Search found 396 matches

by Wilhammer
Sun Aug 09, 2009 1:51 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Setting B-17s to 100ft is crazy you say?
Replies: 70
Views: 577

RE: Setting B-17s to 100ft is crazy you say?

<t> I would fully expect some randomizer where the Planes stand a god chance of being wiped out or nearly so - a flak trap could be easily set up for this kind of thing with warships. We can assume that sometimes the 100ft bombing mission will be a successful 'ambush', but so should we consider that...
by Wilhammer
Thu Dec 13, 2007 4:14 pm
Forum: John Tiller's Battleground Series
Topic: John Tiller's ACW and Nappy games at HPS
Replies: 62
Views: 3155

RE: John Tiller's ACW and Nappy games at HPS

<r> <QUOTE><s>[quote]</s>Another problem/desirable improvement for the HPS games is hex size. With modern screen resolutions (1280 x 1024, 1600 x 1200,...) hexes and units are too small for me. I much prefer the three 3D zooms of BG. This is also why I can't play HPS 2D: the hexes are just too small...
by Wilhammer
Fri Dec 07, 2007 7:12 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: EiA v. Ageod's Napoleonic Campaigns
Replies: 11
Views: 158

RE: EiA v. Ageod's Napoleonic Campaigns

<t> I have the ADG version - components in great shape, box beat up. Laminating it would put it back together - it is just coming apart at the seams.<br/> <br/> I don't think I have ever seen it on e-Bay - the AH version, yes, but not the ADG version.<br/> <br/> I wonder what it is worth. <br/> <br/...
by Wilhammer
Fri Dec 07, 2007 4:45 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Check the Front Page!
Replies: 184
Views: 2347

RE: Check the Front Page!

USS America, I edited my message - to reflect your answer.
by Wilhammer
Fri Dec 07, 2007 4:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Check the Front Page!
Replies: 184
Views: 2347

RE: Check the Front Page!

Sounds good -any idea as to cost?
by Wilhammer
Fri Dec 07, 2007 1:40 pm
Forum: Empires in Arms the Napoleonic Wars of 1805 - 1815
Topic: EiA v. Ageod's Napoleonic Campaigns
Replies: 11
Views: 158

RE: EiA v. Ageod's Napoleonic Campaigns

<t> The following is what I have culled from discussions with others - I have neither, but I do have and have played ADG's EiA boardgame, and I am an avid AACWer and BoA player.<br/> <br/> ------------------------<br/> <br/> Napoleon's Campaigns is about Campaigns - so it is all scenarios, with a di...
by Wilhammer
Sun Apr 01, 2007 9:36 pm
Forum: Birth of America
Topic: Special Ability Confusion
Replies: 12
Views: 337

RE: Special Ability Confusion

Nice reference card, but I am wondering why the Naval Transport symbols are mixed in with CiC special abilities?
by Wilhammer
Sat Mar 24, 2007 10:21 pm
Forum: Battlefront
Topic: Artillery counter battery idea.
Replies: 9
Views: 310

RE: Artillery counter battery idea.

Perhaps, then, a succesful counter battery could take out supply and leave residual interdiction in that hex.

Whats kind of missing from this game is a kind of disruption, I wonder if you could make it so that a combat result takes away Action Points for a unit next turn.
by Wilhammer
Sat Mar 17, 2007 12:12 pm
Forum: Battlefront
Topic: Awesome Game
Replies: 11
Views: 347

RE: Awesome Game

Here, here!

Awesome Game!

Yeah, *I* paid for this!
by Wilhammer
Tue Mar 13, 2007 10:48 pm
Forum: Battlefront
Topic: I paid for this?
Replies: 49
Views: 1046

RE: I paid for this?

<t> ------------<br/> <br/> I have avoided LCD screens because they are game unfriendly - so, I chose a 22" NEC.<br/> <br/> You bought the wrong tires for your car; don't blame the road for their performance.<br/> <br/> -----------<br/> <br/> The graphics are outstanding for a hex based wargame; as ...
by Wilhammer
Sat Mar 10, 2007 2:04 am
Forum: Battlefront
Topic: Battlefront Tutorial Lesson #1 What the #$%^ do these things mean???
Replies: 24
Views: 1902

RE: Battlefront Tutorial Lesson #1 What the #$%^ do these things mean???

<r> <QUOTE><s>[quote]</s>This is the kind of stuff that would be so helpful if it was a tooltip. If you hovered your mouse over a section of the interface, like the examples that JSS has boxed in, and a tooltip with JSS's explanations showed up, it would ease play so much. <e>[/quote]</e></QUOTE> <b...
by Wilhammer
Wed Mar 07, 2007 1:29 pm
Forum: Battlefront
Topic: Upcoming Patch and PBEM games
Replies: 6
Views: 272

RE: Upcoming Patch and PBEM games

<t> I know of three things they discussed on the board at SSG.<br/> <br/> 1. Fix the PBEM secure bug that prevents the player from saving the turn during a session and returning to it.<br/> <br/> 2. Improve the fog of war such that you don't get detailed supply status on enemy units - you will only ...
by Wilhammer
Sun Mar 04, 2007 4:25 pm
Forum: Birth of America
Topic: quiet
Replies: 11
Views: 255

RE: quiet

Patch 1.11 is up on AGEOD site - does it work with the Matrix Edition?

Not that that matters to me - I got mine via DD from AGEOD.
by Wilhammer
Thu Mar 01, 2007 7:53 pm
Forum: Battlefront
Topic: Matrix Games and Strategic Studies Group Announce Battlefront
Replies: 28
Views: 763

RE: Matrix Games and Strategic Studies Group Announce Battlefront

And, get this, you can make the maps look like what you want them to look like using your own Photoshop, Gimp, or whatever skills.

My buck fifty :)
by Wilhammer
Tue Feb 27, 2007 8:03 pm
Forum: Battlefront
Topic: My Take on Battlefront
Replies: 30
Views: 663

RE: My Take on Battlefront

<r> Better looking screenshots for my technical writing at work involves using a screen capture utility (FSCapture is freeware and one of the best) to output the capture in PNG format, a lossless image format. It compresses well when you want to resize the graphics. Then, convert the file to a high ...
by Wilhammer
Tue Feb 27, 2007 5:32 pm
Forum: Battlefront
Topic: My Take on Battlefront
Replies: 30
Views: 663

RE: My Take on Battlefront

<t> Want a truly ugly set of 2 D hexes - try the Panzer Campaigns series. - very small and no info on the counters - and I don't much care for the 3 D view at the scale.<br/> <br/> <br/> ---------------<br/> <br/> 1. The manual for BF is a mess.<br/> <br/> 2. Why don't they have a zoom in map? What ...
by Wilhammer
Mon Feb 26, 2007 10:09 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 1114

RE: Saipan AAR

<t> An invasion definitely helps - your AAR inspired me to try it with a simple invasion of elements of the 4th on the East beaches - this crushed their supply situation early, and forced the AI to Split forces. All other units came onto the initial beach heads.<br/> <br/> Also, at about your turn 5...
by Wilhammer
Mon Feb 26, 2007 3:15 pm
Forum: After Action Reports
Topic: Saipan AAR
Replies: 24
Views: 1114

RE: Saipan AAR

Looks like he decided to just bring them to the current beachhead.

This might work better; the Japs are all in the front line being subjected to a meat grinder - in two turns he will have almost no opposition.
by Wilhammer
Sun Feb 25, 2007 1:57 pm
Forum: Battlefront
Topic: OMA to map
Replies: 2
Views: 132

RE: OMA to map

They stay in the OMA.
by Wilhammer
Sun Feb 25, 2007 2:02 am
Forum: Battlefront Support
Topic: PBEM Problem
Replies: 6
Views: 542

RE: PBEM Problem

"Its a very nice undocumented/unintended capability of DB."

I certainly hope you don't intend to keep it this way. Thats not what Keating seemed to be saying.

It would be very nice to do part of a turn, save it, and come back to it.

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