Search found 98 matches

by User1984
Fri Feb 13, 2026 7:20 pm
Forum: War in Spain 1936-39
Topic: Feature Requests
Replies: 3
Views: 129

Feature Requests

To the developers -

1. It would be very helpful if you could add in an Order of Battle (OOB) viewer so that we can see all of our forces in one view and manipulate and make changes to the OOB.

The Cold War Flashpoint Campaigns game, has a great OOB viewer and the design is very good and functional ...
by User1984
Fri Feb 13, 2026 12:08 am
Forum: Press Releases, News and Events from Matrix
Topic: Combat Mission Fortress Italy - Free Content release
Replies: 10
Views: 9566

Re: Combat Mission Fortress Italy - Free Content release

How about a response here???!!!!!!!! This is F'n ridiculous. You guys say there are new free scenarios and then don't provide us a way to locate and download them. What the hell.
by User1984
Fri Feb 06, 2026 3:02 am
Forum: War in Spain 1936-39
Topic: Quick Questions Thread
Replies: 113
Views: 3940

Re: Quick Questions Thread



How can I access the unit movement screen shown in the Developer Diary #4?

The Developer should have provided the key commands in the Diary to show us how to access each screen.


DISPLAY ALL LCU gives you access to the window which can be switched to different views
Holding STRG - key shows ...
by User1984
Wed Feb 04, 2026 8:34 pm
Forum: War in Spain 1936-39
Topic: Quick Questions Thread
Replies: 113
Views: 3940

Re: Quick Questions Thread

How can I access the unit movement screen shown in the Developer Diary #4?

The Developer should have provided the key commands in the Diary to show us how to access each screen.
by User1984
Fri Jan 23, 2026 7:09 pm
Forum: War in Spain 1936-39
Topic: Graphic issues
Replies: 45
Views: 1981

Re: Graphic issues

I appreciate the historical data and research that went into this game. However, It is hard to understand why the developers released a 20 year old game in 2026. The GUI is ancient and clunky. They are using .bmp files and old software. The redist files are from like 2010, 2017 and 2019.

I mean ...
by User1984
Fri Jan 23, 2026 12:55 am
Forum: Press Releases, News and Events from Matrix
Topic: Combat Mission Fortress Italy - Free Content release
Replies: 10
Views: 9566

Re: Combat Mission Fortress Italy - Free Content release

Where are the downloads for these new scenarios located?
by User1984
Fri Jan 23, 2026 12:22 am
Forum: War in Spain 1936-39
Topic: Graphic issues
Replies: 45
Views: 1981

Re: Graphic issues

I am seeing a lot of graphics issues as well. The game locks up in Full Screen Mode. I was able to finally change it back to windowed mode but am still having issues. My display is 1920 x 1080.

Here is a screenshot of a pop up window that is transparent. I didn't even click on anything. Also, why ...
by User1984
Wed Nov 26, 2025 11:55 pm
Forum: Tech Support
Topic: White box around cursor
Replies: 0
Views: 1435

White box around cursor

I just installed this game (TOTH) and both addons. In game, I have a white box around the cursor. Any suggestions on how to remove this box? I searched the forum, but not luck.

I am running the game on Windows 11 with a 9070 XT latest drivers.
by User1984
Fri Nov 21, 2025 6:10 pm
Forum: War in Spain 1936-39
Topic: War in Spain 1936-39 | Dev Diary #2
Replies: 19
Views: 1143

Re: War in Spain 1936-39 | Dev Diary #2

@RangerJoe - Please remove all of that nonsense that you have included on your signature line at the bottom of every one of your posts. It is really a distraction when trying to read the forum.

Regarding Dev Diary #2 - very interesting and informative. However, I can't read the screenshots. Can you ...
by User1984
Mon Oct 13, 2025 10:37 pm
Forum: War in Spain 1936-39
Topic: War In Spain !
Replies: 57
Views: 7219

Re: War In Spain !

Ok, that sounds good. So if we have a unit on a hex that is low on supplies, and another unit moves into the hex with a large amount of supplies, the first unit will see their supply level increase. For each unit will we be able to see on the counter or unit card the number of carts, horses, trucks ...
by User1984
Mon Oct 13, 2025 7:12 pm
Forum: War in Spain 1936-39
Topic: War In Spain !
Replies: 57
Views: 7219

Re: War In Spain !

Thanks for the info Alessandro. It would be very helpful to see a video of logistics and maybe some screenshots. Any system that is easier to understand, and more intuitive than the previous games will be an outstanding improvement.

What do you mean by LCU and devices?

Thanks!
by User1984
Mon Oct 13, 2025 3:57 pm
Forum: War in Spain 1936-39
Topic: War In Spain !
Replies: 57
Views: 7219

Re: War In Spain !

This looks like it will be a very interesting game. Will the logistics modeling, functionality, interface etc... be based on WiTP AE or WiTE2? I never played WiTP AE and have struggled to understand logistics in WiTE2. So, I was wondering if maybe watching some YouTube videos on the subject would ...
by User1984
Thu Apr 06, 2023 12:27 am
Forum: Tech Support
Topic: Ship Cargo Transfer not working correctly
Replies: 5
Views: 667

Re: Ship Cargo Transfer not working correctly

Has the issue I posted about above been fixed in the recent patch?

What does the following patch note mean exactly? Please provide an example.

"ADDED: Cargo Delivery mission now supports vehicle self-transport"
by User1984
Thu Feb 16, 2023 6:53 pm
Forum: Tech Support
Topic: Ship Cargo Transfer not working correctly
Replies: 5
Views: 667

Ship Cargo Transfer not working correctly

In the attached scenario which I have created in order to test cargo functionality in the game; the ship cargo transfer does not seem to be working correctly.

One of the missions I created in this scenario is called "Cindemir Port to Hayardasa Port". In this mission I want all cargo from the ...
by User1984
Wed Feb 15, 2023 6:31 pm
Forum: Mods and Scenarios
Topic: RUNNING POLL - ScenEdit requests
Replies: 204
Views: 26976

Re: RUNNING POLL - ScenEdit requests

In the Mission Editor > Mission Settings > Assigned Cargo

Include Heliports in the Assigned Cargo list.

I have heliports included in my created Naval Bases in order to transport cargo from an Airport to a Naval Base.
After helicopters transport cargo from the Airport to the Naval Base, I would ...
by User1984
Wed Feb 08, 2023 3:12 pm
Forum: Mods and Scenarios
Topic: Cargo Questions - Aircraft, Ground Vehicles, Ships
Replies: 1
Views: 392

Cargo Questions - Aircraft, Ground Vehicles, Ships

I recently posted a thread called "Ports" to try and understand how they interact with cargo. Along those same lines, I have a test scenario which includes the following:

U.S. Aircraft (C-17 and C-130) taking off from Aviano Air Base in Italy and Ramstein Air Base in Germany and flying to Istanbul ...
by User1984
Thu Feb 02, 2023 2:55 am
Forum: Mods and Scenarios
Topic: Ports
Replies: 5
Views: 619

Re: Ports

Searching the Manual doesn't help either.
by User1984
Thu Feb 02, 2023 2:38 am
Forum: Mods and Scenarios
Topic: Ports
Replies: 5
Views: 619

Re: Ports

Thanks, however, could you be more specific? I don't get it. I can't find anything relevant when searching for Port or Pier
by User1984
Wed Feb 01, 2023 10:12 pm
Forum: Mods and Scenarios
Topic: Ports
Replies: 5
Views: 619

Ports

I am creating a test scenario in order to try and figure out the new Cargo 2.0 addition, and cargo in general.

I was searching for a Port Unit in the database but was unable to find this type of unit. How can I add a Port or Navy Base to a scenario?

Are there any YouTube Tutorials from the ...
by User1984
Wed Dec 28, 2022 12:59 am
Forum: Tech Support
Topic: [FIXED] Submarine Tutorial 2.1 graphics and briefing issues
Replies: 13
Views: 1370

Re: Submarine Tutorial 2.1 graphics and briefing issues


The tutorial instructs you to set your throttle to "creep" (ie. 5 knots).

However for the screenshot above it seems that your sub is at 22 knots, which is way too fast (most towed-array sonars stop working above 15 knots or so, and are really optimized for ~5 knots operating speed).

If you do ...

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