Search found 1429 matches

by Stelteck
Mon Jan 26, 2026 2:42 pm
Forum: Flashpoint Campaigns: Cold War
Topic: T-80 vs M1A1
Replies: 25
Views: 2040

Re: T-80 vs M1A1

Send the Jaguar !!! :CrossTopic:
by Stelteck
Thu Jan 01, 2026 10:34 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Poll: Do you play Campaigns?
Replies: 14
Views: 1168

Re: Poll: Do you play Campaigns?

I mostly play campaign.

I think it is a far better mode for Solo play, because you not only have to win the scenario by something abstract as points.

But :
- You have to manage limited ressources from one scenario to another. Attrition is really important.
- It is far better for immersion. You ...
by Stelteck
Fri Dec 19, 2025 10:16 am
Forum: Flashpoint Campaigns: Cold War
Topic: Small question: Multiple orders and assault delay ?
Replies: 2
Views: 367

Small question: Multiple orders and assault delay ?

Assault delay cannot be less than 15 minutes.

But what is happening if you give a combined order ? (Move hasty, then move deliberate, then assault).

Did the 15 minutes minimum order delay apply at the start, but then the transition between orders is smooth ?

Or did an additional delay is added ...
by Stelteck
Wed Dec 17, 2025 10:47 am
Forum: Flashpoint Campaigns: Cold War
Topic: I hate jaguar ha ha
Replies: 5
Views: 596

I hate jaguar ha ha

Just finished the Czechoslovakia campaign. Great campaign in my opinion to learn how to use soviet style mechanized infantry. Scenario 3 and 4 have insane twist with Armored Otan counter attacks !

My worst enemy was the German tank destroyer equipped with anti-tank guided missiles Jaguar.

Wait for ...
by Stelteck
Sun Dec 14, 2025 12:40 pm
Forum: Requested Features and Ideas
Topic: Small suggestion: Artillery animation is too long and Painful (both to watch and ear)
Replies: 6
Views: 511

Re: Small suggestion: Artillery animation is too long and Painful (both to watch and ear)

Thanks.
On my side, i tested to play at x10 default animation speed, and the feeling is really better.

Not sûre there is an issue anymore.
by Stelteck
Thu Dec 11, 2025 8:55 am
Forum: Flashpoint Campaigns: Cold War
Topic: Artillery Barrage into hex with allies
Replies: 7
Views: 506

Re: Artillery Barrage into hex with allies

A thing related is that the fact of artillery barrage being cancelled when a friendly unit enter the target hex, make quite easy (too easy ?) to use artillery very close to your units. There is no risk of catastrophic mistakes.
You do not have to stop artillery barrage before assaulting a target ...
by Stelteck
Tue Dec 09, 2025 3:43 pm
Forum: Requested Features and Ideas
Topic: Small suggestion: Artillery animation is too long and Painful (both to watch and ear)
Replies: 6
Views: 511

Re: Small suggestion: Artillery animation is too long and Painful (both to watch and ear)

Thanks for the informations. But my rant is specifically aimed at artillery animation.
Others are fine and i would not want to change them.

But you are right, having a specific artillery FX settings could be a good thing.

Let me explain :
Artillery animation is very specific, compared to others ...
by Stelteck
Tue Dec 09, 2025 2:54 pm
Forum: Requested Features and Ideas
Topic: Small suggestion: Artillery animation is too long and Painful (both to watch and ear)
Replies: 6
Views: 511

Small suggestion: Artillery animation is too long and Painful (both to watch and ear)

Hi.
Just a small suggestion. Artillery animation is really long.

you can sometimes have nearly a dozen of artillery units firing each minutes, and in this case the on-map animation is long and boring. Maybe it can be shorten a bit ? Any % of reduction will help. Also maybe not so loud ?

Or maybe ...
by Stelteck
Mon Mar 04, 2024 12:53 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Next titel in DC series?
Replies: 1
Views: 1176

Re: Next titel in DC series?

There is a rumor about a new DC game but no idea about the theater.
by Stelteck
Mon Mar 04, 2024 12:52 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Thinking of Buying This
Replies: 1
Views: 1028

Re: Thinking of Buying This

There is no Matrix server for DC Ardenne. (Nor for shadow Empire).

You need to exchange the save game with your opponent in multi. (The save game is password protected).

I use a discord server for this.
by Stelteck
Tue Jan 09, 2024 2:14 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Good job !!
Replies: 1
Views: 879

Good job !!

Hi !
I tested the game at release
(See my small AAR here https://www.matrixgames.com/forums/viewtopic.php?f=10189&t=376061 in 2021)

As the German army, i ran over the allied easily the first days, even took Bastogne before the arrival of the 101st airbone only to be stopped by massive fuel shortage ...
by Stelteck
Fri Oct 06, 2023 12:04 pm
Forum: Rule the Waves 3
Topic: Dock size
Replies: 5
Views: 1206

Re: Dock size

EwaldvonKleist wrote: Fri Oct 06, 2023 10:54 am True, though my way of not getting blockaded is to sink everything that does the blockading with the biggest ship my dockyards can build, and meanwhile I enjoy getting my unrest reset by all the news of sunk enemy ships :D
It is clearly the best outcome :D
by Stelteck
Fri Oct 06, 2023 7:52 am
Forum: Rule the Waves 3
Topic: Dock size
Replies: 5
Views: 1206

Re: Dock size

Another thing to consider is the blockage value.
2 45 Kt battleship have twice the blockage value than 1 90kt battleship.

If your first objective is to avoid or implement blockage, bigger is not always better.
by Stelteck
Thu Oct 05, 2023 2:15 pm
Forum: Flashpoint Campaigns Southern Storm
Topic: French infantry really good at ambushing at point blank.
Replies: 5
Views: 1223

Re: French infantry really good at ambushing at point blank.

Interesting Thanks.
I hope there will be campaign with the french in the future. (Or maybe in central storm).

As their AMX-30 are mobile but nor heavily armored nor heavily armed (and they have good artillery), it looks like we have to play them like the soviets..... 8-)

It is fun.
by Stelteck
Mon Oct 02, 2023 9:36 am
Forum: Rule the Waves 3
Topic: Reserve status a handicap for AI?
Replies: 5
Views: 898

Re: Reserve status a handicap for AI?

How do you know the AI strategy during peacetime relative to reserve status and monthball ? It is not at all clear to me.
by Stelteck
Wed Sep 27, 2023 9:59 am
Forum: Rule the Waves 3
Topic: Subs on fleet support aren't particularly helpful
Replies: 4
Views: 1103

Re: Subs on fleet support aren't particularly helpful

You can still have some ships taking torpedoes during strategic phase. (Like the ones hitting mine).

The US sub campaign against japan was effective.( At least, once they managed to fix their torpedoes, which took 1/2 years :lol: ), but it was very special circonstances.
Japan lacked the technology ...
by Stelteck
Thu Sep 07, 2023 6:56 am
Forum: Rule the Waves 3
Topic: "Unidentified ship"
Replies: 1
Views: 854

Re: "Unidentified ship"

You would not want to shooting fishing boats, would you ?

Or even your own ships.... Remember that the game still give you the exact position of all your ships, even in admiral mode. Which is a gamey simplification :D .

Imagine a hard core admiral mode where you cannot even know what your own ...
by Stelteck
Thu Sep 07, 2023 6:55 am
Forum: Rule the Waves 3
Topic: Are navies a little small?
Replies: 7
Views: 1253

Re: Are navies a little small?

I play in Admiral mode (with division for fleet organisation), it reduced micro management for large navy and you have the true admiral experience !

Also, it level the field with the AI as you use the same AI to command your squadrons.

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