<t>I was reading with fascination the thread on native speakers posting to each other in their own languages. I think it is a great idea; anything that will foster harmony and a greater understanding and development of SPWAW is positive.<br/>
<br/>
I also noted some of the contributors who do not ...
Search found 23 matches
- by Ed James
- Thu Nov 23, 2000 6:04 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: international slang from WW2
- Replies: 2
- Views: 37
- by Ed James
- Thu Nov 16, 2000 3:32 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: GmClient freezes when attempting to log on
- Replies: 5
- Views: 124
<r>[QUOTE]Originally posted by Wild Bill:<br/>
<B><s>[B]</s>There is a version 1.0 and a version 1.1, Ed. The reason for the seond was due to the fact that the first one had some serious flaws. Do you know which version you have?<br/>
<br/>
I installed Combat Net version 1.2 from the SPWAW menu that ...
<B><s>[B]</s>There is a version 1.0 and a version 1.1, Ed. The reason for the seond was due to the fact that the first one had some serious flaws. Do you know which version you have?<br/>
<br/>
I installed Combat Net version 1.2 from the SPWAW menu that ...
- by Ed James
- Wed Nov 15, 2000 10:29 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: GmClient freezes when attempting to log on
- Replies: 5
- Views: 124
- by Ed James
- Tue Nov 14, 2000 3:04 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: GmClient freezes when attempting to log on
- Replies: 5
- Views: 124
GmClient freezes when attempting to log on
<t>I have a problem when attempting to play SPWAW online. Whenever I try to run GmClient, I get a GmClient error msg.:<br/>
<br/>
"Run time error 430. Class does not support automation or does not support expected interface."<br/>
<br/>
The GmClient menu then freezes with diagonal lines through it ...
<br/>
"Run time error 430. Class does not support automation or does not support expected interface."<br/>
<br/>
The GmClient menu then freezes with diagonal lines through it ...
- by Ed James
- Thu Nov 02, 2000 6:10 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: opponent able to see forces when air strikes fly by?
- Replies: 1
- Views: 33
opponent able to see forces when air strikes fly by?
I have had two PBEM opponents tell me that they can see all of my forces and mines when my air strikes fly over in SPWAW v4.4.
Anyone else seen this glitch? Any way around it?
Ed James
Anyone else seen this glitch? Any way around it?
Ed James
- by Ed James
- Mon Oct 30, 2000 7:09 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: air strikes don't hit soft targets?
- Replies: 7
- Views: 87
air strikes don't hit soft targets?
<t>I am currently engaged in a PBEM battle in which I am heavily invested in air strikes and my opponent has hordes of infantry and few vehicles. <br/>
<br/>
When I target his infantry, the air strikes always seek out trucks or SPA units, even if they are far away from the targeted infantry. I have ...
<br/>
When I target his infantry, the air strikes always seek out trucks or SPA units, even if they are far away from the targeted infantry. I have ...
- by Ed James
- Mon Oct 30, 2000 7:06 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: Battle Generator custom map 'random starts'?
- Replies: 1
- Views: 14
Battle Generator custom map 'random starts'?
<t>What are 'random starts' in the Battle Generator custom maps button? Does this mean the turn at which a unit enters is random or the starting line during deployment is random?<br/>
<br/>
Do random victory hexes mean that the points assigned to VH could all be different, or the conditions for ...
<br/>
Do random victory hexes mean that the points assigned to VH could all be different, or the conditions for ...
- by Ed James
- Tue Oct 17, 2000 5:27 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: Why do transports & ammo trucks disappear after deploy in 4.2 & 4.3?
- Replies: 0
- Views: 29
Why do transports & ammo trucks disappear after deploy in 4.2 & 4.3?
<t>I have attempted to begin two separate PBEM games, one with v4.2 and the other with v4.3. Both times, all of my transport trucks and ammo carriers have disappeared. I have successfully deployed them, but when my opponent sends turn 1, they are nowhere to be found.<br/>
<br/>
Any ideas?<br/>
<br ...
<br/>
Any ideas?<br/>
<br ...
- by Ed James
- Fri Sep 22, 2000 8:13 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: sluggish performance and partial video
- Replies: 0
- Views: 23
sluggish performance and partial video
<t>My PBEM opponent and I have noticed the same thing with the unsecured game we have been playing. When moving the cursor over the battlefield map, movement is slow and halting. Also, when clicking on a unit, there is frequently a distinct pause before the unit menu comes up, or the unit moves, etc ...
- by Ed James
- Fri Sep 22, 2000 8:06 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: Any one know any decent war novel?
- Replies: 38
- Views: 1012
- by Ed James
- Wed Sep 13, 2000 10:14 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: where are new Victory condition options?
- Replies: 3
- Views: 63
where are new Victory condition options?
<t>I have read the manual twice, and maybe I am just glazing over it, but where on any menu is the option for choosing the neat new Victory conditions, such as exiting to win, hidden Victory Hexes, time spent in a VH, etc.? <br/>
<br/>
Can these be accessed when designing a game from the 'Battle ...
<br/>
Can these be accessed when designing a game from the 'Battle ...
- by Ed James
- Mon Sep 11, 2000 9:33 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: okay to delete v1.0 after dnld v4.0?
- Replies: 1
- Views: 25
okay to delete v1.0 after dnld v4.0?
<r>I began with v1.0 and have progressively upgraded through v2.3 since then. I now have many Mb of upgraded files.<br/>
<br/>
As I understand it, v4.0 is not standalone, but installs over v2.x. Can I now delete the v2.0, 2.1, 2.3 files and just install v4.0 over the v2.3 or should I delete all ...
<br/>
As I understand it, v4.0 is not standalone, but installs over v2.x. Can I now delete the v2.0, 2.1, 2.3 files and just install v4.0 over the v2.3 or should I delete all ...
- by Ed James
- Wed Jul 12, 2000 9:34 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: ineffective air strikes in v2.3
- Replies: 5
- Views: 46
ineffective air strikes in v2.3
<t>Is it just me, or are the air strikes still as useless and ineffective in v2.3 as in v1.0?<br/>
<br/>
I have 6 P-38's with rockets against the Germans in 1944. Germans have a moderate assortment of mobile AA's. After six passes, I have one halftrack kill, many rockets and MG fire missing targets ...
<br/>
I have 6 P-38's with rockets against the Germans in 1944. Germans have a moderate assortment of mobile AA's. After six passes, I have one halftrack kill, many rockets and MG fire missing targets ...
- by Ed James
- Fri Jun 30, 2000 9:59 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: v2.0 - no replay and no background battle sounds
- Replies: 1
- Views: 42
v2.0 - no replay and no background battle sounds
When I upgraded to v2.0, I now no longer have the background battle sounds and video replay light is green, but does not work when I click it. Preferences are set to all sounds ON.
Any ideas?
Thanks,
Ed James
Any ideas?
Thanks,
Ed James
- by Ed James
- Fri Jun 30, 2000 9:54 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: v2.0 to v2.1 and 2.2 game compatibility?
- Replies: 3
- Views: 101
v2.0 to v2.1 and 2.2 game compatibility?
<t>I had just upgraded to v2.0 and had started fresh PBEM battles when the announcements came out regarding the new patches to 2.1 and 2.2.<br/>
<br/>
Are the PBEM games I started with 2.0 compatible with the patches up to 2.2? I would surely not want to start all over again so soon if I don't have ...
<br/>
Are the PBEM games I started with 2.0 compatible with the patches up to 2.2? I would surely not want to start all over again so soon if I don't have ...
- by Ed James
- Tue Jun 27, 2000 7:24 am
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: v2.0 turn length in Battle menu?
- Replies: 0
- Views: 22
v2.0 turn length in Battle menu?
<t>Is it still impossible in v2.0 to set game turn length when designing a game from the 'Battle' menu?<br/>
<br/>
Small games on small maps really should be less than 34 turns (!) when one is attempting to build a sense of urgency into the battle.<br/>
<br/>
If I am missing something or there is a ...
<br/>
Small games on small maps really should be less than 34 turns (!) when one is attempting to build a sense of urgency into the battle.<br/>
<br/>
If I am missing something or there is a ...
- by Ed James
- Mon Jun 12, 2000 2:34 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: Any news about next patch?
- Replies: 4
- Views: 33
- by Ed James
- Wed Jun 07, 2000 6:57 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: selecting game length?
- Replies: 3
- Views: 95
- by Ed James
- Tue Jun 06, 2000 7:34 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: selecting game length?
- Replies: 3
- Views: 95
selecting game length?
Is there a way to select game turn length when designing a game from the 'Battle' menu?
Also, is the only volume control from the speaker icon on Windows desktop, not from within SPWAW itself?
Thanks,
Ed James
Also, is the only volume control from the speaker icon on Windows desktop, not from within SPWAW itself?
Thanks,
Ed James
- by Ed James
- Mon Jun 05, 2000 6:32 pm
- Forum: Steel Panthers World At War & Mega Campaigns
- Topic: placing mines after deployment
- Replies: 3
- Views: 46
placing mines after deployment
<t>How do engineers place mines during the game, and how do they detonate bridges?<br/>
<br/>
Also, I have seen the posts regarding the inability of US forces to hit targets even when stationary and locking on a target. I have the same problem, but conversely, the Germans appear to be supermen; half ...
<br/>
Also, I have seen the posts regarding the inability of US forces to hit targets even when stationary and locking on a target. I have the same problem, but conversely, the Germans appear to be supermen; half ...
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