Search found 122 matches

by oleb
Tue Jun 14, 2022 4:27 pm
Forum: Tech Support
Topic: Austria lost minors from French instability
Replies: 4
Views: 776

Re: Austria lost minors from French instability

No savegame. Started a new game for unrelated reasons and autosaves got overwritten.
Map displayed Austrian conquered icon, and Austria got income from them.
by oleb
Mon Jun 13, 2022 4:43 pm
Forum: Tech Support
Topic: Austria lost minors from French instability
Replies: 4
Views: 776

Austria lost minors from French instability

Austria conquered Parma, Modena and Romagna from France. Later France entered the instability zone, while Austria was in the normal zone. France lost it's conquered minors, but Austria lost Parma, Modena and Romagna. The status of Venetia and Dalmatia was not affected.

Playing v1.24.02 Beta ...
by oleb
Thu Dec 10, 2015 7:00 pm
Forum: Wars of Napoleon
Topic: Turkish Army Reform
Replies: 0
Views: 214

Turkish Army Reform

Where can I find details on the 'Turkish Army Reform' events? Are these events even included in the game? The starting event for OE mentions them. There is no 'TUR Army Reform.sct' file in Wars of Napoleon\NGC\Events. Every other major, except France, has an Army Reform file.
by oleb
Tue Mar 17, 2015 6:41 am
Forum: Tech Support
Topic: CTD during interception
Replies: 2
Views: 110

RE: CTD during interception

To reproduce:
-Initiate combat in Faeroes Gap
-Dont commit subs (not sure if this is a factor)
-Fight a round of naval combat
-Axis voluntarily aborts
-Select all units to abort as a group
-CTRL click North sea
-Intercept with CW units
=CTD
by oleb
Mon Mar 16, 2015 6:25 pm
Forum: Tech Support
Topic: CTD during interception
Replies: 2
Views: 110

CTD during interception

Game crashes when aborted axis naval units are intercepted enroute to port.
by oleb
Mon Mar 16, 2015 5:39 am
Forum: Tech Support
Topic: Interception bug after vichy collapse
Replies: 4
Views: 132

Interception bug after vichy collapse

<t> GE collapsed Vichy and the french fleet at Marseilles was forced to rebase (after rolling for control). Italian ships in west med intercepts. After a round of naval combat the game drops back to land movement, with french ships still in german territory.<br/>
<br/>
Two before save games and ...
by oleb
Mon Mar 10, 2014 2:19 pm
Forum: Tech Support
Topic: Tank buster ground support bug
Replies: 3
Views: 167

RE: Tank buster ground support bug

Good point...
by oleb
Mon Mar 10, 2014 2:00 pm
Forum: Tech Support
Topic: Tank buster ground support bug
Replies: 3
Views: 167

RE: Tank buster ground support bug

Savegame from allied ground support CAP.
by oleb
Mon Mar 10, 2014 1:57 pm
Forum: Tech Support
Topic: Tank buster ground support bug
Replies: 3
Views: 167

Tank buster ground support bug

<r> Germany flies a tank buster in support of a hex attacked by a HQ-A and a Mech. 5 tactical factors are almost doubled...to 9 (should be 10).<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/7810/2AA8E65455B949B7909F5C7558317D53.jpg"><s>[img]</s><URL url="https://www.matrixgames ...
by oleb
Wed Feb 12, 2014 9:33 am
Forum: Tech Support
Topic: Bugs with ESC during naval move
Replies: 1
Views: 106

Bugs with ESC during naval move

<t> I have encountered two bugs when hitting ESC during naval move.<br/>
<br/>
Bug 1<br/>
Open nrd and select Copenhagen<br/>
Load the two transports with the mots<br/>
Select transports<br/>
CTRL+click in Baltic<br/>
Do not intercept<br/>
Keep moving<br/>
ESC<br/>
<br/>
The transports ...
by oleb
Sun Feb 09, 2014 4:04 pm
Forum: World in Flames
Topic: Changing tension cost
Replies: 7
Views: 304

RE: Changing tension cost

ORIGINAL: Cad908


Note, you need 8 SCS and 2 CV's.

That explains it. Thanks.
by oleb
Sun Feb 09, 2014 3:11 pm
Forum: World in Flames
Topic: Changing tension cost
Replies: 7
Views: 304

Changing tension cost

US has played option 26 and placed a fleet with 2+ CVs and 6 BBs at Pearl. I dont see any way to adjust the tension cost for options against JP. Has anyone used this feature?
by oleb
Sun Feb 09, 2014 10:39 am
Forum: NetPlay Tech Support
Topic: NetPlay Bug When Overrunning Ships
Replies: 22
Views: 1900

RE: NetPlay Bug When Overrunning Ships

<t> I took time out of my busy schedule (watching the olympics) and managed to reproduce the bug.<br/>
<br/>
To reproduce:<br/>
Skip fwd, choose blitz, and let CW advance into Kiel.<br/>
Intercept a rebasing ship and sink it in naval air.<br/>
Continue naval combat.<br/>
Both searches ...
by oleb
Sun Feb 09, 2014 10:20 am
Forum: Tech Support
Topic: Air combat hang during rebase digression
Replies: 0
Views: 112

Air combat hang during rebase digression

<r> While trying to reproduce the <LINK link="http://www.matrixgames.com/forums/tm.asp?m=3465811"><s>[link=http://www.matrixgames.com/forums/tm.asp?m=3465811]</s>rebase digression bug<e>[/link]</e></LINK> I came across another air combat hang.<br/>
<br/>
To reproduce:<br/>
Enable set die rolls<br ...
by oleb
Sat Feb 08, 2014 7:56 pm
Forum: NetPlay Tech Support
Topic: NetPlay Bug When Overrunning Ships
Replies: 22
Views: 1900

RE: NetPlay Bug When Overrunning Ships

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Shannon V. OKeets<br/>
<br/>
The saved game would be very helpful. But I would need the saves from both players, with those games having matching Next Entry #s.<br/>
<br/>
If you could describe the steps for me to take after restoring the game(s) in order to ...
by oleb
Sat Feb 08, 2014 5:04 am
Forum: NetPlay Tech Support
Topic: NetPlay Bug When Overrunning Ships
Replies: 22
Views: 1900

RE: NetPlay Bug When Overrunning Ships

<t> The bug with interception combat ending the rebases and leaving opposing ships in the captured hex is still present in 1.1.2. Playing solitaire. CW captured Kiel. CW ships in Baltic intercepted one of the rebasing GE ships. After a round of combat the game dropped back to CW advance after combat ...
by oleb
Tue Feb 04, 2014 8:53 am
Forum: Tech Support
Topic: bug with interception combat and surprise points
Replies: 3
Views: 64

RE: bug with interception combat and surprise points

Did this happen in the first axis impulse? If it happened in the second axis impulse I think 0 surprise points is correct due to surprise.
by oleb
Sat Feb 01, 2014 11:15 am
Forum: Tech Support
Topic: mandatory loss
Replies: 16
Views: 329

RE: mandatory loss

ORIGINAL: Skanvak

The Russian made and attack on first turn on the blitz table and get a loss. The first loss should have been a mech, arm or mot.

Do you have a rules reference for this?
by oleb
Fri Jan 31, 2014 1:08 am
Forum: Tech Support
Topic: 1.1.1 Multiple States of War Bug
Replies: 12
Views: 221

RE: 1.1.1 Multiple States of War Bug

Savegames from 1.0.6 in this post.
by oleb
Sat Jan 25, 2014 9:31 am
Forum: Tech Support
Topic: Unable to progress game after fighting through
Replies: 2
Views: 115

RE: Unable to progress game after fighting through

Another savegame. From return to base phase.

Edit: This is not the same bug. Saving and restoring solved the problem.

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