Search found 18 matches

by massimorocca
Thu Mar 08, 2012 8:42 pm
Forum: Panzer Command: Ostfront
Topic: New v2.0.329d Public Beta Available!
Replies: 35
Views: 1097

RE: New v2.0.329d Public Beta Available!

Hi, something weird. I downloaded and installed the patch over a fresh and perfectly working install of the game (btw thanks again for the gift). Now I've a start screen leading to a "Demo" version with the campaign button greyed out. Where is my fault?
by massimorocca
Sat Jun 21, 2008 5:56 pm
Forum: Panzer Command: Kharkov
Topic: Pak 36 mobility?
Replies: 7
Views: 228

RE: Pak 36 mobility?

<t> Hi Redleg, yes I saw the 75 Ig very useful in antitank role. I just played a scen where there are 2 of them and 4 pak 50, but the real AT due to the deployment on the map was more or less out of the real fight ground. The IG with the heat shell did magnificently stopping cold a full t34 platoon ...
by massimorocca
Sat Jun 21, 2008 5:07 am
Forum: Panzer Command: Kharkov
Topic: Overrunning?
Replies: 5
Views: 108

RE: Overrunning?

<t> Ya, I mean the overrun as a "weapon" against dug in infantry ( the usual turning of a tank over a trech or foxhole to bury the grunts) and the ramming of a fixed weapons from Hmg to guns.&nbsp;IN CM series there is a walkaround: mortars and guns, not hmg, crews&nbsp;dropped their weapons when ...
by massimorocca
Wed Jun 18, 2008 12:14 pm
Forum: Panzer Command: Kharkov
Topic: Overrunning?
Replies: 5
Views: 108

Overrunning?

Hi could be a chance to have an overrun order, or at least an overrun effect rushing tanks over an enemy fixed position?
Thanks
by massimorocca
Sun Jun 15, 2008 11:37 am
Forum: Panzer Command: Kharkov
Topic: Sudden end
Replies: 5
Views: 136

RE: Sudden end

Hi, how I could? I don't see the attach button......[:(]
If you want, I could send to you privately from my gmail address
by massimorocca
Sun Jun 15, 2008 10:39 am
Forum: Panzer Command: Kharkov
Topic: Sudden end
Replies: 5
Views: 136

Sudden end

<t> I was playing the attack to 169 from german side. The game ended at turn 14 with a legendary victory for me. I'm amused, but the situation on the ground wasn't exactly a legendary victory. The onslaught of the Russian was in full charge, they took teh central flag and, if they had lost all the ...
by massimorocca
Sun Jun 08, 2008 3:29 pm
Forum: Panzer Command: Kharkov
Topic: Couple of suggestions for interface
Replies: 0
Views: 82

Couple of suggestions for interface

<t> The first is to have different colors in the reporting screen for "we" and "them". The blue could be extended from ammo shortage to all the players damage /kill suffered?<br/>
Second there is a chance to have a keyboard shortcut to cycle backward with the units. I ask because I had an automatic ...
by massimorocca
Sun Jun 08, 2008 3:14 pm
Forum: Panzer Command: Kharkov
Topic: Panzer Command V Theatre of War?
Replies: 13
Views: 345

RE: Panzer Command V Theatre of War?

PC defeats ToW in every fields, but the graphics and sounds.&nbsp;
by massimorocca
Tue Jun 03, 2008 8:09 am
Forum: Panzer Command: Kharkov
Topic: Pak 36 mobility?
Replies: 7
Views: 228

RE: Pak 36 mobility?

Hi Erik, thanks. Understood
by massimorocca
Mon Jun 02, 2008 5:13 am
Forum: Panzer Command: Kharkov
Topic: Pak 36 mobility?
Replies: 7
Views: 228

RE: Pak 36 mobility?

[&:] Interesting. No answers. So it's happened only to me?[:(]
by massimorocca
Sat May 31, 2008 9:18 am
Forum: Panzer Command: Kharkov
Topic: second look
Replies: 2
Views: 98

second look

<t> I would add my 2cent suggestion for the future improvements of a so great game.<br/>
<br/>
add a towing option for the guns, it's enough to allow a mount without fire.<br/>
<br/>
Map dimension. I understand the rationale for a front no greater than 1 km, but I feel that more depth could be ...
by massimorocca
Sat May 31, 2008 9:06 am
Forum: Panzer Command: Kharkov
Topic: F4 working?
Replies: 13
Views: 394

RE: F4 working?

Confirmed. F4 doesn't work in the campaign game.
by massimorocca
Fri May 30, 2008 12:25 pm
Forum: Panzer Command: Kharkov
Topic: Pak 36 mobility?
Replies: 7
Views: 228

Pak 36 mobility?

Hi I found that this tube hasn't move order, while the 75/15, more or less same weight (430 vs 400 kg) could be moved and rushed. Any ww2 fan saw many images of the pak pushed or trained by the crew on the battlefield. Is this a mistake or a deliberate decision?
Thanks
by massimorocca
Sat May 24, 2008 7:28 am
Forum: Panzer Command: Kharkov
Topic: Minefields
Replies: 4
Views: 146

Minefields

<t> Hi, more hooked in the game as the time goes by[:'(]<br/>
I've searched the forum but without result, about the minefields dimension and how, or if, the units ability affect the chance to spot them.<br/>
Willing to flank a spotted minefields how large I must assume its front? Yes I know that ...
by massimorocca
Thu May 22, 2008 8:36 am
Forum: Tech Support
Topic: reinforcement turn
Replies: 23
Views: 501

RE: reinforcement turn

<t> Hi, I'll try to change the keyboard setting from Italian to American and see if the problem is solved. Thamnks for the quick support. <br/>
For Sukhoi, one KV destroyed by a direct hit of a nebel round, the second in a close infantry assault from the rear after blinding the beast with smoke ...
by massimorocca
Thu May 22, 2008 6:11 am
Forum: Panzer Command: Kharkov
Topic: First look
Replies: 17
Views: 388

RE: First look

Erik, I'm tied with the old Sp naming convention. May be is an aging factor, but "campaigning" I care more about Sergent Rolf Steiner than 8/2/2[:D]
by massimorocca
Tue May 20, 2008 9:34 am
Forum: Panzer Command: Kharkov
Topic: First look
Replies: 17
Views: 388

First look

<t> Great. I'm one of the old Wild Bill's Raider and waiting a decade for a game as tactical flexible-accurate and strategical massive-fun (the great weakness of Combat mission) as was the glorious SP. Now I find it! [:D]<br/>
<br/>
I see, after a couple of gaming days, only limited flaws, in the ...
by massimorocca
Tue May 20, 2008 8:37 am
Forum: Tech Support
Topic: reinforcement turn
Replies: 23
Views: 501

RE: reinforcement turn

<t> Hi, I suffered the same fate twice. I played this scenario, my first contact with the game (BTW great game [:D]) first time till turn 15 when I give up, 'cause all my PzIII was burning, and in a second attempt to the end, earning a marginal defeat with my 3 surviving Pz III left without any Ap ...

Go to advanced search