Search found 13 matches

by molkemon
Sun May 26, 2024 10:47 am
Forum: Distant Worlds 2
Topic: No Fuel on Stations?
Replies: 1
Views: 327

No Fuel on Stations?

Hello,

just started a game after not playing for over a year. First thing I noticed was my stations are not getting any caslon and also don't want any (no resource shortage - automation is set up correctly).

After searching for the issue here I came across some dev posts and apparently stations ...
by molkemon
Thu Mar 17, 2022 8:21 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.2.0] Turning off Sound Effects doesn't turn off all sound effects
Replies: 1
Views: 224

[1.0.2.0] Turning off Sound Effects doesn't turn off all sound effects

Main Menu/Settings screen will still produce sound effects, Pop Policy changing clicks will produce sound effects, zooming in to a star will generate ambience sound, all top left main interface clicks generate click effect.
by molkemon
Wed Mar 16, 2022 7:53 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.1.9] Simulation lag and game is using only 20-25% CPU
Replies: 18
Views: 2613

Re: [1.0.1.9] Simulation lag and game is using only 20-25% CPU

Yes what I have noticed is that when I run zoomed out with badges visible, the game runs fine, but when I open (and leave open) certain Screens eg. Diplomacy screen then the FPS tanks hard. But not all screens cause the performance to drop, only some.

Same goes for Research Tree, the research tree ...
by molkemon
Mon Mar 14, 2022 9:05 pm
Forum: Distant Worlds 2: Tech Support
Topic: Can't Colonize Independent Colony in Nebula - says it's too far away but it isn't
Replies: 13
Views: 2439

Re: Can't Colonize Independent Colony in Nebula - says it's too far away but it isn't

No it's a normal Nebula, only effect is slow travel inside. However, I now colonized an absolute trash planet in Rinatasea, after that I was able to colonize the good independant planet. Apparently, distances count is "farther" when ships have to travel through a Nebula.

It's not an ideal solution ...
by molkemon
Mon Mar 14, 2022 6:18 pm
Forum: Distant Worlds 2: Tech Support
Topic: Can't Colonize Independent Colony in Nebula - says it's too far away but it isn't
Replies: 13
Views: 2439

Can't Colonize Independent Colony in Nebula - says it's too far away but it isn't

Title really.

There is a nebula well inside my empire borders with a friendly independant inside, but I can't colonize it, it says beyond allowable colonization range.

I tried slapping some ion shields on the colony ship, but no dice.
I am blue.

Image

Halp?
by molkemon
Mon Mar 14, 2022 1:03 am
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.1.8] So umm... are Colony Revenue and Pops like... ultra bugged?
Replies: 3
Views: 530

[1.0.1.8] So umm... are Colony Revenue and Pops like... ultra bugged?

Hello,

around 80 years in my current Human playthrough I decided to take a good look at all the numbers and how they work and they kinda... don't? I am so confused...

https://i.imgur.com/IxQ4CaI.jpg

So Max pop says 11b+ but i have 7b and its maxed out, no more growth (red circles).

Also, how ...
by molkemon
Sat Mar 12, 2022 6:35 pm
Forum: Distant Worlds 2: Tech Support
Topic: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them
Replies: 8
Views: 746

Re: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them

Colony Ships don't migrate people, they only pick up colonists after you give it the order to "colonize this planet".

Passenger Ships automatically pick up tourists to ship to resort bases or migrants to other planets (IF that planet has higher immigration pull than the other planet - usually ...
by molkemon
Sat Mar 12, 2022 3:27 pm
Forum: Distant Worlds 2: Tech Support
Topic: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them
Replies: 8
Views: 746

Re: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them

Someone on Reddit has the same problem also on a colony that was spawned from the same event - Teekan Sleepers or Terraformer event. Pretty sure the event somehow makes the planet bug out and sets like "migratable pop" to a very low value:

https://www.reddit.com/r/DistantWorlds/comments/tcdbny ...
by molkemon
Fri Mar 11, 2022 7:32 pm
Forum: Distant Worlds 2: Tech Support
Topic: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them
Replies: 8
Views: 746

Re: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them

Here is the save thatt best demonstrates it: When it's loaded up, Migration to the colony is still working but within 3 months (by October), 196M population is reached and after that, pops are no longer offloaded.
migration break point.zip
Demo Save
(5.35 MiB) Downloaded 7 times
by molkemon
Fri Mar 11, 2022 7:18 pm
Forum: Distant Worlds 2: Tech Support
Topic: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them
Replies: 8
Views: 746

Re: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them

Update: After playing around a bit with old saves and also the Game Editor, it would seem that migration was working correctly until a population of 196M was reached. That is the moment it breaks, after the pop is 196, no further pops are transferred off the passenger ships.

Manipulating size/pop ...
by molkemon
Fri Mar 11, 2022 5:03 pm
Forum: Distant Worlds 2: Tech Support
Topic: Migration Bug - Passenger Ships won't offload Pops and sometimes even space them
Replies: 8
Views: 746

Migration Bug - Passenger Ships won't offload Pops and sometimes even space them

Hello,

in my game I currently have a full capital and another not full colony in the same system with high migration attraction because no taxes.

Maybe important: This colony was given to me by the "Sleeper Pods or Terraformer" event - specifically the Teekan version.

Passenger ships are being ...
by molkemon
Sat Jul 11, 2020 9:44 pm
Forum: Shadow Empire
Topic: Workers Happiness decreases because of "lack of remuneration"
Replies: 2
Views: 257

Workers Happiness decreases because of "lack of remuneration"

<t> So, this is with no beta patches. <br/>
<br/>
I have already won the game by diplo-annexing all the minors. I have about 12 zones or so, this is my first game and I play on easy mode I guess. However, for a while now I had severe problems with worker happiness, first in only some of my cities ...

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