Search found 170 matches

by JFS737
Sun Sep 28, 2025 12:42 am
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 868
Views: 85590

CARGO: Show units that are carrying cargo

Hi,
In the AIR OPS window, when a list of cargo capable aircraft with cargo loadouts are shown.... Make aircraft with cargo ALREADY LOADED or BEING LOADED have a flag (asterik, Bold, underline... ?). ( I suggest using the "Time to Ready" for that unit to place the flag. ) This way, you can quickly ...
by JFS737
Wed Aug 13, 2025 1:19 am
Forum: Tech Support
Topic: Suggestion...darker shade icons option
Replies: 3
Views: 638

Re: Suggestion...darker shade icons option

Fully agree. I wish to use topo, but the water is nearly the same color as my icons...
by JFS737
Sun Aug 10, 2025 4:33 pm
Forum: Command: Modern Operations series
Topic: Realistic Assessment of Mk48 Mod 4 Torpedo Damage Against Large Tankers in CMO
Replies: 6
Views: 671

Re: Realistic Assessment of Mk48 Mod 4 Torpedo Damage Against Large Tankers in CMO

The houthis sink a few ships in the last year, maybe that info could shed some light. 13 seems a lot for a tanker, but we need some data to say for sure.
by JFS737
Thu Jun 26, 2025 5:06 pm
Forum: Command: Modern Operations series
Topic: How to unload Marines from helicopter
Replies: 2
Views: 228

Re: How to unload Marines from helicopter

Get them to Hover at lowest altitude, may or may not help to cycle the "terrain follow".... then use "UNIT ORDERS" --> "unload cargo" and they will begin to unload (may take a few minutes or not, you'll see in the right sidebar .... "unloading cargo....xx minutes/seconds" if it takes any time at all ...
by JFS737
Mon Jun 02, 2025 3:51 am
Forum: Command: Modern Operations series
Topic: This is Crazy
Replies: 19
Views: 1536

Re: This is Crazy

It is pretty incredible, 41 aircraft claimed... many assumed to be hi value. They only have (had) about 10 A-50's and it seems they got another one or more!. Hopefully a more complete list will be published, just looking at the video released it looks like 5 or 6 Bear bombers burned up. I hope they ...
by JFS737
Mon May 26, 2025 9:12 pm
Forum: Command: Modern Operations series
Topic: Naval and Defense News
Replies: 5128
Views: 208152

Re: Naval and Defense News

That's a good read and many good observations. Certainly a glass is half empty view, but not without basis. I would say that although the brokered ceasefire was for US shipping.... Trump has said they agreed to stop attacking shipping in the red sea... and it appears that has been the case. So we ...
by JFS737
Mon May 26, 2025 8:16 pm
Forum: Tech Support
Topic: v1.08 Build 1645 - Missiles will not launch
Replies: 1
Views: 196

Re: v1.08 Build 1645 - Missiles will not launch

Deleted.... stupid question.
by JFS737
Sat May 24, 2025 4:16 am
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 868
Views: 85590

Re: CMO RUNNING POLL - Gameplay feature requests


Visualise the active/passive mode of sensors even if Inherit from Parent is selected.

Bild_2025-03-26_204753322.png

If Inherit from Parent is deselected it gets visible if a sensor is active or passive, it would be handy if the status would be visible somehow even change is not allowed by ...
by JFS737
Wed May 21, 2025 4:06 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 868
Views: 85590

Re: CMO RUNNING POLL -Unit Status/Right sidebar changes

Thanks, I am aware of F9 and Ctl F9. What I'm requesting is... if they decide to remove the doctrine from the right side, then I will NOT be able to see the Refuel, ignore plotted course and weapons Tight/Hold information for any unit I click on... quickly. I would be FORCED to hit CTL F9 or F9 to ...
by JFS737
Fri May 16, 2025 4:40 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 868
Views: 85590

Re: CMO RUNNING POLL -Unit Status/Right sidebar changes

It seems they may be removing the "doctrine" quick menu from the right side "unit status" sidebar and I have a couple items I use often and will be missing.
#1 is the weapons state of the unit (HOLD, FREE, TIGHT.... etc). This is very valuable to me to be able to quickly see. Good news here is the ...
by JFS737
Thu May 15, 2025 7:00 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 868
Views: 85590

Database Filter checkboxes

Hi,
in the editor, using the database to find units to add can be slow. It'd be nice if you could have checkboxes to select only say...
- Size (Personell, SM, M, LG, XL)
- Mass (> or < )
- SqFt same
- PAX same

This would make searching using the keyword system much faster. It would also be very ...
by JFS737
Sun Apr 20, 2025 4:51 am
Forum: Tech Support
Topic: Weapon Test
Replies: 5
Views: 322

Re: Weapon Test

Right... still a question then. Let us know if you figure it.
by JFS737
Sat Apr 19, 2025 4:49 pm
Forum: Tech Support
Topic: Weapon Test
Replies: 5
Views: 322

Re: Weapon Test

Did you check the WRA for automatic weapon engagement range? Seems likely to be the issue.
by JFS737
Fri Apr 18, 2025 10:54 pm
Forum: Tech Support
Topic: EDIT 1: Cannot load munitions into empty containers CARGO 1.07.1567.06
Replies: 0
Views: 115

EDIT 1: Cannot load munitions into empty containers CARGO 1.07.1567.06

Bug Report
Game Version: 1.07.1567.06
Subject
Munitions cannot be loaded into empty 10-20-24-40' Containers in cargo at Airbase (Single use) with any munition present in the magazines. Error is “one or more cargo units could not be moved due to capacity limitations". Other airbases OK (Both S.U. and ...
by JFS737
Wed Apr 16, 2025 5:02 pm
Forum: Mods and Scenarios
Topic: Island Invasion Re-Invasion
Replies: 2
Views: 650

Re: Island Invasion Re-Invasion

Hi, and thanks for the feedback. The points may be a bit messed up, I'll look into it. I thought I had fixed it in a later version but will check.
The C-17's and other at the main airbase were to be part of a larger scenario.... but I cut it in half in order to get something finished and out there ...
by JFS737
Wed Apr 16, 2025 4:51 pm
Forum: Command: Modern Operations series
Topic: From commercial toy-quads to free-ranging hunter-killers: Drone-autonomy levels in Command
Replies: 3
Views: 1144

Re: From commercial toy-quads to free-ranging hunter-killers: Drone-autonomy levels in Command

This looks great, more granular and configurable but usable and not overly complex. Looking forward to trying it. Thanks!
by JFS737
Mon Apr 14, 2025 9:23 pm
Forum: Mods and Scenarios
Topic: Island Invasion Re-Invasion
Replies: 2
Views: 650

Island Invasion Re-Invasion

Island Invasion, 2026 (EDIT: updated version)

My first Scenario, took forever. It's quick but I think difficult? It is CARGO centric with lots of conventional warfare as well, but there is some (if it's done right) ground combat that is very simplified.

War in the SCS and PRC units make a surprise ...
by JFS737
Wed Apr 02, 2025 9:27 pm
Forum: Command: Modern Operations series
Topic: Cargo Question
Replies: 11
Views: 555

Scenario

I finished ... I think my scenario. Took a very long time but I cut it in half and it was easier. It should be fairly quick to play, CARGO ops plus conventional warfare. PRC units are landing on a small island and a US amphib Ready group is attempting to put a stop to it by taking the airport. They ...
by JFS737
Wed Apr 02, 2025 9:23 pm
Forum: Mods and Scenarios
Topic: Please use this to post ready scenarios for Community
Replies: 809
Views: 53517

Invasion Re-Invasion Updated Apr 21

Island Invasion, 2026 (EDIT: Updated Ver)

My first Scenario, took forever. It's quick but I think difficult? It is CARGO centric with lots of conventional warfare as well, but there is some (if it's done right) ground combat that is very simplified.

War in the SCS and PRC units make a surprise ...

Go to advanced search