Search found 24 matches

by Peter Hugo
Sat Jan 11, 2020 4:10 pm
Forum: Strategic Command: World War I
Topic: Observations and suggestions
Replies: 0
Views: 138

Observations and suggestions

<t> Played several games, once as CP and two as Allies, on default settings. As CP I defeated the Allies in Oct 1916, and as Allies I defeated the CP in July 1916 while enforcing the blockade, and have them on the ropes, but not defeated, in a similar game without enforcing the blockade at all ...
by Peter Hugo
Sat Jan 11, 2020 3:27 pm
Forum: Strategic Command: World War I
Topic: Blockade Feedback
Replies: 15
Views: 584

RE: Blockade Feedback

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BillRunacre<br/>
<br/>
Using Unrestricted Naval Warfare is the way to boost German National Morale, as doing so will boost it by 75 points per turn per area of unrestricted hexes where German naval units are operating. These areas have different designs to ...
by Peter Hugo
Thu Jan 09, 2020 11:20 pm
Forum: Strategic Command: World War I
Topic: Uninstalled. AI cheats.
Replies: 7
Views: 665

RE: Uninstalled. AI cheats.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Syphax<br/>
<br/>
The AI simply takes less damage and deals more damage after 6-10 turns into the game. Even low morale Russian units which previously saw a 1-4 advantage to a german unit are now 1-1 or 1-2. Them attack suddenly deals 1-2 damage. French units ...
by Peter Hugo
Thu Jan 09, 2020 11:07 pm
Forum: Strategic Command: World War I
Topic: American Entry
Replies: 8
Views: 310

RE: American Entry

<t> Bill, wish it were so, but when the AI plays the CP, they will often mix national units together wherever they are most needed since the AI only knows how to play as one homogeneous army, especially when they have a land link between A-H and Turkey. As designed, the game doesn't restrict either ...
by Peter Hugo
Tue Dec 24, 2019 3:47 pm
Forum: Strategic Command: World War I
Topic: Austro-Hungarian surrender
Replies: 9
Views: 242

RE: Austro-Hungarian surrender

<t> Thanks Bill. <br/>
<br/>
One other note regarding AH's surrender, why are Entente forces magically removed from all former AH territory, which is not realistic or fun to deal with? It would make more sense that Entente forces stayed in the new republics that immediately join the Entente, and ...
by Peter Hugo
Tue Dec 24, 2019 1:19 pm
Forum: Strategic Command: World War I
Topic: Austro-Hungarian surrender
Replies: 9
Views: 242

Austro-Hungarian surrender

<t> Playing Allies and because the AI ceded A-H territory to Italy in 1915 their NM took a huge blow. It's now July 1916 and A-H surrendered and separated into several new republics (Hungary, Czechoslovakia, and Poland, all of which immediately join the Allies with units. Strangely, the new Austrian ...
by Peter Hugo
Tue Dec 24, 2019 12:03 pm
Forum: Strategic Command: World War I
Topic: Bulgaria's surrender
Replies: 1
Views: 156

Bulgaria's surrender

<t> Playing main scenario as Allies on modified Veteran level and Serbs/Greeks take Sofia in May 1916, but at end of turn nothing noted. Then on the AI turn (June 1916), the AI throws most of Bulgaria's remaining forces into Romania on a suicide mission. First, why nothing noted about losing Sofia ...
by Peter Hugo
Mon Dec 23, 2019 8:24 pm
Forum: Strategic Command: World War I
Topic: Best use of mines
Replies: 6
Views: 201

RE: Best use of mines

Wodin, unless you have some thoughts about using mines, there are other threads that discuss the limitations with the naval system. I agree there are issues, but would rather know what you think about the best use of mines. Thanks!
by Peter Hugo
Fri Dec 20, 2019 6:34 pm
Forum: Strategic Command: World War I
Topic: BUG? U-14 builds in Montenegro
Replies: 8
Views: 415

RE: BUG? U-14 builds in Montenegro

Perhaps the U-14 came back in from patrol because I recall the sub movement sound being played, but the U-5 moved out on patrol in the same movement, so I thought the U-5 had moved and the U-14 popped up.
by Peter Hugo
Fri Dec 20, 2019 6:07 pm
Forum: Strategic Command: World War I
Topic: BUG? U-14 builds in Montenegro
Replies: 8
Views: 415

BUG? U-14 builds in Montenegro

Playing first scenario as Allies and during initial part of March 15, 1915 CP turn, A-H U-14 pops up in Antivari (Port), which is 100% Entente. I think I observed this happen once before.
by Peter Hugo
Fri Dec 20, 2019 2:12 am
Forum: Strategic Command: World War I
Topic: France's War Strategy
Replies: 12
Views: 873

RE: France's War Strategy

<r>
<QUOTE><s>[quote]</s>ORIGINAL: marion61<br/>
<br/>
France declaring war on Belgium and Holland so that it can out flank German forces is a bit un-realistic. Firstly, England was guaranteeing Belgium's sovereignty and would either have stopped the French attacking Belgium or withdrawn their ...
by Peter Hugo
Fri Dec 20, 2019 1:36 am
Forum: Strategic Command: World War I
Topic: Massive German deployment to Galicia
Replies: 13
Views: 548

RE: Massive German deployment to Galicia

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hubert Cater<br/>
<br/>
Thanks Peter and to clarify the mechanics of the default AI behaviour, it is not necessarily the depth of the advance that will cause the AI to react as heavily as it did, rather the difference between the number of Russian units ...
by Peter Hugo
Wed Dec 18, 2019 7:30 pm
Forum: Strategic Command: World War I
Topic: Massive German deployment to Galicia
Replies: 13
Views: 548

RE: Massive German deployment to Galicia

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hubert Cater<br/>
<br/>
<br/>
Essentially the AI tries to make "good choices" with its reactions to the dynamic flow of the game. When the flow is more or less historical from the Entente side, so too will the reaction be by the AI and vice versa. If the game ...
by Peter Hugo
Wed Dec 18, 2019 12:35 am
Forum: Strategic Command: World War I
Topic: Massive German deployment to Galicia
Replies: 13
Views: 548

RE: Massive German deployment to Galicia

<t> Would only make sense if playing Ost Aufmarsch scenario, where Germany doesn't declare war on Belgium, and concentrates on wiping out Russian forces in Poland. But in the default scenario based on the Schlieffen Plan, as the Entente player I should feel the full brunt of the German attack on ...
by Peter Hugo
Wed Dec 18, 2019 12:09 am
Forum: Strategic Command: World War I
Topic: Best use of mines
Replies: 6
Views: 201

RE: Best use of mines

<t> Well, one strategy I've found as the Allies is that since the German fleet inevitably sails north to battle the British blockade, that placing 3 British and 1 French mines in a row a few hexes south of the blockade hexes closest to the Norwegian convoy line (but not in or next to) helps ...
by Peter Hugo
Wed Dec 18, 2019 12:00 am
Forum: Strategic Command: World War I
Topic: Massive German deployment to Galicia
Replies: 13
Views: 548

RE: Massive German deployment to Galicia

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hubert Cater<br/>
<br/>
Under the latest version, if it is East Prussia, this is likely not a redeployment from the West but rather a few extra units that the AI receives as helpers depending upon how far the Russians have advanced.<br/>
<br/>
In Galicia ...
by Peter Hugo
Mon Dec 16, 2019 8:14 pm
Forum: Strategic Command: World War I
Topic: Blockade Feedback
Replies: 15
Views: 584

RE: Blockade Feedback

<r>
<QUOTE><s>[quote]</s>ORIGINAL: BillRunacre<br/>
<br/>
Hi<br/>
<br/>
Just to clarify, is this playing against the Central Powers AI at normal difficulty settings?<br/>
<br/>
Only I would like to be sure of the exact circumstances before considering changing anything.<br/>
<br/>
Thanks ...
by Peter Hugo
Sun Dec 15, 2019 11:41 pm
Forum: Strategic Command: World War I
Topic: Massive German deployment to Galicia
Replies: 13
Views: 548

Massive German deployment to Galicia

<t> Playing the first scenario as Allies for second time in a row, and the same thing keeps happening. My Russians advance and take the oil wells by end of turn two, and get ready to assault Lemberg next turn, but on CP turn three I see nine (9) German corps show up to help the A-H corps block my ...
by Peter Hugo
Sun Dec 15, 2019 10:11 pm
Forum: Strategic Command: World War I
Topic: Best use of mines
Replies: 6
Views: 201

Best use of mines

As Allies or CP, where are the best places for mines?

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