Search found 17 matches

by 82charlie
Sat Nov 19, 2022 12:15 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: Video Guide for Beginners
Replies: 12
Views: 1145

Re: Video Guide for Beginners

Nice video. Surprised by the presenter. Was expecting some old grumpy gronad. Please do more.
by 82charlie
Tue Apr 13, 2021 1:17 am
Forum: Gary Grigsby's War in the East 2
Topic: WitE 2 1941 Campaign Youtube Series
Replies: 9
Views: 341

RE: WitE 2 1941 Campaign Youtube Series

Thank you. Very helpful.
by 82charlie
Fri Dec 06, 2019 2:56 am
Forum: Tech Support
Topic: [Resolved] Tacview won't work. Please help
Replies: 12
Views: 1441

RE: Tacview won't work. Please help

First, find where your Tacview is installed and locate Tacview64.exe, then go back to your ingame game options and under Tacview, repoint your link to Tacview64.exe.

P.S. Tacview is installed in a different directory than your Command game.
by 82charlie
Thu Dec 05, 2019 3:07 am
Forum: Tech Support
Topic: [Resolved] Tacview won't work. Please help
Replies: 12
Views: 1441

RE: Tacview won't work. Please help

You have to point to Tacview64.exe inside this directory:
Steam\steamapps\common\Tacview or inside directory where you have Tacview installed.

You may have tried to use CommandTacviewManager.exe inside Command-Modern Operations. That would be incorrect.
by 82charlie
Mon Mar 09, 2015 3:46 am
Forum: Gary Grigsby's War in the West
Topic: 2d distance calculator
Replies: 7
Views: 274

2d distance calculator

<t> Is it possible to get some sort of 2d distance calculator on the aircraft loadout screen? What I have in mind is a field to enter target hex x,y coordinate to get distance to it from the current aircraft base. With that information it would be a lot easier to pick my loadout based on the ...
by 82charlie
Wed Jan 22, 2014 1:24 pm
Forum: Command Ops Series
Topic: Feedback for Build 4.6.269
Replies: 58
Views: 1290

RE: Feedback for Build 4.6.269

Same here GBS. One guy with a rifle stopped the whole Irish Brigade from crossing the bridge.
by 82charlie
Fri Jan 10, 2014 5:47 am
Forum: Mods and Scenarios
Topic: Just for Fun... the RAN is hosting wargames : D
Replies: 17
Views: 476

RE: Just for Fun... the RAN is hosting wargames : D

Never did find the sub playing from the USN side. I used all default ASW mission presets with time fast forward. I wish that we had an option to set our own depth on DIFAR and DICASS. Layer was -125m to -210m and they were all droping at -40m and -230m. None dropped inside the layer.
by 82charlie
Wed Jan 08, 2014 4:08 am
Forum: Tech Support
Topic: [FIXED BY 1.08] 127mm gun on USS Stockdale
Replies: 2
Views: 148

RE: 127mm gun on USS Stockdale

<t> This is with Build 483 and so it is slightly different than OP.<br/>
<br/>
On the DB page for USS Stockdale it shows that I have HECVT loaded on 127mm/62 MK45 mount, but when I select manual option to fire on Towed Artillery, only HiCap shows Ok to fire.<br/>
<br/>
I select HECVT, even ...
by 82charlie
Thu Dec 26, 2013 4:54 am
Forum: Command: Modern Operations series
Topic: Good newbie scenarios?
Replies: 7
Views: 226

RE: Good newbie scenarios?

<t> I have loaded your OP LINGKOD TIMOG using v1.02 and latest DB3000. <br/>
When I click on the weapons button for WHEC 715 Hamilton, weapons do not seem to match with what is listed for that ship in DB3000. BRP RAMON ALCARAZ PF-16 shows harpoon range circles. Can you please check if it's just me ...
by 82charlie
Tue Dec 24, 2013 10:26 am
Forum: Tech Support
Topic: [FIXED BY 1.08] 127mm gun on USS Stockdale
Replies: 2
Views: 148

[FIXED BY 1.08] 127mm gun on USS Stockdale

<t> I have a few questions about the 127mm gun on USS Stockdale in Basic Training: Warship Operations using v1.02 Build 480.<br/>
<br/>
1) I have HECVT loaded on mount, but I want to use HiCap instead. Under HiCap, text in red states that Weapon is not loaded on mount. I allocate it anyway and it ...
by 82charlie
Fri Aug 02, 2013 11:32 am
Forum: Mods and Scenarios
Topic: fictional maps and scenarios
Replies: 17
Views: 374

RE: fictional maps and scenarios

Thank you for these Sweeteye. But I was only able to play the second scenario, because every time I use LOS tool in the first scenario, I get CTD. Second scenario was great. Good for practicing delay order as the allies.
by 82charlie
Sat Mar 17, 2007 5:14 pm
Forum: Battlefront
Topic: Awesome Game
Replies: 11
Views: 436

RE: Awesome Game

I'm very grateful to SSG for this game. To me, it's a great game and I enjoy it very much. I hope that they will continue with this format.
by 82charlie
Sat Jul 03, 2004 4:31 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Load cost
Replies: 3
Views: 58

RE: Load cost

<t> Sorry that I have not made myself clear. What I would like to know is how you find out what the load cost is of the troops that you are trying to load into the air transport. In other words, how many aircraft will I need, or how many trips it will take to transport troops by air from point A to ...
by 82charlie
Sat Jul 03, 2004 3:42 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Load cost
Replies: 3
Views: 58

Load cost

I have noticed that the game lists amount of load cost for troops based on which mode of transport you decide to use. AP LST or AK. But how do I find out what the load cost is for air transport?
by 82charlie
Fri Jul 02, 2004 1:29 pm
Forum: Tech Support
Topic: Tutorial problems for US side
Replies: 12
Views: 218

RE: Tutorial problems for US side

Thak you MarkD34!!! Starting over did the trick.
by 82charlie
Fri Jul 02, 2004 12:38 pm
Forum: Tech Support
Topic: Tutorial problems for US side
Replies: 12
Views: 218

RE: Tutorial problems for US side

Well I copied wpc006.dat and renamed it to wpc001.dat and I still get CTD in tutorial. Scenario #6 works O.K. when I click on U.S. ship. I have Nvidia 5950 ultra and Audigy soundcard.
by 82charlie
Tue Aug 12, 2003 7:15 pm
Forum: Decisive Battles: Korsun Pocket
Topic: Anti-aircraft units
Replies: 16
Views: 332

Anti-aircraft units

<t>There is no mention of these units in the manual, but they raise a few questions:<br/>
1) Do they negate the attacking aircraft shift in combat resolution?<br/>
2) Do they play a role in interdiction prevention?<br/>
3) Do they have a defence radius?<br/>
4) What is the best way to use these ...

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