Search found 48 matches

by returnfire
Sun Sep 06, 2009 2:09 pm
Forum: Pacific War: The Matrix Edition
Topic: When IJN AA guns upgrade
Replies: 6
Views: 206

RE: When IJN AA guns upgrade

<t> As I haven't played this game for years, I'm afraid that I can't answer that question. However, my best guess is that the data you're looking for is in the saved file. To see if this is true, load the June 1944 game file in the editor and see if the weapons for Northampton Class CA were upgraded ...
by returnfire
Fri Sep 04, 2009 7:41 pm
Forum: Pacific War: The Matrix Edition
Topic: When IJN AA guns upgrade
Replies: 6
Views: 206

RE: When IJN AA guns upgrade

<t> Since I'm the one who added the flak value to the "Ship Class" sheet of the editor back then (i.e. 5 years ago), here's my clarification:<br/>
<br/>
By "just for show," I meant "you can't change the flak value simply by entering a number here." (Instead, you have to modify the number of ...
by returnfire
Mon Dec 15, 2008 2:28 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: no more most recent post?
Replies: 4
Views: 192

RE: no more most recent post?

<t> Zap:<br/>
<br/>
What might have happened was that a technical problem resulted in the accidental deletion of posts in the last few days. For "proof," notice that the last post in the entire SPWaW sub-forum before this topic was dated December 9. As busy as people might be in real life, it is ...
by returnfire
Fri Oct 03, 2008 12:25 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: British Super Soldiers
Replies: 29
Views: 650

RE: British Super Soldiers

<t> planner 3:<br/>
<br/>
For your information, the "negative speed" phenomenon is due to the fact that the game may decrease the speed for infantry that have fired after moving. This can happen, for example, if an infantry unit moves 1 hex (for a speed of 2~3 mph) and then fires 6 times. (Because ...
by returnfire
Sun Sep 28, 2008 6:12 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: British Super Soldiers
Replies: 29
Views: 650

RE: British Super Soldiers

<t> Brucha:<br/>
<br/>
As much as I hate to tell you this, the "moving 105 mph" phenomenon is not a unique to British troops. Actual tests from the game (using the Enhanced mod) have shown that, if an infantry unit hits a mine, its speed would suddenly increase to at least 40 mph (and often >100 ...
by returnfire
Tue Feb 26, 2008 6:13 pm
Forum: The Titan Arena
Topic: Need reality checks for several designs...
Replies: 0
Views: 687

Need reality checks for several designs...

<t> 1. When I was looking at the Recon designs the other day, I noticed that there is a design with two AC7's (Fang). Noticing that the updated database (with 45 designs in each weight class) seems to lack a recon with two GMH's, I immediately thought, "wait... a GMH2 weighs as much as an AC7." And ...
by returnfire
Tue May 24, 2005 11:09 pm
Forum: Titan's Map Room
Topic: Can't cross river valley in "The Metaborator"
Replies: 6
Views: 1283

RE: Can't cross river valley in "The Metaborator"

<r> <QUOTE><s>[quote]</s>ORIGINAL: sam.vanratt<br/>
my assault class Titan is stuck in the river in the first mission (climb max 39m while river (~-2m+38m walls) is too deep.<e>[/quote]</e></QUOTE>
<br/>
Try jumping out of the water (yes, that requires a skill check, but there are no better ...
by returnfire
Mon Mar 21, 2005 12:29 am
Forum: The Titan Arena
Topic: Some of my own designs...
Replies: 20
Views: 907

RE: Some of my own designs...

<r> <QUOTE><s>[quote]</s>ORIGINAL: Mercarryn<br/>
<br/>
Hi everybody. After my release of the Cougar I finally found out, how to show the other designs.<br/>
<br/>
P.S: Don't get confused if you see an (O) behind some Titan names. As I am a Battletech fan, I thought, that constructing some kind ...
by returnfire
Sun Dec 12, 2004 3:04 am
Forum: SP:WaW Scenarios/Campaigns
Topic: How do you eliminate units?
Replies: 9
Views: 612

RE: How do you eliminate units?

<r> <QUOTE><s>[quote]</s>ORIGINAL: Major Destruction<br/>
<br/>
In a scenario where the player has to exit the map, at the end of the battle any units remaining on the map score against the player. They do not, AFAIK, need to be rebuilt in the next scenario of a campaign
<e>[/quote]</e></QUOTE ...
by returnfire
Fri Oct 08, 2004 5:38 am
Forum: Pacific War: The Matrix Edition
Topic: Re-Equiping Squadrons
Replies: 4
Views: 103

RE: Re-Equiping Squadrons

<r> <QUOTE><s>[quote]</s>ORIGINAL: Denniss<br/>
AFAIK the Martin 139 bomber has an upgradepath to A20 so don't loose them all !
<e>[/quote]</e></QUOTE>
<br/>
Bzzzzzzt. [:)] Sorry, one wrong guess.<br/>
The correct answer is B-25-- and yes, you'll get thousands of them very quickly.<br/>
<br ...
by returnfire
Sun Oct 03, 2004 12:27 am
Forum: Pacific War: The Matrix Edition
Topic: "Updated" PacWar Editor (Excel 2000 Spreadsheet)
Replies: 2
Views: 351

"Updated" PacWar Editor (Excel 2000 Spreadsheet)

<r> Recently, I did some re-working to Rich Dionne's pacwared21.xls, the editor that comes with PacWar v3.0. Here are most of my changes made to the Pacwar Editor:<br/>
<br/>
--------------------------------------------------------------------------------<br/>
<B><s>[b]</s>Note: I personally have ...
by returnfire
Sat Oct 02, 2004 3:17 am
Forum: Pacific War: The Matrix Edition
Topic: Newbie help.
Replies: 21
Views: 620

RE: Newbie help.

<r> <QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>
<br/>
As for multiple LCU's in the same base, that is a good question. If you activate the LCU's for combat in a friendly-controlled base (to drive out whatever enemy troops may be infesting the area), the LCU's will be assigned to the HQ ...
by returnfire
Sun Sep 12, 2004 10:08 pm
Forum: The Titan Arena
Topic: For the big explody
Replies: 7
Views: 473

RE: For the big explody

<r> Nice idea, but what would you do if the enemy has a shield 6 turned on? [X(]<br/>
<br/>
Let's calculate the average heat dealt to the enemy if it has a Shield 6 on AND your hit chance is 98% (best case scenario-- it could be worse):<br/>
<br/>
2% chance of missing * 0 <br/>
+ 50% chance of ...
by returnfire
Mon Aug 30, 2004 11:41 pm
Forum: Pacific War: The Matrix Edition
Topic: Sardaukar's Allied AAR
Replies: 94
Views: 871

RE: War continues....

<r> <QUOTE><s>[quote]</s>ORIGINAL: Sardaukar<br/>
<br/>
...<br/>
<br/>
3/21/43<br/>
<br/>
...<br/>
<br/>
C-47 unit arrives to Calcutta, from SF via Perth. Those guys sure see the world.
<e>[/quote]</e></QUOTE>
<br/>
By the way, here's a quick tip on transporting C-47's that may work since ...
by returnfire
Mon Jun 21, 2004 2:07 am
Forum: SP:WaW Training Center
Topic: Iron cross instead of swastika
Replies: 8
Views: 2084

RE: Iron cross instead of swastika

<r> <QUOTE><s>[quote]</s>ORIGINAL: plloyd<br/>
<br/>
Actually they were availible in my fresh install of 8.0d.<e>[/quote]</e></QUOTE>
<br/>
Ah. The file I got was v8.0<B><s>[b]</s>b<e>[/b]</e></B>. That explains why the icons were not available.<br/>
<br/>
<Returnfire reluctantly starts ...
by returnfire
Sat Jun 19, 2004 2:09 am
Forum: SP:WaW Training Center
Topic: Iron cross instead of swastika
Replies: 8
Views: 2084

RE: Iron cross instead of swastika

<r> <QUOTE><s>[quote]</s>ORIGINAL: plloyd<br/>
You don't need a link. Look in the Extras directory. Both the Iron Cross and Swastika are in there.<e>[/quote]</e></QUOTE>
<br/>
Actually, this only applies if you "upgraded" from v7.1 to v8.0-- those two folders are NOT available in a fresh install ...
by returnfire
Sat Jun 12, 2004 8:50 pm
Forum: Pacific War: The Matrix Edition
Topic: CARRIER GROUP UPGRADES QUESTION
Replies: 6
Views: 212

RE: CARRIER GROUP UPGRADES QUESTION

<r> <QUOTE><s>[quote]</s>ORIGINAL: spence<br/>
<br/>
In the original Pacwar one could manually upgrade carrier airgroups. Ever since the first time I downloaded one of the updates I'd get a message that the computer was out of memory or some such when I clicked on a carrier airgroup.<e>[/quote]</e ...
by returnfire
Fri May 28, 2004 10:35 pm
Forum: Pacific War: The Matrix Edition
Topic: lost planes ?
Replies: 6
Views: 192

RE: lost planes ?

<r> <QUOTE><s>[quote]</s>ORIGINAL: wieschi<br/>
<br/>
hi all,<br/>
when i load a squadron on cargo-ships i always lost some planes after disembarking in the target port !?
<e>[/quote]</e></QUOTE>
<br/>
Actually, this is normal... The planes should become "damaged" after being loaded onto MCS's ...
by returnfire
Sun May 23, 2004 12:29 am
Forum: Pacific War: The Matrix Edition
Topic: PHIL Guerilla Army
Replies: 4
Views: 259

RE: PHIL Guerilla Army

<r> <QUOTE><s>[quote]</s>ORIGINAL: crusher<br/>
<br/>
it automatically appears in the P.I. in late 1945 at a random location i think<e>[/quote]</e></QUOTE>
<br/>
Although the "PacWar Version 32.txt" file says that "It starts off in U.S. East Coast attached to 4th Army and changes to SW Pacific ...
by returnfire
Wed May 19, 2004 5:47 am
Forum: Pacific War: The Matrix Edition
Topic: aircraft factories
Replies: 9
Views: 229

RE: aircraft factories

<r> <QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>
Fighters: The best Allied fighter at the beginning of the game is, as before, the P-40 Warhawk. Happily, there is a way to get Australian squadrons equipped with it: although you cannot do it "manually", the computer will give you the option to ...

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