Search found 541 matches

by rhohltjr
Thu Jul 27, 2023 9:42 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Making the last Beta Official
Replies: 550
Views: 72501

Re: Making the last Beta Official



1. Yes, a new beta is in the works. There are 5 of us.


...Nevah have so many owed so much to so few...
Ok, one time previously then.


Stay turned....GP

:D
Tuned, Locked and loaded, Ready ammunition dispersed, and fuel lines drained and filled with CO2.
Watchin the radar.....constantly ...
by rhohltjr
Fri Jun 23, 2023 7:03 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New AE Update - Update
Replies: 58
Views: 9913

Re: New AE Update - Update

Tanaka wrote: Fri Jun 23, 2023 6:41 pm
jwilkerson wrote: Fri Jun 23, 2023 2:06 pm The last change to the new build was 2 weeks ago - looking stable - I need to push the build to Matrix team for beta-2 release.
News at last! Rejoice! :D
Oh i'm going to hug it and squeeze it, and call it George. (WB cartoon) 8-)
by rhohltjr
Fri Jun 23, 2023 7:02 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New AE Update - Update
Replies: 58
Views: 9913

Re: New AE Update - Update

Tanaka wrote: Fri Jun 23, 2023 6:41 pm
jwilkerson wrote: Fri Jun 23, 2023 2:06 pm The last change to the new build was 2 weeks ago - looking stable - I need to push the build to Matrix team for beta-2 release.
News at last! Rejoice! :D
Oh i'm going to hug it and squeeze it, and call it George. (WB cartoon) 8-)
by rhohltjr
Sat Apr 08, 2023 10:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Making the last Beta Official
Replies: 550
Views: 72501

Re: Making the last Beta Official


I presume that the scenario editor should work fine, if the operator knows what they are doing
- I don't always know what I am doing using the editor.


Fair enough Ranger Joe. I tried copying my old edited scenario files into corresponding folders with this new beta, but the scenario editor ...
by rhohltjr
Thu Apr 06, 2023 10:42 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Making the last Beta Official
Replies: 550
Views: 72501

Re: Making the last Beta Official



Thanks for the update Andrew. It is hard to please everyone and this sounds like a good plan that will. My only question is on the expanded map will the AI be scripted to play it?

Yes the AI should handle the expanded map.


Andrew or anyone,
Which scenarios have been updated to the new ...
by rhohltjr
Wed Jan 16, 2019 9:12 pm
Forum: Tech Support
Topic: Adding pilots and leaders.
Replies: 4
Views: 152

RE: Adding pilots and leaders.

Please explain how I could add an ID or a fullstop(?) to these pilots:

Luke Skywalker
Han Solo

In the editor. I think your idea has possibilities, given enough space for the names and extra characters.


So thanks!
by rhohltjr
Wed Jan 16, 2019 1:52 pm
Forum: Tech Support
Topic: Adding pilots and leaders.
Replies: 4
Views: 152

Adding pilots and leaders.

<t> First off, I know how to add pilots and leaders. My question to the folks that tinker with the code is:<br/>
<br/>
Is it possible to highlight/color pilots and leader names? Specifically those that I include in the editor?<br/>
<br/>
Something similar to the way a pilots flight stats ...
by rhohltjr
Tue May 22, 2018 9:40 pm
Forum: Command: Modern Operations series
Topic: I created a step-by-step "noob" guide
Replies: 18
Views: 534

RE: I created a step-by-step "noob" guide

A created scenario. [:(]
by rhohltjr
Mon May 21, 2018 11:25 pm
Forum: Command: Modern Operations series
Topic: I created a step-by-step "noob" guide
Replies: 18
Views: 534

RE: I created a step-by-step "noob" guide

<t> @NimrodX:<br/>
<br/>
First thing I get when hitting Play is the "...scenario has concluded. You will now look at your 0 performance."<br/>
<br/>
I hit play again and scenaro seems to play ok except when some force crosses a line and I get:<br/>
<br/>
Event Shmuck Condition set to Red was ...
by rhohltjr
Sun May 20, 2018 11:04 pm
Forum: Command: Modern Operations series
Topic: I created a step-by-step "noob" guide
Replies: 18
Views: 534

RE: I created a step-by-step "noob" guide

What hotkey will separate ship groups into individuals ? Nothing I tried worked.

What should I check when getting an event failure? Same thing on 2 separate scenarios?

RHJ[8|]
by rhohltjr
Sat Jul 29, 2017 4:21 pm
Forum: The War Room
Topic: Useful Info for Beginners
Replies: 121
Views: 10980

RE: BOOTCAMP for Beginners

Hello all,
Been away for a while. Attempting to assign pilots to groups and so far it only gives me the option to retire the pilot.
I know I used to do this all the time. Has the process changed in the betas? [8|][8|][8|][8|][&:][&:][&:][&:]
by rhohltjr
Wed Aug 21, 2013 12:54 pm
Forum: Tech Support
Topic: Patch 07 unofficial data scen updates
Replies: 275
Views: 16889

RE: Scen 17 Ironman: Revenge of the Dorniers

<r> <QUOTE><s>[quote]</s>ORIGINAL: Andy Mac<br/>
BUMP <e>[/quote]</e></QUOTE>
[:D]<br/>
<br/>
Hi Andy,<br/>
I've been playing the 1119(?) beta version for a while now and haven't really <br/>
checked in to this website in a long time. Since I've been away there is a new <br/>
mod call DaBabes ...
by rhohltjr
Thu May 19, 2011 2:54 am
Forum: War in the Pacific: Admiral's Edition
Topic: Autovictory
Replies: 5
Views: 158

RE: Autovictory

Isn't autovictory (or loss) supposed to happen at the very latest on March 31, 1946???

Isn't March 31, 1946 the absolute end of the game???

[&:][&:][&:]
In April in my game.
by rhohltjr
Sat Jan 29, 2011 8:53 pm
Forum: War in the Pacific: Admiral's Edition
Topic: AE Land and AI Issues [OUTDATED]
Replies: 2178
Views: 23374

Impossible odds shock attack anyway?

<t> Andy,<br/>
Sorry if this has been mentioned before or perhaps fixed in the latest patch, <br/>
but why do my Marines or Infantry land on (not over) the beach and immediately <br/>
go to shock attack? No matter if I set them to defend or bombard or duck and cover they <br/>
go shock attack ...
by rhohltjr
Thu Apr 01, 2010 11:14 am
Forum: Distant Worlds 1 Series
Topic: Diplomacy Question
Replies: 17
Views: 288

RE: Diplomacy Question

Is it possible some AIs are using spys on other AIs and framing YOU for their deeds?

Yeah, its all just math between the AIs. Perhaps a Dev or Erik can answer.
by rhohltjr
Tue Mar 30, 2010 4:11 pm
Forum: Distant Worlds 1 Series
Topic: automation
Replies: 14
Views: 290

RE: automation

<r> <QUOTE><s>[quote]</s>ORIGINAL: Gertjan<br/>
No too much micro IMHO
<e>[/quote]</e></QUOTE>
<br/>
A war department screen would remove some micro management if it's done right. <br/>
It does sound like a lot of extra dev (and test)work though.<br/>
Perhaps it can happen.<br/>
<br/>
I have ...
by rhohltjr
Tue Mar 30, 2010 10:48 am
Forum: Distant Worlds 1 Series
Topic: Master Wishlist Thread
Replies: 1950
Views: 51673

RE: Master Wishlist Thread

<t> quote:<br/>
<br/>
ORIGINAL: Hyfrydle <br/>
<br/>
quote:<br/>
<br/>
I would love to see a over all "War Room" for you to be able to give orders, assign objectives, etc to pool of ships. Instead of the AI just doing whatever it wants with automated ships. <br/>
For example, have different ...
by rhohltjr
Tue Mar 30, 2010 10:45 am
Forum: Distant Worlds 1 Series
Topic: automation
Replies: 14
Views: 290

RE: automation

<r> <QUOTE><s>[quote]</s>ORIGINAL: Hyfrydle<br/>

<QUOTE><s>[quote]</s>I would love to see a over all "War Room" for you to be able to give orders, assign objectives, etc to pool of ships. Instead of the AI just doing whatever it wants with automated ships. <br/>
For example, have different ...
by rhohltjr
Mon Mar 29, 2010 4:33 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Mohawk or Hurri Trop IIb?
Replies: 15
Views: 216

RE: Mohawk or Hurri Trop IIb?

<r> <QUOTE><s>[quote]</s>ORIGINAL: crsutton<br/>
<br/>
IIB is better from my experience. Not a bad plane vs oscars and zeros. Mohawk is OK for CAP and training but I would rather save my pilots for better aircraft. <br/>
<br/>
Bigger question is should you use Brewsters over Mohawks?
<e>[/quote ...
by rhohltjr
Sat Mar 27, 2010 2:29 am
Forum: Distant Worlds 1 Series
Topic: Rebelions
Replies: 5
Views: 134

RE: Rebelions

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sarissofoi<br/>
<br/>
How to deal with them?
<e>[/quote]</e></QUOTE>
<br/>
Perhaps music will sooth the savages. Perhaps violin music? Yeah thats it.<br/>
Now what is that connection between cats and violins again....<SM sm="scared0018.gif">[sm=scared0018.gif ...

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