Search found 18 matches

by MaddogStarman
Tue May 06, 2025 7:32 pm
Forum: Rule the Waves 3: Tech Support
Topic: Add visual function, not working?
Replies: 1
Views: 471

Add visual function, not working?

Hello

I am playing the new version 1.00.85 . I have just started as Germany and went into ship design access. Add visual set #1 is not there.?
With windows pop-up went into this PC ,window C , program files,x86 ,matrix games, rule the waves 3 , ship parts, set 1 nothing is there? Went out of game ...
by MaddogStarman
Thu May 01, 2025 1:11 pm
Forum: Rule the Waves 3
Topic: NEW INTERFACE COLORS? AND MAP -SHOW OIL PRODUCING AREAS
Replies: 1
Views: 448

NEW INTERFACE COLORS? AND MAP -SHOW OIL PRODUCING AREAS

Hello

I don't know why you got rid of the ability to select your own screen and font colors.? I personally liked to change the colors myself,as when I would play as Japan i used deep blood red background with yellow font or as Germany i used a light battleship grey background with black font,France ...
by MaddogStarman
Fri Mar 15, 2024 12:40 pm
Forum: Rule the Waves 3: Tech Support
Topic: Torpedo data missing from torpedo data window/slot?
Replies: 7
Views: 1185

Re: Torpedo data missing from torpedo data window/slot?

Hello

Sorry for taking so long to get back to you .
Next war with a battle that I attempt to launch torpedoes in, will save file.
Surely I’m not the only one experiencing this anomaly. The data that’s missing is torpedo range at highest speed and torpedo range at lowest speed.
The low speed data ...
by MaddogStarman
Fri Mar 08, 2024 1:43 am
Forum: Rule the Waves 3: Tech Support
Topic: Torpedo data missing from torpedo data window/slot?
Replies: 7
Views: 1185

Torpedo data missing from torpedo data window/slot?

Hey there, y’all. Did I miss something or did y’all just decide to get rid of the torpedo data cause As you can see the torpedo data in window/slot is missing? I know most of the data was cut off anyway, but it was still nice to have.. anybody got any ideas on what happened to it and if you’re ...
by MaddogStarman
Mon Aug 14, 2023 4:27 pm
Forum: Rule the Waves 3
Topic: Is the RTW3 Game engine capable of Science Fiction or Galactic combat?
Replies: 4
Views: 814

Re: Is the RTW3 Game engine capable of Science Fiction or Galactic combat?

Sir

My I call you EaK ?

It appears we both play the game quite often and run across some of the same bugs/issues.
I agree Star Wars would be an interesting fit, but as copyright issues, it would have to be done as a mod. Don’t know if you’re familiar with an old sorry to say kid’s science-fiction ...
by MaddogStarman
Mon Aug 14, 2023 4:11 pm
Forum: Rule the Waves 3
Topic: Enemy naval gun, accuracy, and damage increase with latest patch.19
Replies: 1
Views: 369

Enemy naval gun, accuracy, and damage increase with latest patch.19

Sir’s

I am curious as to the increase in enemy naval guns and armor piercing damage in the last patch .19
I have experienced extreme long range penetrating fire with damaging hits, on gun turrets, engine room and Structure = I would guess in one instance was the bridge due to my BC, not being able ...
by MaddogStarman
Mon Aug 14, 2023 2:34 pm
Forum: Rule the Waves 3
Topic: Is the RTW3 Game engine capable of Science Fiction or Galactic combat?
Replies: 4
Views: 814

Is the RTW3 Game engine capable of Science Fiction or Galactic combat?

Sir’s

I realize this is Way way out of the box question and this is a repost I put in the mod forum it got over 100 hits but no answer from anyone. I am still curious. Is game engine capable Science fiction play or galactic combat?

Post by MaddogStarman » Fri Aug 04, 2023 9:50 pm

Sir
Having ...
by MaddogStarman
Fri Aug 11, 2023 2:38 pm
Forum: Rule the Waves 3: Tech Support
Topic: Example for broken torpedo solution lists
Replies: 5
Views: 506

Re: Example for broken torpedo solution lists

Sir

Thank you for your saves/saved posts on Torpedo Firing Solutions/Angles bug. Like you I stumbled across a In-game workaround for TFS bug but in my case it only works 50% of the time for when the firing vessel passes the target ship you cannot Target it with torpedoes :lol:
I would also note ...
by MaddogStarman
Tue Aug 08, 2023 3:01 pm
Forum: Rule the Waves 3
Topic: Age of Sail
Replies: 4
Views: 939

Re: Age of Sail

Sir's


This is my favorite naval time period also but I believe this question was asked in the NWS chatroom years ago and the games creator said NO the Game would not work for that time period.
Maybe someone from Matrix will clarify this question for I have read here in the forums somewhere that ...
by MaddogStarman
Mon Aug 07, 2023 5:07 pm
Forum: Rule the Waves 3
Topic: All divisions, hold Gun fire/hold Torpedo fire button
Replies: 1
Views: 359

All divisions, hold Gun fire/hold Torpedo fire button

Sir’s

Is there any plans in future upgrades for All Divisions to hold fire/hold torpedo fire button. I don’t care if it’s on the main battle control panel or in force orders pop up but it’s a pain to cycle through each individual Div to click on the hold fire/torpedo button.

Thank you for your ...
by MaddogStarman
Sun Aug 06, 2023 8:25 pm
Forum: Rule the Waves 3
Topic: Assigning officers to the Naval Academy and Naval Gunnery, Torpedo development facilities
Replies: 0
Views: 422

Assigning officers to the Naval Academy and Naval Gunnery, Torpedo development facilities

Sir’s

I have seen in random officer, events. Example officer needed attaché to Switzerland and Germany Officer creates Thesis/doctrine on our navies indecisiveness agreeing removes cautious trait.

If possible, would love to see event/assignment officer appointment to Naval Academy, Naval Gunnery ...
by MaddogStarman
Sun Aug 06, 2023 7:47 pm
Forum: Rule the Waves 3
Topic: Yet another moan about destroyers and torpedoes
Replies: 22
Views: 2959

Re: Yet another moan about destroyers and torpedoes

Sir’s

Years ago I started playing 1st rule the waves, and then rule the waves 2 and a now in this rendition rule the waves 3. I found that it is still best for me to play in Captains mode. I tried Admira & Rear admiral and found my destroyers just wasted torpedoes.

I know matrix games is not NWS ...
by MaddogStarman
Fri Aug 04, 2023 9:50 pm
Forum: Design and Modding
Topic: Is game engine capable Science fiction play or galactic combat?
Replies: 1
Views: 1466

Is game engine capable Science fiction play or galactic combat?

Sir
Having played RtW,RtW2 for several years and now RtW3 it just occurred to me that they look and feel and play similar to going way back old school here VGA Planets. Is this game engine even capable of some type of galactic science fiction play/battels?

Thank you for your time
07
by MaddogStarman
Thu Jun 22, 2023 3:02 pm
Forum: Rule the Waves 3: Tech Support
Topic: Russian 10 inch coastal battery floating in Baltic Sea?
Replies: 2
Views: 425

Re: Russian 10 inch coastal battery floating in Baltic Sea?

Sir

Sorry to report no saved file as during that mornings battle phase the Russians top-secret floating 10 inch coastal battery that appeared in the middle of Baltic sunk one of my cruisers upon which I exited battle/game via Task Manager and promptly started a new game in the original number #1 ...
by MaddogStarman
Wed Jun 21, 2023 11:56 am
Forum: Rule the Waves 3: Tech Support
Topic: Russian 10 inch coastal battery floating in Baltic Sea?
Replies: 2
Views: 425

Russian 10 inch coastal battery floating in Baltic Sea?

Sir

To German Naval Command it is May 14, 1896 at 14 01:33 Zulu hours/time FKpt Marshall reports that somehow Russians have managed to build top-secret, floating 10 inch battery in the middle of Baltic Sea 🤪🤣

Was playing the game last night saved game in battle screen before battle started ...
by MaddogStarman
Mon Jun 05, 2023 4:39 pm
Forum: Design and Modding
Topic: Color changing
Replies: 0
Views: 1486

Color changing

Sir

I have searched the RTW3 post for this question and have not seen it. If it does exist please excuse my asking.

Is there anyway possible to change the Green ship direction arrow on battle screen, and also the Blue torpedo firing angle deflection line?

I would like to use a more darker blue ...
by MaddogStarman
Thu Jun 01, 2023 5:23 pm
Forum: Rule the Waves 3
Topic: Officer Workaround
Replies: 4
Views: 826

Re: Officer Workaround

Sir cwemyss

Awesome work around. I salute you, sir.🫡. < This is supposed to be salute emoji for whatever reason it appears as a? How bizarre 🤪 O'7
Some folks had mentioned Staff Admirals influence on tech if that is possible in the game mechanics it would be a great addition as I am playing ...
by MaddogStarman
Thu Jun 01, 2023 4:43 pm
Forum: Press Releases, News and Events from Matrix
Topic: Rule the Waves 3 - Update 1.00.08
Replies: 6
Views: 5153

Re: Rule the Waves 3 - Update 1.00.008

Sir

Will the new .008 update/patch interfere with previous versions saved games?

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