Search found 235 matches

by PeteJC
Fri Mar 20, 2026 3:01 am
Forum: War in Spain 1936-39
Topic: Feature Requests
Replies: 17
Views: 952

Re: Feature Requests

Agree with all of these comments. I have at least over 4,000 hours in War in the East 2 and love to get in the details, but I continue to put off getting into this game until something is done to actually make managing the details possible. I don't mind getting into the weeds and managing the ...
by PeteJC
Wed Mar 11, 2026 12:08 pm
Forum: War in Spain 1936-39
Topic: Some Personal Impressions After Several Months of Campaigning
Replies: 7
Views: 609

Re: Some Personal Impressions After Several Months of Campaigning

Ranger Joe - your AAR is excellent and very helpful. For me the best part is when you break down how to do the mechanics of the game. the strategy and story are nice but I m most interested in the nuts and bolts of how to actually play the game and how it works. Thanks
by PeteJC
Mon Mar 09, 2026 12:17 pm
Forum: War in Spain 1936-39
Topic: No fuel 1 hex away plenty 2 hex away and still…
Replies: 5
Views: 111

Re: No fuel 1 hex away plenty 2 hex away and still…

I like to get lost in the details as much as the next player (who happens to like that) but has there been any talk by the developers about possibly making the logistics systems more hands off. I am not looking forward to trying to micromanage what seems to be a leaky underlying logistics system ...
by PeteJC
Thu Mar 05, 2026 1:56 pm
Forum: War in Spain 1936-39
Topic: WIS Player Strategy Guide
Replies: 6
Views: 491

Re: WIS Player Strategy Guide

Thanks for putting this together. I need all the help I can get to sort this game out.
by PeteJC
Mon Feb 23, 2026 8:53 pm
Forum: War in Spain 1936-39
Topic: How Is the AI as an Opponent?
Replies: 7
Views: 375

Re: How Is the AI as an Opponent?

Thanks for the input gang. It seems that the AI will be fine as a player learns how to play the game but once the player is experienced it is time to find a human opponent.

In regard to what side to play against the AI for a campaign game I would say if the AI can take Mallorca, it may be more ...
by PeteJC
Mon Feb 23, 2026 4:34 pm
Forum: War in Spain 1936-39
Topic: How Is the AI as an Opponent?
Replies: 7
Views: 375

How Is the AI as an Opponent?

Generally speaking, is the AI an OK opponent or should this game only be played verses another human? If it is OK which side is better for the human to play in a campaign game??
by PeteJC
Mon Feb 16, 2026 1:09 pm
Forum: War in Spain 1936-39
Topic: Deep blue sea
Replies: 5
Views: 308

Re: Deep blue sea

So, does this have a large (negative) effect on submarines?
by PeteJC
Wed Feb 04, 2026 2:01 pm
Forum: War in Spain 1936-39
Topic: Spread Sheet
Replies: 21
Views: 936

Re: Spread Sheet

Thanks for sharing. This will come in handy>
by PeteJC
Sun Feb 01, 2026 9:58 pm
Forum: War in Spain 1936-39
Topic: What is the Most Efficient Way To Complete A Turn?
Replies: 2
Views: 218

What is the Most Efficient Way To Complete A Turn?

I looked throughout the forum and the manual and could not find anything that suggests how best to complete a turn. For example, Step 1 Create task forces, step 2 Organize LCU Step 3 etc. I am sure there are many different ways to complete a turn, but I was wondering if anyone has any suggestions?
by PeteJC
Sat Jan 31, 2026 9:40 pm
Forum: War in Spain 1936-39
Topic: WITE2 players - do you reccomend this game? and logistics...
Replies: 6
Views: 455

Re: WITE2 players - do you reccomend this game? and logistics...

I have been playing WITE2 continuously since its release. I have only gone through the tutorials for WIS. I will not comment on what game has a more realistic logistical system "under the hood". What I can say is that there is more (may be much more - will know better once I actual play) for the ...
by PeteJC
Tue Jul 22, 2025 1:02 am
Forum: Tech Support
Topic: How to get the game to run
Replies: 7
Views: 2565

Re: How to get the game to run

Chris 21 - disregard. I was able to load the game at a full screen (no ability to tab) after I downloaded the latest patch (had no played for over 10 years). Hopefully it will run fine but at least the game starts on a full screen.
by PeteJC
Mon Jul 21, 2025 6:37 pm
Forum: Tech Support
Topic: How to get the game to run
Replies: 7
Views: 2565

Re: How to get the game to run

Chris21 - thanks for posting. I am not fully following how I can fix my problem of the game not going to full screen. Can you post the exact steps on how to fix it. I am not fully following exactly where to go.
by PeteJC
Mon Mar 03, 2025 12:13 pm
Forum: Gary Grigsby's War in the East 2
Topic: Production Charts
Replies: 17
Views: 1334

Re: Production Charts

Wiedrock thanks for putting all this together and for all your other (many) forum contributions.

I believe I had read that capturing oil fields does not reduce oil and gas production. So, the Axis never really run out as the Soviets advance and allies bomb the Romanian fields. Is that true of ...
by PeteJC
Mon Feb 24, 2025 2:59 am
Forum: Gary Grigsby's War in the East 2
Topic: Command Battle Modifiers
Replies: 9
Views: 1342

Re: Command Battle Modifiers


For the most part, the penalties are inconsequential.

Does anyone know any player that would forgo adding units to a battle to achieve an adequate odds ratio simply because the units added will get a 16% reduction in their CV?

While it may be important to be aware that the amount of CV you think ...
by PeteJC
Tue Dec 31, 2024 7:39 pm
Forum: Gary Grigsby's War in the East 2
Topic: Exactly When Do Auto Victory Checks Happen?
Replies: 2
Views: 273

Re: Exactly When Do Auto Victory Checks Happen?

Thanks for responding Joel. I figured it was at the very beginning, but the manual isn't specific, so I was hoping for maybe at the end or at the start of Soviet phase. Too bad because at the end of my turn 15 (H vs. H) I have 692 points and Voronezh surrounded. Most likely it would have fallen next ...
by PeteJC
Tue Dec 31, 2024 1:32 pm
Forum: Gary Grigsby's War in the East 2
Topic: Exactly When Do Auto Victory Checks Happen?
Replies: 2
Views: 273

Exactly When Do Auto Victory Checks Happen?

When exactly does the Axis Auto Victory check happen. Is it at the very beginning of T16 in the Axis phase or does it occur in the Soviet phase of T16 or does it get checked at the beginning of T17. My guess is that it is at the very beginning of T16 (Axis phase).
by PeteJC
Fri Nov 29, 2024 3:06 am
Forum: Gary Grigsby's War in the East 2
Topic: What's your longest campaign (PvP)?
Replies: 1
Views: 501

Re: What's your longest campaign (PvP)?

Just finished one that went the distance to 1/1/45 and ended as a Major Axis Victory as the Russians did not take Berlin. We were playing on an older patch so there was no extended play. I suspect that Berlin had a good chance of falling by May as the Russians had recently breached my level 3 fort ...
by PeteJC
Fri Nov 29, 2024 3:01 am
Forum: Gary Grigsby's War in the East 2
Topic: Road, Coastal and Position construction's
Replies: 8
Views: 668

Re: Road, Coastal and Position construction's



I asked a similar question prior, they repair what is damaged in the hex that they are assigned. the names dont mean anything. road units dont build roads,


Yeh, I got the same impression. That's why probably Manual does not describe the different between construction battalions.

I thought ...
by PeteJC
Fri Jun 14, 2024 1:35 pm
Forum: Gary Grigsby's War in the East 2
Topic: Berlin NSS Weekly "Sent" Freight Tonnage.
Replies: 8
Views: 1250

Re: Berlin NSS Weekly "Sent" Freight Tonnage.

Won't putting all or many of your German and Polish depots on 4 reduce the overall amount of supplies that get to the front line depots. In essence, won't it clog up the more western train capacity or at least reduce it thereby reducing the total amount that can continue east to the front lines.
by PeteJC
Fri Mar 29, 2024 4:53 pm
Forum: Gary Grigsby's War in the East 2
Topic: Do artillery divisions require less ammo unless in an assault front?
Replies: 5
Views: 1014

Re: Do artillery divisions require less ammo unless in an assault front?

Apologies for being a bit off topic but rather than starting a separate post I will ask here. What is teh best way to use the artillery divisions? I am thinking they will be most useful against dug in positions. Helping to reduce the fort levels as quickly as possible. Is there a better use for them?

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