Search found 19 matches

by nihilimus
Sun Nov 06, 2022 2:26 pm
Forum: Tech Support
Topic: class Timage not found
Replies: 1
Views: 722

class Timage not found

I am trying to install and use the 1.24.03 update but keep getting a "class Timage not found" when trying to run the program.

I have attempted an uninstall and clean install but keep getting the error.
by nihilimus
Fri Jan 28, 2022 8:42 pm
Forum: Opponents Wanted
Topic: Full Game Wanted / Reliable Player
Replies: 4
Views: 350

RE: Full Game Wanted / Reliable Player

I have found a game so this one is closed. Thanks for those who responded.
by nihilimus
Sat Jan 22, 2022 2:48 pm
Forum: Opponents Wanted
Topic: Full Game Wanted / Reliable Player
Replies: 4
Views: 350

RE: Full Game Wanted / Reliable Player

I am Eastern Time U.S. (GMT -5).
by nihilimus
Sat Jan 22, 2022 1:11 pm
Forum: Opponents Wanted
Topic: Full Game Wanted / Reliable Player
Replies: 4
Views: 350

Full Game Wanted / Reliable Player

I am fairly experienced (say 7/7.5 on a scale 1-10) and prefer to play the Japanese.

It is essential that any game continues at a good pace (average 3-4 turns a day) without either player going AWOL. I am open to MODs, but often play on the expanded map.
by nihilimus
Thu Oct 26, 2017 10:11 am
Forum: Opponents Wanted
Topic: seek allied opponent
Replies: 1
Views: 103

seek allied opponent

I am a player with moderate experience but have not played for awhile. I have played several different mods and am generally open to anything that is not too ahistorical. I prefer 5 to 7 turns a week and someone reliable. If you are not in for a long game, let's not start.
by nihilimus
Wed May 25, 2011 4:09 pm
Forum: Tech Support
Topic: Moved to another Patch 06 - Public Beta - Build 1108p3 updated 10 July
Replies: 1098
Views: 14547

RE: Patch 06 - Public Beta - Build 1108m5 updated 22 May

<t> I am receiving this error: <br/>
<br/>
<br/>
C:\Matrix Games\War in the Pacific Admiral's Edition\tools\tracker>java -Xms384m<br/>
-Xmx512m -jar "WitPTracker.jar"<br/>
Initializing WitP Tracker AE database.<br/>
Exception in thread "main" java.lang.NullPointerException<br/>
at witptracker ...
by nihilimus
Sun May 20, 2007 10:15 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: witpdecoder questions
Replies: 5
Views: 149

RE: witpdecoder questions

It was an error on my part ([:o]). I have fixed the cluster file, and there is not a bug.

I am still in search of a completed update for Scen 155 / CHS 2.08.

by nihilimus
Sun May 20, 2007 9:32 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: witpdecoder questions
Replies: 5
Views: 149

RE: witpdecoder questions

I created a cluster for Sumatra and noticed that oil and resources were being added even before I took control of Palembang.

by nihilimus
Sun May 20, 2007 8:35 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: witpdecoder questions
Replies: 5
Views: 149

witpdecoder questions

<t> Anyone know where I can find cluster files for Scen 155 / CHS 2.08?<br/>
<br/>
If they don't exist, anyone know where I can get a complete list of base names and base IDs already in an Excel/CSV format?<br/>
<br/>
And one more question: It seems that witpdecoder does not differentiate ...
by nihilimus
Sun Nov 26, 2006 7:42 pm
Forum: Crown of Glory
Topic: Crown Of Glory v1.2.25 Update Released!
Replies: 27
Views: 2128

RE: Crown Of Glory v1.2.25 Update Released!

Whenever I try to download the Patch, I get an error saying the FTP site is not valid. Is there a problem with the Matrix FTP server or DNS?


by nihilimus
Mon Jul 26, 2004 6:57 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: saddened by poor interface
Replies: 199
Views: 8423

RE: saddened by poor interface

<t> Actually, I think the defensive nature of Matrix staffers is where the point is lost. It does not serve your company well to act so defensively when a portion of your audience offers suggestions. <br/>
<br/>
While I agree great graphics are critical to pulling in an audience, so is usuability ...
by nihilimus
Sun Jul 25, 2004 10:13 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: saddened by poor interface
Replies: 199
Views: 8423

RE: saddened by poor interface

<t> And I think dinsdale has hit it on the head. <br/>
<br/>
A game must allow the player to easily move through the tasks and see the grand overview of a game... especially one of strategic nature like WitP. Any game that fails to do this, is -- quite frankly -- a bore. <br/>
<br/>
I also work ...
by nihilimus
Sun Jul 25, 2004 8:23 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: saddened by poor interface
Replies: 199
Views: 8423

RE: saddened by poor interface

<t> I’m quite familiar with PacWar (and WiR and other great Grigsby games), but I don’t think you can compare. PacWar is more than a decade old and computers have come a long way since then. Can’t compare as this game should have a far superior interface rather than one that is weaker in many ...
by nihilimus
Sun Jul 25, 2004 4:08 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: saddened by poor interface
Replies: 199
Views: 8423

saddened by poor interface

<t> My biggest concern when buying this game was whether the gaming interface would be cumbersome or intuitive. Unfortunately, it is the former.<br/>
<br/>
Much like its difficult-to-use web site (with various popup windows, hidden and moving scroll bars, links to pages without content), Matrix ...
by nihilimus
Sat Jun 05, 2004 11:10 pm
Forum: Pacific War: The Matrix Edition
Topic: PacWar Tourney is ON!
Replies: 2
Views: 72

RE: PacWar Tourney is ON!

And how do you enter the tourney? Or is entry limited on purpose? [:D]
by nihilimus
Thu Jun 03, 2004 6:41 pm
Forum: Pacific War: The Matrix Edition
Topic: Fast-paced game sought
Replies: 1
Views: 34

Fast-paced game sought

Looking for an opponent who can keep a pace of one to two turns daily, maybe more when time permits on weekends or at night.
by nihilimus
Sat May 29, 2004 3:44 pm
Forum: Pacific War: The Matrix Edition
Topic: Supply, supply, supply???
Replies: 3
Views: 71

Supply, supply, supply???

<t> I've read the rules multiple times on supply and cargo transport, but I still feel like I'm missing something.<br/>
<br/>
As the Japanese player grows and then must fortify, how important is it to manually move supply and fuel to bases, especially the farflung smaller ones? How about garrisons ...
by nihilimus
Wed Apr 14, 2004 11:49 pm
Forum: Pacific War: The Matrix Edition
Topic: Opponent Wanted
Replies: 2
Views: 71

Opponent Wanted

Is this the place to find one? I played the old version of this way back in the mid-90s and would like to get back into it.

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