Search found 153 matches

by Titi
Thu Nov 07, 2013 1:28 am
Forum: World in Flames
Topic: How does On-line play work ?
Replies: 27
Views: 441

RE: How does On-line play work ?

My maximum native resolution is 1024x600 but actually i'm running Windows 8 at 1024x768 with the downscalling allowed in the registry.
by Titi
Tue Nov 05, 2013 10:25 pm
Forum: World in Flames
Topic: How does On-line play work ?
Replies: 27
Views: 441

RE: How does On-line play work ?

<t> Thanks, not really what i wanted to read but anyway.<br/>
<br/>
Will buy it just to congratulate the developper for his amazing work and the widsom of not waiting to do the AI. [&o]<br/>
<br/>
The good news is that with the time it took to finish the game, my son could start to play it. [:D ...
by Titi
Tue Nov 05, 2013 9:54 pm
Forum: World in Flames
Topic: How does On-line play work ?
Replies: 27
Views: 441

RE: How does On-line play work ?

<t> Hi,<br/>
<br/>
Sorry if the information had already been posted elsewhere but i missed a lot of posts since ... Chtis Marinacci gave up. [;)]<br/>
<br/>
- On how many computers could the same game be installed?<br/>
- Will it be possible to netplay on a lan with 2 (up to 6 later) computers ...
by Titi
Mon Sep 13, 2010 10:31 pm
Forum: Gary Grigsby's War in the East Series
Topic: Couple of questions, importance of Leningrad etc
Replies: 30
Views: 417

RE: Couple of questions, importance of Leningrad etc

<r>
<QUOTE><s>[quote]</s>ORIGINAL: wosung<br/>

<QUOTE><s>[quote]</s>ORIGINAL: janh<br/>
<br/>
I don't recall a single German source mentioning any concerns about feeding the population in Leningrad and therefore avoiding to take the city. In fact the Führerbefehle and the OKW plans clearly ...
by Titi
Sun Sep 12, 2010 9:53 pm
Forum: Gary Grigsby's War in the East Series
Topic: Couple of questions, importance of Leningrad etc
Replies: 30
Views: 417

RE: Couple of questions, importance of Leningrad etc

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ComradeP<br/>
<br/>
The battle for Berlin lasted a little over a week, or around a week if you're only talking about the city centre. Battles for cities didn't normally last months. Leningrad was besieged, not assaulted and the Germans didn't commit enough ...
by Titi
Sun Sep 12, 2010 4:46 pm
Forum: Gary Grigsby's War in the East Series
Topic: Couple of questions, importance of Leningrad etc
Replies: 30
Views: 417

RE: Couple of questions, importance of Leningrad etc

<r>
<QUOTE><s>[quote]</s>ORIGINAL: paullus99<br/>
<br/>
I believe there were some plans on the table to just liquidate the entire population of Leningrad anyway - saving them the need to feed all those mouths.
<e>[/quote]</e></QUOTE>
<br/>
We are in 1941 and the Nazis haven't go so far yet in ...
by Titi
Sat Sep 11, 2010 2:26 pm
Forum: Gary Grigsby's War in the East Series
Topic: Couple of questions, importance of Leningrad etc
Replies: 30
Views: 417

RE: Couple of questions, importance of Leningrad etc

<r>
<QUOTE><s>[quote]</s>ORIGINAL: 17russia<br/>
<br/>
Feed 2 million people.....<br/>

<e>[/quote]</e></QUOTE>
<br/>
True, it semas not taking Leningrad was a political decision at the highest nazi level to avoid having to feed and control all those people.<br/>
= Let the civilians die of ...
by Titi
Tue Jun 02, 2009 11:47 am
Forum: World in Flames
Topic: AI vs. Real Player
Replies: 61
Views: 997

About multiplayer

<r> <QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
A couple of comments here:<br/>
<br/>
1 - MWIF should make naval moves much easier (less time consuming), assuming the player knows what he wants to do. The units are easier to access (compared to large stacks in over-the-board ...
by Titi
Tue Jun 02, 2009 3:41 am
Forum: World in Flames
Topic: Simple Survey
Replies: 289
Views: 6488

RE: Simple Survey

<t> Note to myself : need to read more than just the monthly summary by the developper [:D]<br/>
<br/>
10% against the AI to learn the game.<br/>
<br/>
90% multiplayers but i think netplay and PBEM must be two tools of the same game aka multiplayer.&nbsp; Will write a word about that on the ...
by Titi
Tue Apr 28, 2009 6:51 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Best Designed Ship of WWII
Replies: 553
Views: 7135

RE: Best Designed Ship of WWII

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hornblower<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: rtrapasso<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: witpqs<br/>
<br/>
<br/>
<br/>
<br/>
Well of course you are being ridiculous. A sufficient number of mass-produced Shermans, on the other hand ...
by Titi
Thu Nov 06, 2008 1:39 am
Forum: War In Russia: The Matrix Edition
Topic: New WiR wish list
Replies: 20
Views: 617

RE: New WiR wish list

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Tom1939<br/>
<br/>
- some realistic tank movements (king tiger moving less in the same time as a t34)<br/>

<e>[/quote]</e></QUOTE>
<br/>
I would like to have the readiness loss after an attack, defense or move be different for each AFV. The factor would be ...
by Titi
Sun Feb 10, 2008 2:28 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Is TCP/IP Supported?
Replies: 152
Views: 2301

RE: Is TCP/IP Supported?

<r>
<QUOTE><s>[quote]</s>ORIGINAL: tonedog<br/>
<br/>
the way EIA is designed with the I GO U GO turn system tcp and email could in theory play at the same speed. as it stands, even if u were playin over tcp u would still have to wait for everyones turn which would take upwards of 1 hours in ...
by Titi
Mon Feb 04, 2008 1:34 am
Forum: After Action Reports
Topic: CleverDevils2 AAR
Replies: 458
Views: 17326

RE: CleverDevils2 AAR

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gwheelock<br/>
<br/>
Napoleon & 2 corp attack 1 Prussian corp in Cologne (city seige combat):<br/>
<br/>
Breakin was successful.<br/>
<br/>
Casulties : 2 Prussian Cav (he only had 2 cav in the corp)<br/>

<e>[/quote]</e></QUOTE>
<br/>
That's the right ...
by Titi
Wed Jan 30, 2008 1:14 pm
Forum: Tech Support
Topic: Hmmm... (silly screenshot)
Replies: 7
Views: 157

RE: Hmmm... (silly screenshot)

In the board game, when you're in Fiasco, you lose all your minors (free state or conquered, even if you havce corps inside their borders).&nbsp; So part of the problem won't have happened.

Don't know if EiH or computer version change that rule.
by Titi
Thu Jan 10, 2008 4:39 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Cossack Maintenance cost
Replies: 15
Views: 274

RE: Cossack Maintenance cost

<r> Murat, funny that i need to show why cossacks don't pay maintenance when you don't show me where you find they need [:(]<br/>
<br/>
From EiA rules :<br/>
<br/>
8.5.1 MAINTENANCE : These represent the expense of counters already on the map. If there is insufficient money for the maintenance ...
by Titi
Thu Jan 10, 2008 1:38 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Cossack Maintenance cost
Replies: 15
Views: 274

RE: Cossack Maintenance cost

You played perfectly right the board game : Cossack have no cost to create or maintain. Only feudals have a cost to maintain, but they're corps.
by Titi
Fri Jan 04, 2008 1:12 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: TCP/IP
Replies: 27
Views: 404

RE: TCP/IP

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Froonp<br/>
I wonder where this survey was conducted, and with what EiA players. The EiA players I know all don't understand how the designers could leave TCP/IP aside.
<e>[/quote]</e></QUOTE>
<br/>
Hi Fabrice,<br/>
<br/>
It was done on the forum a year ago ...
by Titi
Sat Sep 15, 2007 3:52 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: Early September Update
Replies: 63
Views: 1469

RE: Early September Update

Like many other optional rules.
But as each of those rules will need a rewrite of the AI and another round of playtest needed, i doubt we may hope of seeing those in the current version.
Maybe in a CEiA2, if Matrix like the Paradox [:D]
by Titi
Sat Sep 15, 2007 3:31 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: The proces.
Replies: 17
Views: 272

RE: The proces.

<r> 1) The first mistake was playing (not to said testing) the first french edition during an evening. We don't do a turn. Played less than half an hour and spend 4 hours in the rules looking for solutions to the numerous problems arising while crawling in the sequence of play. Of six or seven only ...
by Titi
Sun Sep 09, 2007 2:24 am
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: The proces.
Replies: 17
Views: 272

RE: The proces.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: PDiFolco<br/>
<br/>
<br/>
Not true, EU was a boardgame before it went to computer ! And the board game designer - Phil Thibaut, now head of AGEOD- was in the EU-PC team (the first version).<br/>
Then they were able to sort out what mechanisms had to be kept ...

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