Search found 16 matches

by chrono280
Sat May 25, 2013 11:54 pm
Forum: Tech Support
Topic: Crash at start of new game
Replies: 1
Views: 154

Crash at start of new game

<r> Just got Shadows, having this error on starting a new game, regardless of game type on my laptop. Was previously running legends on this machine without problems.<br/>
<br/>
Toshiba Satellite u405-s2830, core2duo, 3gig ram, winxpsp3, intel onboard vid card.<br/>
<br/>
Will try on another ...
by chrono280
Mon Mar 11, 2013 12:24 pm
Forum: Design and Modding
Topic: My shipsets and custom ships
Replies: 51
Views: 1713

RE: My shipsets and custom ships

<r> Hey Kalthaniell (any other modders), I've used your mods in DW and I wanted to know if you'd be interested in providing your ship art to a digital version of a space 4x boardgame that is being developed by GMT (other thread: <URL url="http://www.matrixgames.com/forums/tm.asp?m=3283559"><LINK ...
by chrono280
Sat Mar 09, 2013 8:05 pm
Forum: Design and Modding
Topic: Art Request for a 4x Board Game
Replies: 2
Views: 234

RE: Art Request for a 4x Board Game

<t> It's not a bad thought but firstly, this boardgame had nothing to do with Space Empires IV for PC other than the hard copy version uses it's art and it is a space 4x game. What I am asking for here is if anybody that has made original ship art for Distant Worlds would be willing to let GMT Games ...
by chrono280
Sat Mar 09, 2013 3:22 pm
Forum: Design and Modding
Topic: Art Request for a 4x Board Game
Replies: 2
Views: 234

Art Request for a 4x Board Game

<r> So a board game called Space Empires 4x (<URL url="http://boardgamegeek.com/boardgame/84419/space-empires-4x"><LINK_TEXT text="http://boardgamegeek.com/boardgame/8441 ... empires-4x">http://boardgamegeek.com/boardgame/84419/space-empires-4x</LINK_TEXT></URL>) for which I'm on the design team, is ...
by chrono280
Sat Jul 21, 2012 7:52 pm
Forum: Distant Worlds 1 Series
Topic: Public Beta for Legends v1.7.0.16 now Available!
Replies: 61
Views: 3372

RE: Public Beta for Legends v1.7.0.15 now Available!

<t> Wanted to report a bug (at least I think it is a bug) in 17.0.16:<br/>
<br/>
If you select a design, then select Manually Upgrade, then, if you do not change anything and just hit CANCEL instead of SAVE, the design is automatically marked as obsolete. I don't know if this happens in earlier ...
by chrono280
Mon Jun 04, 2012 10:59 am
Forum: Distant Worlds 1 Series
Topic: Public Beta for Legends v1.7.0.14 now Available!
Replies: 99
Views: 3367

RE: Public Beta for Legends v1.7.0.10 now Available!

I was about to ask the same thing :-)

Looks great, but I don't want to rush them.
by chrono280
Thu Mar 08, 2012 7:05 am
Forum: Tech Support
Topic: Ships getting stuck at space yards
Replies: 4
Views: 180

RE: Ships getting stuck at space yards

<t> I'll see if I can dig up the save.<br/>
<br/>
Is it possible to use the Game Editor to fix this? I haven't messed with it much. Could I "unhook" my fleet from the starved Space Yard? I suppose I could just give the SY some resources.<br/>
<br/>
Is there a way to see what construction ...
by chrono280
Tue Mar 06, 2012 5:10 pm
Forum: Tech Support
Topic: Ships getting stuck at space yards
Replies: 4
Views: 180

RE: Ships getting stuck at space yards

<t> Thanks!<br/>
<br/>
#2 may have been the case as my supplies empire-wide were okay and the ships weren't in the queue, they were being worked on at the yard. In one game it was a pretty near-central port and they were stuck there for the whole rest of the game (8 years I think). Maybe they just ...
by chrono280
Tue Mar 06, 2012 4:10 pm
Forum: Tech Support
Topic: Ships getting stuck at space yards
Replies: 4
Views: 180

Ships getting stuck at space yards

<t> In a couple different games I've had ships get "stuck" in a space yard while repairing/retrofitting.<br/>
<br/>
-I send a fleet to repair/retrofit manually at nearest shipyard<br/>
-I got to check on them a while later and they are still there, I send them orders to move out and none of them ...
by chrono280
Wed Feb 22, 2012 9:17 pm
Forum: Design and Modding
Topic: Character Graphics?
Replies: 30
Views: 1193

RE: Character Graphics?

<r> Just brought this up here (<URL url="http://www.matrixgames.com/forums/tm.asp?m=2985698"><LINK_TEXT text="tm.asp?m=2985698">http://www.matrixgames.com/forums/tm.asp?m=2985698</LINK_TEXT></URL>) but it might be worth advertising for it in this thread too:<br/>
<br/>
<B><s>[b]</s>1. Set up ...
by chrono280
Wed Feb 22, 2012 6:06 pm
Forum: Design and Modding
Topic: 40 Custom characters for humans
Replies: 11
Views: 622

RE: 40 Custom characters for humans

<r> Hey this is great.<br/>
<br/>
And... a much better use for EVE online hahaha <E>:-P</E><br/>
<br/>
<br/>
Actually, I was thinking of making some more of these through the character maker, did you just color select and wipe the background to transparent or does the game need it to be white ...
by chrono280
Fri Feb 03, 2012 7:50 pm
Forum: Design and Modding
Topic: Character Graphics?
Replies: 30
Views: 1193

RE: Character Graphics?

I understand and thank you!
by chrono280
Fri Feb 03, 2012 11:42 am
Forum: Design and Modding
Topic: Character Graphics?
Replies: 30
Views: 1193

RE: Character Graphics?

So if your science officer is Mr. Spock or whatever he will show up, otherwise it'll be a default guy.

Do any mods implement this yet? Thanks for the fast reply.
by chrono280
Thu Feb 02, 2012 5:13 pm
Forum: Design and Modding
Topic: Character Graphics?
Replies: 30
Views: 1193

RE: Character Graphics?

I was curious if anybody has had any luck getting a more diverse set of character portraits into the game yet?&nbsp; Thanks!
by chrono280
Sat Jan 21, 2012 8:19 pm
Forum: Opponents Wanted
Topic: Opponent wanted, any scenario
Replies: 1
Views: 467

Opponent wanted, any scenario

New to the game looking for an opponent, any side, any scenario.

I can probably manage at 1 turn per day.

Thanks!
by chrono280
Thu Dec 01, 2011 11:46 pm
Forum: Tech Support
Topic: Scrolling and Sprite Problem
Replies: 1
Views: 925

Scrolling and Sprite Problem

<t> Posted on the Slithrine forums about this too and have not been able to fix it yet:<br/>
<br/>
Running: 1.71 FoG with SoA. Win Xp sp3. Laptop w/ dual core 2ghz, 3gb ram. Intel 965 integrated graphics card.<br/>
<br/>
1) When any unit has performed an action they are grey-ed out as normal ...

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