Search found 32 matches

by PeterD
Fri May 06, 2016 8:43 am
Forum: Decisive Campaigns: Barbarossa
Topic: ALL GERMAN TYPOS here thanks
Replies: 96
Views: 3503

RE: ALL GERMAN TYPOS here thanks

At least one German decision (from memory, it was "Smooth the Way") refers to Heeresgruppe Zentrum, instead of Mitte.
by PeterD
Sun Aug 29, 2010 7:48 am
Forum: Tech Support
Topic: KG Holtmeyer stalled on highway
Replies: 16
Views: 570

RE: KG Holtmeyer stalled on highway

OK, I thought that might be the case. I'll comment further once I've played thru a new scenario or two.

by PeterD
Sat Aug 28, 2010 1:22 pm
Forum: Tech Support
Topic: KG Holtmeyer stalled on highway
Replies: 16
Views: 570

RE: KG Holtmeyer stalled on highway

<t> I've had a chance now to test this out with 4.1.235 (the official update), and unfortunately, it does not appear to be fixed.<br/>
<br/>
I tried to run the original savegame out for 8 hours as before. I tried it 5 times, and Holtmeyer HQ (and rear guard and most of the main guard) did not get ...
by PeterD
Sun Aug 15, 2010 8:29 am
Forum: Tech Support
Topic: several observations from a newbie
Replies: 12
Views: 467

RE: several observations from a newbie

<r> <QUOTE><s>[quote]</s>
- Very persistent resistance.<br/>
In some scenario's (i.e. Elsenborn Ridge) I advanced with three panzerjagerL70 companies against an allready battered antitankplatoon consisting of only a single antitankgun. And it managed to hold for one and a halve day!
<e>[/quote ...
by PeterD
Sun Aug 15, 2010 8:11 am
Forum: Tech Support
Topic: KG Holtmeyer stalled on highway
Replies: 16
Views: 570

RE: KG Holtmeyer stalled on highway

<r> It sounds like there has been some progress here, but I must reserve judgement until I have had a chance to play with it. Honestly, I foresee a few rounds of adjustment/improvement in the cards here.<br/>
<br/>
For one thing, I am having trouble reconciling your description of the problem with ...
by PeterD
Sat Aug 14, 2010 6:14 am
Forum: Command Ops Series
Topic: Wanted: Australian
Replies: 5
Views: 190

RE: Wanted: Australian

If you can't sort out a reasonable shipping rate, I am happy to help you out (I live in Melbourne).
by PeterD
Sat Jul 24, 2010 4:08 am
Forum: Tech Support
Topic: Questions - Return to St Vith
Replies: 15
Views: 694

RE: Questions - Return to St Vith

<t> Thankyou to whoever moved this to Tech Support.<br/>
<br/>
Summary for the devs: we think there is a bug with the "Basing" option, in that unchecking it doesn't appear to have the desired effect if all units are artillery.<br/>
<br/>
@PirateJock: better that you checked it yourself than to ...
by PeterD
Sat Jul 24, 2010 3:49 am
Forum: Tech Support
Topic: KG Holtmeyer stalled on highway
Replies: 16
Views: 570

RE: KG Holtmeyer stalled on highway

I attach the savegame from which the screenshot in my last post was taken. It is the result of running the original savegame forward 8 hours, without giving or changing any orders at all (your results may vary).
by PeterD
Sat Jul 24, 2010 3:45 am
Forum: Tech Support
Topic: KG Holtmeyer stalled on highway
Replies: 16
Views: 570

RE: KG Holtmeyer stalled on highway

<r> Firstly, Dave, I appreciate you taking the time to look at my problem.<br/>
<br/>
I feel I need to explain that I have played many many hours of COTA, and never had any problems with move orders like I have seen in several games of BftB so far (I have played thru 4 complete scenarios). I ...
by PeterD
Wed Jul 21, 2010 9:53 am
Forum: Tech Support
Topic: Questions - Return to St Vith
Replies: 15
Views: 694

RE: Questions - Return to St Vith

<t> Basing does affect artillery normally; please re-read my post #8 in this thread.<br/>
<br/>
However, I would certainly like to hear the results of your independent testing!<br/>
<br/>
Definitely try these combinations: HQ + arty, line unit + arty, arty + arty.<br/>
(and obviously try each ...
by PeterD
Wed Jul 21, 2010 5:29 am
Forum: Command Ops Series
Topic: Future Directions - Features
Replies: 452
Views: 19309

RE: Future Directions - Features

<t> I'd like to see the map scrolling limits changed so that the center of the map window can go as far as the map corners. It annoys me when I right click near a unit and try to drag that part of the map to the centre of the window, but because the unit is near the map edge, it's sort of stuck ...
by PeterD
Wed Jul 21, 2010 5:10 am
Forum: Tech Support
Topic: Questions - Return to St Vith
Replies: 15
Views: 694

RE: Questions - Return to St Vith

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PirateJock<br/>
<br/>
Hi PeterD<br/>

<QUOTE><s>[quote]</s>Unfortunately, it doesn't work as expected for a group of (only) arty units. It looks like it is working at first, but only the "leader" of the group reaches the objective, the others appear to behave ...
by PeterD
Tue Jul 20, 2010 1:50 am
Forum: Tech Support
Topic: Assault on the Sauer: OB issues
Replies: 4
Views: 310

RE: Assault on the Sauer: OB issues

Oops, I didn't pick up on the AI bit the first time. Thanks for your patient explanation.
by PeterD
Mon Jul 19, 2010 3:42 pm
Forum: Tech Support
Topic: Assault on the Sauer: OB issues
Replies: 4
Views: 310

RE: Assault on the Sauer: OB issues

<t> You understand that I mean they are _organically_ under the division(s)?<br/>
<br/>
If I understand the reasoning correctly, then my 2 cent preference is for the player to detach those units if they are holding back the regiment for some reason. I would have to experiment a bit more with cross ...
by PeterD
Mon Jul 19, 2010 1:01 pm
Forum: Tech Support
Topic: Spelling: 7.5cm PaK 40 L/48
Replies: 1
Views: 171

Spelling: 7.5cm PaK 40 L/48

In the E&S/General tab for 7.5cm PaK 40 L/48 we can see "aanti-tank". Hopefully, this has no gameplay effects [;)].
by PeterD
Mon Jul 19, 2010 12:20 pm
Forum: Tech Support
Topic: Assault on the Sauer: OB issues
Replies: 4
Views: 310

Assault on the Sauer: OB issues

<t> "Assault on the Sauer" scenario, Axis, Historical reinf.<br/>
<br/>
Looking at the "OB - Organic Structure", out of 6 VGD Grenadier Regiments, 4 of them have their regimental heavy weapons companies attached to the division HQ. All of these units either start on the map, or have their own ...
by PeterD
Mon Jul 19, 2010 10:23 am
Forum: Tech Support
Topic: Questions - Return to St Vith
Replies: 15
Views: 694

RE: Questions - Return to St Vith

<t> I tried this in a game yesterday. When using an HQ, if you uncheck 'Basing', both bases and artillery will move right up to the objective of their HQ. It also appears to work well even if there's only e.g. one line unit + one arty.<br/>
<br/>
Unfortunately, it doesn't work as expected for a ...
by PeterD
Sat Jul 17, 2010 7:14 am
Forum: Mods and Scenarios
Topic: Estab Editor XML File Structure
Replies: 46
Views: 2718

RE: Estab Editor XML File Structure

"The Estabulator"
by PeterD
Thu Jul 15, 2010 10:32 am
Forum: Tech Support
Topic: Tutorial OB Question
Replies: 1
Views: 131

Tutorial OB Question

<t> In the Allied OB in the _Tutorial: Return to St. Vith scenario, C Coy 51 Arm Inf Bn is an organic subordinate of 35 Tank Bn HQ, and conversely, C Coy 35 Tank Bn is an organic subordinate of 51 Armored Inf Bn HQ.<br/>
<br/>
It seems like a switcheroo, but perhaps it was intentional? (something ...
by PeterD
Thu Jul 15, 2010 8:48 am
Forum: Tech Support
Topic: KG Holtmeyer stalled on highway
Replies: 16
Views: 570

RE: KG Holtmeyer stalled on highway

I think these are good changes. Of course, it does mean I'll have to play the scenario over again...

Any updates on the original problem?

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