Search found 113 matches

by McNaughton
Wed Jan 12, 2005 2:14 am
Forum: General Discussion
Topic: Review of HoI2 over at wargamers
Replies: 186
Views: 3060

RE: Review of HoI2 over at wargamers

<r> <QUOTE><s>[quote]</s>JallaTryne<br/>
<br/>
Laugh all you want, but bashing me is immature at best. If you buy a new game with old graphic, does this not lend hand to the feeling this is not a new game? I certainly believe so, and if you ask the marked out there, Im sure they feel this too. I ...
by McNaughton
Tue Jan 11, 2005 1:30 am
Forum: General Discussion
Topic: Review of HoI2 over at wargamers
Replies: 186
Views: 3060

RE: Review of HoI2 over at wargamers

<r> <QUOTE><s>[quote]</s>ORIGINAL: JallaTryne<br/>
<br/>
Releasing a new game without doing any graphical upgrading easily gives the feeling it is just a patched-up version of the same game. I was dissapointed of the demo of HoI2 partly because of this. C.O.R.E made HoI look soo much better, and I ...
by McNaughton
Tue Aug 17, 2004 12:27 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: POLL: Solution to Aircraft Upgrades
Replies: 149
Views: 1436

RE: Solution to UPGRADE question.

<t> Well, being familiar with PacWar, I frequently fought against uber-squadron building. Invariably the British and USMC Fighter Groups were all equipped with F4Us and the British with the latest USAAF Bomber. As the Japanese I changed all bomber production to Ki-49 and once the Ki-44 came out just ...
by McNaughton
Tue Aug 10, 2004 8:45 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Heroes of the Allies
Replies: 23
Views: 233

RE: Heroes of the Allies

<t> The problem with a lot of starting experience represented later troop redeployments and high levels of training. Does substantial training equal that of combat experience? Never ever will, no matter how realistic virtual realitiy gets.<br/>
<br/>
One thing that most wargames omit are different ...
by McNaughton
Tue Aug 10, 2004 3:07 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Dutch Minelayers
Replies: 41
Views: 320

RE: Dutch Minelayers

<r> <QUOTE><s>[quote]</s>ORIGINAL: ColFrost<br/>

<QUOTE><s>[quote]</s>ORIGINAL: doktor1957<br/>

<QUOTE><s>[quote]</s>You can always build one of the Dutch ports up to size 9. <e>[/quote]</e></QUOTE>
<br/>
<br/>
hmmm, how about Copenhagen?
<e>[/quote]</e></QUOTE>
<br/>
Umm, Copenhagen is ...
by McNaughton
Fri Aug 06, 2004 1:07 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Feature or not?
Replies: 1
Views: 28

Feature or not?

<t> I noticed that for some units in the LOCATIONS area of the editor, that some units have leaders which never appear in the game.<br/>
<br/>
LOCATIONS:<br/>
2001 - USA Cav Division, has leader 15704 Hewett, G.M.<br/>
2002 - USA Infantry Division, has leader 15357 Caraway, R.F.<br/>
etc...<br ...
by McNaughton
Thu Aug 05, 2004 10:18 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Community Mod!
Replies: 21
Views: 228

RE: Community Mod!

<t> I think that if this is to be done, we need to document it effectively.<br/>
<br/>
Based on the editor, you should state where you editied a part (Devices, Classes, etc) as well as the unit number. There should be a 'master' list that you post changes to, so people don't apply changes on ...
by McNaughton
Thu Aug 05, 2004 8:29 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Community Mod!
Replies: 21
Views: 228

RE: Community Mod!

<r> <QUOTE><s>[quote]</s>ORIGINAL: mongo<br/>
<br/>
Isn't the major problem we will face the fact that the database is full?<br/>
<br/>
We would have to take stuff out to add new classes and such?<br/>
<br/>
Nailing that down to everyone's satisfaction sounds like an undertaking to me [:D]
<e ...
by McNaughton
Thu Aug 05, 2004 8:25 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Community Mod!
Replies: 21
Views: 228

RE: Community Mod!

<t> I was thinking that this should really just tackle some of the 'big' issues.<br/>
<br/>
Some are, giving the RAF actuall air marshalls for their air units, and eliminating some erronious leaders and replacing them with some MIAs. Others are adding Walrus squadrons to RN cruisers/battleships ...
by McNaughton
Thu Aug 05, 2004 6:44 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Community Mod!
Replies: 21
Views: 228

Community Mod!

<r> Well, there has been a lot of talk, but maybe we should get organized.<br/>
<br/>
Creating a community mod to address some of the OOB corrections would probably help the situation. Matrix will probably take a few patches to catch up on a lot of the OOB corrections because it is very time ...
by McNaughton
Tue Aug 03, 2004 6:52 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: British/Empire/Dutch Changes
Replies: 5
Views: 96

RE: British/Empire/Dutch Changes

<r> <QUOTE><s>[quote]</s>ORIGINAL: Rob Brennan UK<br/>
<br/>
You have been doing your homework [:)].. Thanks for the info on the vickers it's a rather differant beast to a Grant. And yes I seem to remember that Grants were only used by the Brits after the sherman was replacing them in europe, mid ...
by McNaughton
Tue Aug 03, 2004 6:29 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: British/Empire/Dutch Changes
Replies: 5
Views: 96

RE: British/Empire/Dutch Changes

<t> I put the Vickers Mark VI Light Tank in the game, as it should fill in for most of the armour used early on. Only the 7th Armoured Brigade should have any Stuart I Light Tanks in early 1942.<br/>
<br/>
The Indian Brigades were almost bereft of tanks until 1943, let alone equipped with BOTH ...
by McNaughton
Tue Aug 03, 2004 3:12 am
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: British/Empire/Dutch Changes
Replies: 5
Views: 96

British/Empire/Dutch Changes

<r> I have been toying with some changes, some omissions and some changes, notably to everything other than Japanese and American stuff.<br/>
<br/>
This is still in its infancy, with a lot of stuff still to be changed (notably the firepower of Squads, which are based off of equipment quality and ...
by McNaughton
Mon Aug 02, 2004 3:59 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: YAMASHITA !!!
Replies: 21
Views: 219

RE: YAMASHITA !!!

<r> <QUOTE><s>[quote]</s>ORIGINAL: dhennin<br/>
<br/>
I'd like to understand this ...morbid... fascination for this general....
<e>[/quote]</e></QUOTE>
<br/>
Why do people fawn over Patton, or Rommel? Yamashita was a good field commander, as well as going out of his way to actually make noise ...
by McNaughton
Mon Aug 02, 2004 3:02 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: YAMASHITA !!!
Replies: 21
Views: 219

RE: YAMASHITA !!!

Yamashita IS in the game! However, as commander of 14th Area Army, which arrives sometime in 1943-44.
by McNaughton
Sat Jul 31, 2004 6:27 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: OOB Comments
Replies: 313
Views: 3896

RE: Aircraft Data

<r> <QUOTE><s>[quote]</s>ORIGINAL: Becket<br/>
<br/>
Loaded the patch and checked the Soviet OOB for August Storm, and the random WO is still in command of not only Far Eastern Front (Vasilevsky's command), but several other fronts. The actual OOB can be found here: <URL url="http://www-cgsc.army ...
by McNaughton
Sat Jul 31, 2004 4:40 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Headquarters
Replies: 4
Views: 41

RE: Headquarters

<t> Thanks for your reply, just another question.<br/>
<br/>
If I change all units in Malaya to be under the command of Malaya Army (instead of SEAC), will that cause the same problems? It appears to be a similar HQ type (except its HQ radius is smaller), but I was wondering if the units weren't ...
by McNaughton
Sat Jul 31, 2004 4:05 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Headquarters
Replies: 4
Views: 41

RE: Headquarters

<r> <QUOTE><s>[quote]</s>ORIGINAL: pry<br/>

<QUOTE><s>[quote]</s>ORIGINAL: McNaughton<br/>
<br/>
Hi,<br/>
<br/>
I am planning a mod to fill in some of the missing OOB aspects in WitP. I have a question about HQs.<br/>
<br/>
I am planning to attach most air groups to their historic air HQs ...
by McNaughton
Sat Jul 31, 2004 3:10 pm
Forum: Scenario Design
Topic: Headquarters
Replies: 3
Views: 76

Headquarters

<t> Hi, <br/>
<br/>
I am planning a mod to fill in some of the missing OOB aspects in WitP. I have a question about HQs. <br/>
<br/>
I am planning to attach most air groups to their historic air HQs, and before I go and do all this work, I am wondering if this will affect the AIs ability to use ...
by McNaughton
Sat Jul 31, 2004 3:09 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Headquarters
Replies: 4
Views: 41

Headquarters

<r> Hi,<br/>
<br/>
I am planning a mod to fill in some of the missing OOB aspects in WitP. I have a question about HQs.<br/>
<br/>
I am planning to attach most air groups to their historic air HQs, and before I go and do all this work, I am wondering if this will affect the AIs ability to use ...

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