Search found 61 matches

by Thurmonator
Mon Jan 03, 2005 3:17 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: 3D concept (All Ships ARE Now Finnished 31-12-04 )
Replies: 144
Views: 2215

RE: 3D concept (new allied sample panel 6-12-04 )

<t> Cheers, CobraAUS.<br/>
<br/>
Would you please consider ridding the few ships of that have gun burst graphics above the guns? I think that it detracts from the artwork, IMHO. Or make it a more common thing. But I like them better without. Just a suggestion. Thanks for the backgrounds and the ...
by Thurmonator
Fri Dec 31, 2004 4:19 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: 3D concept (All Ships ARE Now Finnished 31-12-04 )
Replies: 144
Views: 2215

RE: 3D concept (New Allied sample panel 27-12-04 )

Hey Cobra, please redo BB Ise cause it has the pink background. Thanks.
by Thurmonator
Thu Dec 30, 2004 10:45 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Level Bomber Ammo Choice?
Replies: 9
Views: 44

Level Bomber Ammo Choice?

<t> How does the game handle whether Beauforts carry Torps or Bombs? I've tried to test it but I can't seem to figure it out.<br/>
<br/>
When they are at range 4, or normal operating range, they seem to carry bombs. BUt then sometimes they carry toprs too. I just don't get it.<br/>
<br/>
Any ...
by Thurmonator
Thu Dec 30, 2004 5:58 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: How is Allied AI?
Replies: 20
Views: 181

RE: How is Allied AI?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Thayne<br/>
<br/>
One of the problems with this or any similar game, which is something that no game can adequately model, is the huge level of ignorance on the part of the leaders when the war starts.<br/>
<br/>
The Japanese <I><s>[i]</s>player<e>[/i]</e></I ...
by Thurmonator
Wed Dec 29, 2004 10:03 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: How is Allied AI?
Replies: 20
Views: 181

How is Allied AI?

I am playing against the Japanese AI and I am kicking its ass. How does the Allied AI play? Is it easy to win against Allied AI too?
by Thurmonator
Wed Dec 29, 2004 1:32 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Holding Timor...
Replies: 17
Views: 139

RE: Holding Timor...

Don't say that!

Actually, i was afraid of that, although, I still think it will be fun planning my invasions.
by Thurmonator
Tue Dec 28, 2004 4:26 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Holding Timor...
Replies: 17
Views: 139

RE: Holding Timor...

<t> In my game, scn 15 vs Jap AI hard, its now June 21st, 1942. Now that the remaining carriers are out of the theatre, I am creaming the Jap AI ships from my base in Soerajaba, where I have 250 AC, and from Keopang, 300 AC, and Lautern, 250 AC. Most of the ships are sunk from Soerajaba AC, where I ...
by Thurmonator
Mon Dec 27, 2004 11:45 pm
Forum: Tech Support
Topic: CTD 1.4
Replies: 13
Views: 155

RE: CTD 1.4

It happens to me and is very annoying. It did not happen in 1.3.
by Thurmonator
Mon Dec 27, 2004 11:42 pm
Forum: Tech Support
Topic: Random Save game crash.
Replies: 7
Views: 77

RE: Random Save game crash.

<t> I have the same problem. First 10 or 15 saves, no problem, then whammo, CTD on the next one. At least it still SAVES correctly, but it is annoying to have to reboot the game.<br/>
<br/>
Actually, some times I think of it as my auto-timer. When it crashes, it's either time for bed or time for ...
by Thurmonator
Mon Dec 27, 2004 3:57 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Holding Timor...
Replies: 17
Views: 139

RE: Holding Timor...

<t> Timor is good to build up. Im my scn 15 game vs hard jap AI, in May 42, I sent a 3 Brit CV TF from COlombo down to Darwin for some convoy escort duty . I still hold Soerajaba(sp?) and I had to build up Koepang and Lautern for Moral R&R for my beat up air groups from Java. The KB had been ...
by Thurmonator
Tue Dec 21, 2004 7:41 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: COMMAND HQ Leaders
Replies: 59
Views: 366

RE: COMMAND HQ Leaders

Abstracted, but I bet Nimitz had to make a few "guesses" himself. I think it also makes you pay attention to ground unit leaders? I tend to let that part go, but with potential benefits like those, I'll pay more attention.
by Thurmonator
Thu Dec 16, 2004 10:48 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: TF Destination question???
Replies: 3
Views: 31

TF Destination question???

<t> I click on a TF that shows a destination Hex set in the TF report screen, but then when I exit the TF screen, there is no yellow outline path to their destination, as there usually is. WHy does this happen, and although I haven't quite tested it thoroughly yet, it seems that the TF doesn't move ...
by Thurmonator
Thu Dec 16, 2004 10:43 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: another game about Pacific
Replies: 19
Views: 150

RE: another game about Pacific

<t> Looks really cool...once they translate it from russian.<br/>
<br/>
Seems more based on the flight sim part that the wargame part.<br/>
<br/>
It's tactical real-time combat where you can jump into planes at will. The map part has the entire Pacific theatre (flat map style) with ship icons ...
by Thurmonator
Thu Dec 16, 2004 9:25 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: What did they DO to WITP?!
Replies: 32
Views: 388

RE: What did they DO to WITP?!

K..so how do you optimize the game?

Who has good turn optimiztion strategies?
by Thurmonator
Thu Dec 16, 2004 9:02 pm
Forum: Tech Support
Topic: Ship Updates-Again
Replies: 10
Views: 99

RE: Ship Updates-Again

<t> I had the Lex in PH for like 5 days in the middle of March 42 for her first refit. She was at 4 sys damage, but yet the workers refused to start the job, some labor dispute or something I guess. I was just about to report this because I expected the workers to hop to it and fix her up with the ...
by Thurmonator
Wed Dec 15, 2004 10:02 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Base change Help
Replies: 8
Views: 78

RE: Base change Help

thanks

that clears it up
by Thurmonator
Wed Dec 15, 2004 8:52 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Base change Help
Replies: 8
Views: 78

RE: Base change Help

<t> Didn't I read that if the base has 20000+ supply then the AC will get replacements no matter what where the HQ is (5 hexes or 100 hexes)?<br/>
<br/>
Isn't this for troop replacement as well. So then is the only reason to change a base is if it is constantly undersupplied, and by changing the ...
by Thurmonator
Wed Dec 15, 2004 8:41 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: 1.40 fixes
Replies: 37
Views: 477

RE: 1.40 fixes

<t> I feel your pain. What helped some was changing the font in the game to a more readable one. To learn how, got to the search function, type in font size and make sure the lookup goes back one year.<br/>
<br/>
I tried playing in a window, but the only time it worked, I couldn't get a game going ...

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