a flag of one type or another but you can't have multiple ...
by B455
Sat Jan 15, 2011 8:21 am
Forum: Scenario Design and Modding
Topic: 163rd German Infantry Division
Replies: 21
Views: 878

RE: 163rd German Infantry Division


Nice map. Shows the Soviet attack 1944 I suppose with that Soviet naval invasion on the coast. Something that should be allowed also in WiTe at Ladoga area.... there were also Finnish/German/Italian(sic!) naval attempts to harass the Russian supply route to Leningrad over Ladoga.
by B455
Fri Jan 14, 2011 1:45 pm
Forum: Gary Grigsby's War in the East Series
Topic: Finnish Front
Replies: 9
Views: 154

RE: Finnish Front

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Pertti<br/>
<br/>
The problem is that Finns had set up five different border options in 5/41, depending on the German success. (below a short summary)<br/>
1. Russia would be a major force even after the war and would hold Murmansk, therefore the Murmansk ...
by B455
Thu Jan 13, 2011 6:02 pm
Forum: Gary Grigsby's War in the East Series
Topic: Finnish Front
Replies: 9
Views: 154

RE: Finnish Front

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Jakerson<br/>
<br/>
<br/>
Well this problem can be solved to allow Finnish troops to attack over the no attack line but suffer big moral penalty from fighting other side of line. This makes Finnish troops less likely to be able to penetrate and decent defenses ...
by B455
Thu Jan 13, 2011 5:48 pm
Forum: Gary Grigsby's War in the East Series
Topic: Is swamp defense being looked at?
Replies: 42
Views: 455

RE: Is swamp defense being looked at?

<t> <br/>
Also consider the numerous Soviet Siniavino offensives to raise the Leningrad blockade that took place in swamps... Or Staraya Russa area offensives or Volkhov... In all these battles terrain that was mostly marshlands greatly favoured the defender and Soviets took terrible losses for ...
by B455
Wed Jan 12, 2011 10:01 pm
Forum: Gary Grigsby's War in the East Series
Topic: Is swamp defense being looked at?
Replies: 42
Views: 455

RE: Is swamp defense being looked at?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Budman<br/>
<br/>
Some of my reading indicates that the Germans simply were not comfortable fighting in woods, swamps, etc. because they had no (or very few) areas where they could effectively practice this skill - the forests in Germany being 'new' forests (ie ...
by B455
Wed Jan 12, 2011 9:44 pm
Forum: Scenario Design and Modding
Topic: 163rd German Infantry Division
Replies: 21
Views: 878

RE: 163rd German Infantry Division

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Klydon<br/>
<br/>
Part of the issue is the rail line going across the Svir river is tied into the Finnish rail net when in fact this was not the case. The rail line comes down from Murmansk and served no real purpose to the Finns there from a logistics stand ...
by B455
Wed Jan 12, 2011 9:20 pm
Forum: Gary Grigsby's War in the East Series
Topic: Is swamp defense being looked at?
Replies: 42
Views: 455

RE: Is swamp defense being looked at?

<t> <br/>
<br/>
Well I think we should not consider every "swamp" hex actually a swamp...there are so many different types of them out there in the nature. I consider it just difficult terrain area with non-existent or very sparse/poor roadnetwork. Hard to go through with motorized force ...
by B455
Wed Jan 12, 2011 4:37 pm
Forum: Scenario Design and Modding
Topic: 163rd German Infantry Division
Replies: 21
Views: 878

RE: 163rd German Infantry Division

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Navodchik<br/>
<br/>
However, I think that when Russo-Finnish "Continuation War" ended in september 1944, it released huge amount of Soviet forces, who now were capable to fight against Germans. Does this show in the game in any way? I do not know the excact ...
by B455
Tue Jan 11, 2011 5:26 pm
Forum: Scenario Design and Modding
Topic: [REL] German symbols + GUI Mod v1.1 (Landser Edition)
Replies: 62
Views: 2076

RE: [WIP] WWII German military symbols on counters

<t> <br/>
Excellent work. I too am used to use NATO symbology and I think I'll keep with that. However, this raise one idea: currently WitE has only one kind of HQ symbol - the HQ. I would propose the "flag" sort of symbol for higher HQs. It would help to recognize Army Group and especially Army ...
by B455
Tue Jan 11, 2011 4:39 pm
Forum: Scenario Design and Modding
Topic: 163rd German Infantry Division
Replies: 21
Views: 878

RE: 163rd German Infantry Division

<t> <br/>
Yes I fully agree about the map! It has been "cut" at totally wrong place. I doubt this will be changed though - too much work for too little gains I guess.<br/>
<br/>
Yes it needs to be understood that Finnish economy, politics etc were not supporting continuous offensive over the stop ...
by B455
Tue Jan 11, 2011 4:16 pm
Forum: After Action Reports
Topic: Road Top Smolensk AI Normal
Replies: 17
Views: 449

RE: Road Top Smolensk AI Normal

<t> <br/>
I just finished this scenario against normal Soviet AI and lost. The AI got a minor victory. Though, had I got one more turn I would have taken Vyazma and Bryansk....just one more turn! I was at outskirts of both cities by the last turn. Don't have figured out yet how to take a screenshot ...
by B455
Mon Jan 10, 2011 4:39 pm
Forum: Gary Grigsby's War in the East Series
Topic: Finish SU's??
Replies: 28
Views: 620

RE: Finish SU's??

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BigAnorak<br/>
<br/>
I think it was design decision to reflect the lesser tactical/operational flexibility of the Axis Allies compared to the German tactical doctrines, but maybe a developer can comment on the design decision
<e>[/quote]</e></QUOTE>
<br ...

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