Search found 154 matches

by dudefan
Sun Jan 14, 2024 9:18 pm
Forum: Warplan Pacific
Topic: Status of WP2
Replies: 6
Views: 1608

Re: Status of WP2

Oh no. Too bad
by dudefan
Sat Sep 30, 2023 8:23 am
Forum: War in the Pacific: Admiral's Edition
Topic: Warplan Games
Replies: 3
Views: 762

Re: Warplan Games

as you would expect Warplan pacific is wipae superlight. i like it very much and played 50 hours. but then it doenst hold enough depth for much longer
by dudefan
Fri Sep 29, 2023 9:44 pm
Forum: The War Room
Topic: Allies Set-up Spreadsheet for AE
Replies: 491
Views: 36353

Re: Allies Set-up Spreadsheet for AE

Platoonist wrote: Fri Sep 29, 2023 1:24 am I converted the whole spreadsheet into a PDF and transferred it to my Surface, and then read from that while working the game on the big rig. A dual monitor set-up would have been ideal at the time.
Do you have a turn 2 save with kulls spreadsheet done?
by dudefan
Sun May 21, 2023 6:31 am
Forum: Rule the Waves 3
Topic: Aircraft.
Replies: 4
Views: 665

Re: Aircraft.

i would really like a no missile mod.
by dudefan
Thu May 18, 2023 9:50 am
Forum: Rule the Waves 3
Topic: Release time?
Replies: 7
Views: 837

Release time?

And is there a discord for the game?
by dudefan
Fri Jan 20, 2023 12:13 pm
Forum: Design and Modding
Topic: Customizable mega mod pack. Tweak your gameplay how you want.
Replies: 53
Views: 12772

Re: Customizable mega mod pack. Tweak your gameplay how you want.

no correct thread.

2- Reduced Mining Rate- Reduces the mining rate of Mining Engines to 1/3 of vanilla. Because many people have been complaining about resources being too abundant.
Well, activate try-hard mode. Extreme/Harsh players eat your hearts out.


newest beta changes mining rate as well
by dudefan
Thu Jan 19, 2023 7:49 am
Forum: Design and Modding
Topic: Customizable mega mod pack. Tweak your gameplay how you want.
Replies: 53
Views: 12772

Re: Customizable mega mod pack. Tweak your gameplay how you want.

with the mining change in beta,does it still make sense to use the reduced mining rate part of the mod?
by dudefan
Thu Jan 19, 2023 7:46 am
Forum: Distant Worlds 2
Topic: Patch note question
Replies: 9
Views: 1055

Re: Patch note question

thank you for the insight. i was hoping to see a change in that area
by dudefan
Tue Jan 17, 2023 3:05 pm
Forum: Distant Worlds 2
Topic: Patch note question
Replies: 9
Views: 1055

Re: Patch note question

i see, i know you can superoptimize it, but midgame no point in micromanaging. if you feel like you have to do it to stay competitive sure. i dont have to and i know most people just spam it everywhere

see:
https://www.matrixgames.com/forums/view ... 1&t=390968
by dudefan
Tue Jan 17, 2023 9:29 am
Forum: Design and Modding
Topic: DW2-XL v1.11.7 Available
Replies: 142
Views: 39276

Re: DW2-XL v1.9.1 Available

is there a compatibility with Customizable mega mod pack?

does it make sense to combine some mods with this one?
by dudefan
Tue Jan 17, 2023 9:17 am
Forum: Distant Worlds 2
Topic: Patch note question
Replies: 9
Views: 1055

Re: Patch note question

does this change the meta of building mines everywhre?. one of my main reasons i stopped playing this games was bc there was no strategy involved with resource managment. just build mines everywhere...
by dudefan
Tue Jan 17, 2023 9:11 am
Forum: Distant Worlds 2
Topic: 1.1.0.9 Public Beta Update Available
Replies: 92
Views: 15625

Re: 1.0.9.8 Public Beta Update Available

MINING AND RESOURCES
- Significantly slowed mining rates for mining components


edit:
there is a thread about it
by dudefan
Sat Nov 26, 2022 11:31 am
Forum: Scenarios and Modding
Topic: Enhanced Sounds v1.0
Replies: 7
Views: 1195

Re: Enhanced Sounds v1.0

reupload would be so nice
by dudefan
Wed Mar 09, 2022 8:51 pm
Forum: Gary Grigsby's War in the East 2
Topic: Air Ground Attacks - No damage caused on Units?
Replies: 6
Views: 786

Re: Air Ground Attacks - No damage caused on Units?

loki100 wrote: Tue Mar 08, 2022 3:49 pm
1 - far too high for GA, you are bombing blind, work around 15k for LB
Correct me if I am wrong, but I think all bombers bomb at their optimal height. You can only change the height for their approach
by dudefan
Mon Dec 27, 2021 3:21 pm
Forum: After Action Reports
Topic: A tale from '42 - AlbertN vs MSAG
Replies: 572
Views: 27568

RE: A tale from '42 - AlbertN vs MSAG

that oil doesnt matter is a bummer
by dudefan
Mon Dec 20, 2021 8:03 pm
Forum: After Action Reports
Topic: Campaign. tyronec (Axis) vs K62
Replies: 93
Views: 5850

RE: Campaign. tyronec (Axis) vs K62

What is so OP with GA?
by dudefan
Mon Dec 20, 2021 8:01 pm
Forum: Gary Grigsby's War in the East 2
Topic: Air losses against no air GS dat Flak
Replies: 74
Views: 2706

RE: Air losses against no air GS dat Flak

<t> I am no ww2 superhistorian, but my experience with the airgame is also mixed. <br/>
<br/>
I just cannot believe that if 50 german fighters met 50 soviet fighters in the sky the kill ratio was like 47 to 3 for axis. <br/>
<br/>
I do believe before 47 fighters are killed they would break up ...
by dudefan
Sun Dec 19, 2021 8:14 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 140022

RE: Quick Questions Thread

thank you for your help and the amazing manual!

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